Recorded a basic drum and muted guitar loop at 105-bpm using ableton live 9. 4 notes per bar played on guitar in this order: d a c a. Drums are kontakt player "urban beats" default setting. Guitar is a single coil telecaster playing thru a reverb pedal (shift line's astronaut a+) and mic'd up w/ a ldc. Additional notes:-14. 8 lufs integrated-1. 8 db true peak max. Want something more customized? send me a note or visit myyoutube. Com/bainmack. Hope this helps and is useful for your next project. Cheers,bainmack.
All the music on these tracks was written by me. All instruments were played by me as well. All you have to to is loop them and you'll have a great base rhythm for your projects or tojust jam with. That's why i create these types of loops; they help me create full finishedcompositions. If you would like to check out my music it is available here:. Https://traxis1. Bandcamp. Com/album/the-road-to-oblivion-2.
Sheet music based on mystic and ambient tones. From these came the ambient sound installation vision. Sfx conversion edited: adobe + fxs + mastered. Sound and loops https://freesound. Org/people/szegvari/. Musichttps://soundcloud. Com/user-174290723.
After reading about how the winstons’ drummer never got a penny in royalties for the tens of thousands of times the amen break was sampled, i created this tribute in hydrogen and audacity using a free kit. Have fun!.
This sound is part of a series and was originally a recorded finger snap. Recording gear:- 2 x behringer c2 small diaphragm condenser microphones with cardioid polar pattern- focusrite scarlett 2i4 audio interfacesoftware:- sound forge pro.
Another powerful drum kick sample super for techno / hard techno / schranz and hardcore music. The sample is created also from scratch and its part from my sample kit subsonic hard techno / schranz destruction kit - download it here : https://darknessfallsrecordings. Com/samples.
Drum: pearl sensitone steel 14" x 5. 5". Head: genera dry. Mic configuration: mono room, two overheads [spaced pair], batter head, reso head. I did basic eq cuts and boosts with some compression. No limiting used. Each articulation was carefully played and gain adjusted to seem as natural as possible. My goal was to also create a multi sampled snare drum that could be drag and dropped into a sampler with ease. Articulations: x-soft, soft, medium, hard, and crack. ***i will post a link to the complete multisample pack for all to download soon.
Recording of a day of the dead celebration at the museum of native american history in washington, d. C. (2014) features drumming, flute playing, chanting, yelling / whooping, whip crack sounds. Drenched in natural reverb (recorded from top floor of a circular performance space with a stone ceiling), with lots of low-frequency rumble. Possible use: could be processed for horror ambience.
Hitting an old, empty oil drum lost in some old woods in various ways (on my palm, knuckle, with a stick, etc) to make different deep bass noises. Natural reverb since it was in a large open space.
A re-edit of this::. Https://freesound. Org/s/145592/. Filtered it a few times and added a few reverbs. All done in cool edit. . . I mean adobe audition.
A drumloop made using samples from the song "think (about it)" by lyn collins. This one doesn´t contain any voice sounds that you usually hear in this drum sample. My soundcloud: https://soundcloud. Com/challue.
This is a recording i made of a child's toy that had dead batteries in it. The sample playback rate was slowed by the drain of the amplifier. As sounds played back their pitch and sample rate changed depending on the amplitude of the sound. . . Pretty cool effect i figured. . . "man i gotta record that and use it!" so here it is!.
Composed in musescore, synths added with lmms, additional sound done with audactiy. Starts out with bass drums, progresses to synths held on one note, then snares. Double bass creates rising tension. For bone-clicking sound effects, i just shook a handful of pencils. Cymbals at the end for final climax of the sound. Sound design originally for use by twoallnighters comic dub studio on youtube. Released to general public with permission of its creator.