2 637 zvukové soubory bez licenčních poplatků pro "Hra"

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[alien_05. Wav]. An alien?!. This sound can for example be used in a role-playing game, for example if the player encounters an alien along the journey and is having a dialogue - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:20
[ufo_activity_01_25_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:15
[ufo_activity_01_20_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:35
[ufo_activity_01_40_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:25
[ufo_activity_01_30_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:40
[ufo_activity_01_45_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:55
[ufo_activity_01_60_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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05:00
[ufo_activity_01_05_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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01:00
[ufo_activity_01_300_sec. Wav]. Unidentified flying object. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:03
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:06
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:05
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:04
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:03
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:14
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:10
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:13
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:11
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:15
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:14
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:10
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab. I use software to produce effects:cakewalk by bandlabreaktor 6audio editor wavosaur.
Autor: Audiopapkin
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00:40
Effect recorded from the field of the zoom h6 recorder and then processed. Software :soundmorph timefluxnative instruments replika effecteditor audio wavosaur.
Autor: Audiopapkin
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:03
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:10
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:04
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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11:51
Kids are playing on the playground. Prague, june 2020, shortly after the first wave of the covid-19 crisis (the playground is almost empty). The children play carefree.
Autor: Marek
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00:04
[retro_explosion_01. Wav]. Retro, space explosion, or death sound effect!. This sound can for example be triggered when a target is destroyed - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:38
[retro_chinatown_short_version. Wav]. Retro, chinatown!. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄ made this with saucillator! ⭐. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
Just think about it - doesn't this sound like a sound effect for when a ill (or sick or drunk or so on. . . ) player jumps in a game? that's what i thought, and i hope you have fun with it!. Thanks for listening, and if you like this sound effect, you might also like my youtube channel (sample: https://www. Youtube. Com/watch?v=2u7lmcevx9e&t;=98s). P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Autor: Jofae
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00:01
Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the hurt generator as a starting point. I tried to stick to c as the root note. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Autor: Cabled Mess
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00:01
Retro, death! doesn't necessarily have to be death though!. This gives a retro-feeling, for example when the player character has been swallowed by the depths of the ocean, or has been dragged by a black hole, or fallen somewhere, or spiraled generally! in other words - gone and/or dead!. This sound can for example be used in games, for example in nostalgic/retro fantasy/adventure games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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02:33
Final boss battle!. This sound can for example be used in fighting games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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04:10
Recorded live at a usa high school football game. Friday night, solid nats recorded here, no copyrighted music playing in the stadium to worry about. Enjoy! let me know how you used it.
Autor: Cpark
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00:03
[retro_laser_shot_01. Wav]. Retro, laser shots!. This sound can for example be triggered each time the player shoots in a game - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:01
A randomly generated sound effect of mine. To me this sounded like a good sound effect for a comical sprouting sound for a plant in some game or cartoon, or whatever else. Or it could be a weapon maybe. Anyway, enjoy!. Thanks for listening!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Autor: Jofae
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00:04
[game_over_05. Wav]. Game over. Image by account_deleted from pixabay (licensed under the pixabay license (free for commercial use, no attribution required)!) [2020-08-10]. - links: https://pixabay. Com/illustrations/blue-sky-cloud-clouds-1278829/https://pixabay. Com/service/license/. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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00:09
[ticking_timer_05_sec. Wav]. Bomb explosion!. I searched and dug for some time - until i found this useful sound:. * "explosion_01. Wav" by tommccann (licensed under the creative commons 0 license!) [2020-06-15]. - links: https://freesound. Org/people/tommccann/sounds/235968/https://creativecommons. Org/publicdomain/zero/1. 0/. I downloaded this, cleaned it, and made lots of other changes (lots of details!), made lots of improvements - and finally remastered this. Then i used one of the matrixxx-bomb explosion sounds and placed it on top of this one! i mixed these sounds to make it even more epic!. I could've made lots of more changes, and made it even more dramatic, however, i wanted to leave the rest up to the listener's fantasy. It was much about planning, knowing what sounds to use, and how to use the different sounds, timing, and creating anticipation and tension!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autor: Matrixxx
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01:20
Kids playing on the meadow in the forest park. Their parents can be also heard. Croatian language.
Autor: Ivolipa
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02:07
Kids playing on the meadow in the forest park. Their parents can be also heard. Croatian language.
Autor: Ivolipa
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00:07
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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00:04
Effect recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed.
Autor: Audiopapkin
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