931 zvukové soubory bez licenčních poplatků pro "Layers"

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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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00:03
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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One of a series of heavily processed sounds i made using a small squeeze toy that just happens to be shaped like a cob of corn. I used s-layer, the sample-mangling plugin from twisted tools, to combine these swishy sounds with various other metallic and synthetic sounds from my own library. The results are dynamic and surprising, and might be useful for certain kinds of unusual ui sound design.
Autor: Mrfossy
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00:08
This is just a simple four to the floor kick drum pattern at 120 bpm. I created the kick itself by layering various synth timbres in rob papen's albino plugin. Processing was also applied such as compression, eq and using subtle distortion in specific frequency areas to get it sounding like this. For anyone that would like to hear my music:https://soundcloud. Com/mattcmusic.
Autor: Mattc
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This sample was created by layering short, improvised passages on a yamaha psr-275 into a boss dd-20 in sound on sound mode. Loop was played into a boss me-30 on harmonizer and pitch shifter settings, processed in real time, then faded out. Audio was further processed in goldwave (compression, added hiss, vibrato, etc. ) to give it a more believeable "old vhs tape" sound. I cut it to only include the most convincing segment of audio. (it's not perfect, but it's only an emulation!) 24 kbps, stereo.
Autor: The Semen Incident
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This is for a video game i was making, but i figured it would be a good idea to share this with everyone. This is supposed to be the sound of a wooden container being violently smashed open, such as a barrel or a box, or even possibly a wooden wall. I borrowed a few sounds from the site, tweaked a little of course, and also added some powerful white noise effects to indicate a hard smash. With some layering with twigs cracking and pieces of wood falling on the floor, i think it sounds pretty authentic. . . Or as authentic as it can get!.
Autor: Kreastricon
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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00:17
This sound was created artificially. In general, it consists of four main layers. 1. The sound of noise overboard (created from white noise). 2. The sound of clanking of the inner skin synchronously with the sound of wheels (created from white noise). 3. Metallic noise. Created from the sound of bolts shaken in a metal can. 4. Actually the sound of wheels (created from ten sounds of various metal and percussion). A rather complicated equalization was applied, and filtering in several stages. Also, the sum of the sounds is processed by the convolutional reverb.
Autor: Newlocknew
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Ambient echo sound. This sound required the combination of operator using the triangle wave and plenty of reverb. I layered this sound by using two different octaves to cover most frequency ranges that sounded best and to fill any gaps in the sound effect. This sound is inspired by scene transitions and wide shots where there may be a lack of other sounds so this frees up a space for a calm ambient sound that uses plenty of sustain and reverb. The triangle wave in the operator gave it more of a high pitched calm flowing sound. The other options for example sine wave sounds to harsh and sharp for this type of sound.
Autor: Untitled
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00:09
Http://www. Myspace. Com/capashen2 note : please show me your composition when you used this sample, i would to listen it !:d. Very usefull sample for transition within two parts. To bring the chorus for example. It sounds a bit electric with an sound effect made with synth. I use it all the time hehe. Made with : white noise filtered, drum layering, big plate reverb. . . Tip : it was not very processed in order to make your own process like sidechain on reverb tail, envelope. . . . Etc.
Autor: Capashen
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Dont ask why this is named like that lol, made using a lot of layers but the fundamental of the snare is synthesized, distorted the first miliseconds of the sample to make an snappy transient and make it cut throught the mix. For the process i used analog modelled plugins such as exciters, tube saturators, preamps, coloring eqs, and compressors alongside with some digital modelled plugins such as camelcrusher, transient shaper and sliceeq both by kilohearts, the compressor mjucjr ny klanghelm to amplify the waveform of the sample and finally a clipshifter plugin, which i love it, to limit the snare aggresively.
Autor: Panxozerok
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That high quality one shot you can hear in top of neurofunk tunes. Punchy snare. And this is absolutely free. Dabromusic. Comdabmus. Com. This one sanre was created special for dabromusic sample pack, which you can find on dabmus. Com and loopmasters. Com very soon. This is layering from 3 one shots + standart effect plugins of ableton live 9. All sounds was mixed in ableton live 9. 24. 12. 2014 - date of creating.
Autor: Dabromusic
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00:23
Need a linear spectrogram to render the (circular) logo properly,( freesound's spectrogram scale is logarithmic, so image is distorted here. . . Https://cdn. Freesound. Org/displays/651/651015_1015240_spec_l. Jpg). See. . . Https://blog. Freesound. Org/?p=1438&. . . Https://soundlogo. Wikimedia. Org/. The competition specifies mix of at least 2 sounds. . ". . . Your sound logo should comprise at least two overlapping layers, textures, or sounds. "maybe this [cc0] sonification of the logo could be one of them.
