This is a loop i created using a free bass synth from kvr called " bassimo" a glith effect and some filtering. There's another one to go with it that has some chorus for slight variation. Which i'm about to upload :0).
A synthetic bass multisample. I created it using the virsyn cube additive synthesizer (vsti). I applied some eq using the sonalksis sv-517 equalizer plugin. The sound was compressed by the sonalksis sv-315 and nomad factory blue tubes cp2s compressor plugins. All great quality plugs. The sound is a nice but rather static emulation of a bass guitar. Use your sampler's velocity and pitch bending options to bring this multisample to life. All samples in a 24 bit, 44. 1 khz resolution. Loop points were added for sustained notes.
Double bass bowed harmonics. Bass played by houston guy, recorded with a shure ksm44, 24bit mono. I was producing a song and asked mr. Guy to give me some noisy strangness just to layer in for texture and he performed admirably.
Quick bass shot i did with serum and izotope trash 2 and thats all i remember. This sound is in open domain, use it freely without need for retribution or credit.
This is a sequence of bass notes created using vst instrument alchemy on preset dancetrance/ leads/ higher states. Run through ohm boys lfo delay and sequenced at 102bpm at a#3. Works well with my 'break away 102' breaks. The best way to loop this is to take the last two breaks of the sequence and loop those as the effects roll nicely into each other. I've left the ending part in if you want to let it fade out smoothly into your sequence as the bassline ends.
A low bassy throb created using audacity. I initially used the 'risset drum' creator. Then randomly altered pitch and speed, increased the bass, then copied and pasted repeats.