A stereophonic recording of rain pouring in a suburban area in greece. Hope you like it!. I will upload as many sounds as possible right here on this profile. If you want, you can support me by buying me a coffee at https://www. Buymeacoffee. Com/chrd.
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: nt5_man3quiet_122_rr1. Wavinstrument family: keysinstrument: organarticulation: quietnote: c2midi note: 36midi velocity (center): 63location: ukroom type: chapelmicrophone: 2x rode nt5 spaced pairperformer: simon dalzell.
Empty atmos of my building. Recorder: mixpre 6microphones: oktavia. You can use this sound for your non-profit or for-profit projects. You can also help me directly on paypal:https://paypal. Me/federicocasazza?country. X=gb&locale. X=en_gb. Enjoy.
Field recording made in south boston's fort point, at a dock fairly remote from city traffic and other typical city noises. Sounds include mainly soft, quiet ambient sounds of water and wind.
City tone recorded from a tiny yard. Zoom h1. Unfiltered. Some far birds. Use and abuse this sound for free. You can credit me if you want, it's always nice to have some feedback. Show me love: http://www. Orbitalchiller. Com.
A delicate metal creaking sound, that could be interpreted as someone sneaking around on creaky floorboards. Useful for building atmosphere in creepy / horror context.
A completely synthesized ambience of an empty warehouse. There seems to be some sort of fan or vent operating in the distance. . Made with toxicbiohazard.
A few minutes of relative nighttime silence in my neighborhood. Distant police and/or fire sirens towards the end. Recorded with: sanken cs-1e, fostex fr2le.
I generated a square tone with audacity and applied a few effects to it, mostly wahwah i think, and faded in and out. If you repeat it, it makes a very believable sound for an old video game machine.