Autor: Timbre
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One of a series of heavily processed recordings i made using a hikari monos cv. It's a small, highly tweakable synthesizer that's great for drones, resonant pings, and all manner of dynamic electronic sounds. Using s-layer, the sample-mangling plugin from twisted tools, i focused on generating short, punchy impulses that leaned into the resonant character of the original monos recordings. These sounds might be useful for ui buttons, as well as designing modern-retro sounds for games.
Autor: Mrfossy
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01:07
I was just going through my sounds, when i decided "hey. . . I'm gonna release this. " so here you all go! i'm really proud of how this turned out. This, as you can tell, is a deep eerie ambience loop. It can be used for anything you want. I like to leave things up to the imagination of the audience. How it was made:. Software used:-fl studio 20-harmor-harmless-fruity parametric eq 2-valhallaroom. So basically what i did was get a low pitch sawtooth waveform, put it through some effects like harmonization, a low pass filter with high resonance, a phaser, and a load of distortion. The main synth is made with harmor. (yes, this is all one synth. It just has a lot of dynamics. ) i then processed it with some eqing. What made this sound what it is would be the reverb. I put 2 layers of valhallaroom on the synth. One has a very short decay time, and gives it texture. The other gives it the atmosphere. To add some more depth, for the final touch, i layered a sub-bass underneath it. Which is just a low sine-wave with reverb on it, which i used harmless to make. I hope you enjoy this!.
Autor: Resaural
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Sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autor: Audiopapkin
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00:26
Little school pencil bag full of pencils, pens, sharpeners, rulers and other stuff. Sounds are surprisingly variable and could be used not for just bag bust also for layering audio for weapon reloading for games. I finally decided to begin uploading sounds here (so those are my very first sounds here)those are old recordings which i've done about 2-3 years back on my phone for personal projects, before i've got decent recorder, those sounds are the best sounding among the others. To be honest, they sound surprisingly well, considering that those recorded on average phone with huge noise floor.
Autor: Lemenustheoriginal
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05:16
sound-walk#1 oslo's harbour promenade. Sound collage with concrete sounds and overlapping layers based on field recording along the oslo harbour promenade (october 12 & november 7 2017). Recorded sites are frognerkilen, frognerstranda, kongen marina, aker brygge - the harbour promenade western part. The soundscapes are part of the doctoral study at the faculty of landscape and society. Norwegian university of life sciences nmbu. The study explore the urban intertidal and urban sea areas. The soundscapes are recorded and edited by elin t. Sørensen, visual artist/landscape architect. Mixed and mastering by cato langnes, sound engineer/producer at notam.
Autor: Elinso
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High above our heads and the less pleasant layers of car traffic, budgies tweet and chirp and chitter. Nestling in the crowns of pine trees in various parks across the eu capital, they add a subtropical flavor to brussels' diverse soundscape. Just as most of the city's inhabitants, the ring-necked, alexandrine and quaker parrots came from a different place. Having escaped a zoo exhibit many years ago, they've been eking out a living, adapting to the tempered climate and found themselves a new home. As urban animals they contribute to brussels' exceptional cosmopolitan vibe. (recorded in the park of forest).
Autor: Soundgestalten
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00:30
A horrible sound for a contest, created by paulstretching the sound of an old photo-slide scanner six times, then slowly layering it on top of itself up by a semitone every second and adding reverb. Please comment on where you intend to use the sound, and feel free to post a link to the work where you used it if you want (i enjoy watching/listening to anything you create!). The sound was recorded using a "h1 zoom v2 recorder". Originally edited using audacity and paulstretch on 25th september 2016. Note: audio quality is always better when downloaded.
Autor: Inspectorj
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00:27
Scary music i made in garageband for something called victors crypt. It's bombastic and creepy in a way with layers of instruments on top. Could be suited for anything scary and excited i think. Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to victors crypt on youtube. Https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Autor: Victor Natas
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02:48
I composed a fairly long midi loop of chord progressions & let each section repeat twice. Then i layered a bunch of return tracks of the same line with arpegiated outputs played with straight, quarter note swing eight note swing, 16th note swing, & 32nd note swing all played together. The output was then compressed, heavily chorused through multiple fx devices, and stereo panned into the nonsense you hear. If you use this please comment a link, i don't need/want credit i'd just be super curious to see what you did with it!.
Autor: Jackie Makes Noiz
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00:09
Enormous comedic crash created by layering a number of sounds. Includes an angry cat. Used for a production of one man, 2 guvnors. Sounds used:http://www. Freesound. Org/people/alvarojmarquez/sounds/58608/http://www. Freesound. Org/people/cgeffex/sounds/92347/http://www. Freesound. Org/people/rock%20savage/sounds/59263/http://www. Freesound. Org/people/northern_monkey/sounds/185244/http://www. Freesound. Org/people/fatlane/sounds/92019/. Edit: i see a lot of people are enjoying this sound! if you'd like to donate a dollar or two towards my personal starving artist fund here is a donation link: https://www. Paypal. Me/baharv89.
Autor: Bevibeldesign
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