Experimental grinding and moaning using strega and 0-coast sequenced by 0-ctrl by makenoise. Rendered @48khz 32 bit fp in reaper with markers for all you moaning morphagene fans out there. Stop moaning and enjoy!.
Created this sound from the sound of the ceiling lamp bowl, by creating three sends (that is, three layers) with their subsequent filtering and some stereo manipulations the space of each of the layers. Each layer was processed in its own way.
Still random frequency transformed with plugins. This time it's a saw waveform moduled by a sine lfo. Add a little of this and a little of that. Make me thing at a the sound of the rain on a strange planet!.
A tune i made in garageband for something called victors crypt. A drumbeat with various synth-sounds and melodies on top of eachother making it a sci-fi-ish atmosphere. Like invaders from space are arriving, "they're coming". But you can use it to a game, pod, movie or whatever. . . . Feel free to use it as long as you give me the credit for it/write me as composer. And subscribe to and watch my channel :). Be cool and subscribe to and watch victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Recorded with audacity 1. 2. 6, then normalized, echo (. 03,. 5), pitch (b to g#/ab, down, -15), delay (10,. 1, 10). Klaxon made using sony acid music studio 8 and sony sound loops.
Took a very small part (0,3s) of https://freesound. Org/people/gis_sweden/sounds/402281/applied time stretch. Deeep cinematic swoosh!!! yeah. And great looking :-).
A robot voice made with text-to-speech and voicechanger. Io. Sounds a bit like doctor who's cybermen (however, their voices were not made using text to speech back in the 60s/70s - they were made using an electrolarynx or vocoder.
Just stretched and re reverbed this sound:. Http://freesound. Org/people/matvey/sounds/14390/#comments. Use, re-edit, abuse, freak, tweak out, and re post.
Chaotic resonances that soon falls into more and more chaotic behavior. Quite a smooth chaotic noise sound. Made from 2 sine oscillator frequency modulating each other and some variable controls. Programmed in chuck programming language.
Sound of a cyberman's "cybergun" being fired twice at a cyberman in the 1966 doctor who episode "the tenth planet". I recorded this using microsoft game bar on my windows 10 laptop.
[alien_on_radio_02. Wav]. Mysterious sounds on radio. . . ?!. This sound can for example be used in games, for example if the player listens to radio and suddenly hears these deviating sounds - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
[alien_on_radio_01. Wav]. Mysterious sounds on radio. . . ?!. This sound can for example be used in games, for example if the player listens to radio and suddenly hears these deviating sounds - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
[game_over_06. Wav]. Game over. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
[game_over_06_terminal. Wav]. Game over. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
The different creation steps. - creation of a square sound of 3s, with a frequency of 261,6hz- phaser effect with the following parameters :phases - 3original/modified - 130lfo frequency - 0,5hzstartup phase - 0 degdepth - 100return - 30%- fade-in effect between 0 and 0,40s- fade-out between 2,40 and 3,00s- modification of the sound's envelope to have a resonant effect.