Made with reaktor using a doppler/ compression and fx. Using a combination of wind animal cries, and door closes. Whoosh space ship whiz wiz flyby woosh swipe swoosh swosh swish.
Actual foghorn of detour reef lighthouse in upper peninsula, michigan. Starts loud then gets quieter as the compressed air runs out. Recorded with a sony pcm.
Diesel motor from the ferry boat lorient to ile de groix. On the outside top deck. Brittany, france, 2021. Recorded with schoeps msrecorded on sounddevice 633wave stereo 48khz 24 bits.
The synthetic mooring ropes of a cruise liner around a bollard creak under the strain as the ship moves. The ship's gangplank groans in the background as it rubs against the paving of the quayside.
The stock sounds i used to create my catalog have been shared via freesound by creators with skills that make my sounds possible. My goal with learning sound is creating immersive soundscapes and imaginative moments. I want to create fantastic art, and i can’t reach the peak of my imagination without help. Big thanks to this community!. If you feel like showing some support, go check out my channel and show it some love! also, go check out the profiles of the creators who made and recorded the elements of this sound:. Audiopapkin__riser-hit-sfx-026. Wav. Audiopapkin__impact-sfx-011. Wav. Coolernow123__lordboner101-s-reverse-door-slam-but-thicc. Wav. Ezwider__impact3. Wav. Eminyildirim__volcano-lava-steam-burst. Wav. Sukritsen__steam. Wav. Inspectorj__abstract-spaceship-a01-descending. Wav.
Old commercial port atmosphere with men talking and loading ships, sea, seagulls, sails. Pirates. Atmósfera de puerto comercial antiguo con hombres hablando y cargando los barcos, mar, gaviotas, velas. Ambiente piratas.
An ominous ambient background hum that is heavy on the bass and with other layers to add subtle complexity. Loopable. Good for a dramatic scene on a space ship to add tension. Created in adobe audition.
A recording of vehicles traveling over a bridge from underneath. Could be used for flying cars or jets. This version has been denoised with rx 8 spectral denoise to remove the ambient cicadas and wind. Recorded in brisbane, australia using a bp4025 microphone and zoom f6 floating-point recorder.
A recording of vehicles traveling over a bridge from underneath. Could be used for flying cars or jets. Recorded in brisbane, australia using a bp4025 microphone and zoom f6 floating-point recorder.
Same engine for sound 'động cơ bơm cát 2 but about 1-1,5 m above water (engine pump sand on ship). Some wind and motorcycle noise. Record use iphone 5s 2022. 01. 20 10:00.
Some weird horns i recorded at the hamburg port anniversary 2013. This horns are the weird, powerless ones, i believe. Unfortunately a little bit muddled with people nearby me.
Sound i created while working on a post production project of a plane falling. The plain engine sound is mostly a riser and atmos of a construction site. The rattle is a car driving on gravel.
A patch in the eventide dsp4000 kept bugging out on me and this was the result. I couldn't be mad about the glitch because it sounded so cool when it did it's thing. I was just lucky enough to capture it.
Atmo of a boat trip in the harbour of hamburg. Mostly wind sounds, but you can hear the ship motor and some voices as well. Recorded on a zoom h5 with x/y-head.
This time you are in the enemy spacecraft. You can hear how the photon shots hit the metal body, sound variation depending how far from the hit you are.
A long echoing foghorn sound, made by blowing into a 10-foot-long pvc pipe in a fairly big, empty room. This is the best of the foghorn sounds i recorded. I think it sounds surprising like a real foghorn in the distance. Nice long reverb/decay after the main sound is over.
A long single foghorn sound, made by blowing into a 10-foot-long pvc pipe in a fairly big, empty room. Sounds surprising like a real foghorn in the distance.
I downloaded a "joke" mod for tf2 that replaces engie's sound vos with bob ross, and i just played around with them cause i got bored? idk what i was trying to do. Anyways i ended up with a space ship. If you speed it up to 4x, you can hear him say "right. " if you rewind it while its sped up, he's trying to eat some food. Also i've given up on making sound effects. So much that i didnt even wanna try and tag this.