1.009 file audio bebas royalti untuk "Celana"

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Creatures sound alien tomb reverb hardrecorded phonesfx conversion edited: adobe + fxs + mastered.
Penulis: Szegvari
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Worth mentioning that the groan track is separate from the conversation, for those who want to use just one or the other. I hesitate to say i'm in training, but in a way i am. I don't really know what sorts of things i can get away with, so i have become acquainted with a brit who, i thought, knows everything there is to know. Instead, she may be a bit of an experimenter, and she practices a bit fast and loose. I surely can tell she loves it. . . During this bit of conversation i saw her reach and turn the clamping screws tighter. Extrusion. Interesting. One might wonder why he puts up with it, and i can tell you, he doesn't. A session like this one and he doesn't speak to me for a week. It goes on, i can tell you, at least until he finds where i keep the handcuffs. I do know where to find another pair.
Penulis: Nuncaconoci
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This is an upload for a sample request (http://www. Freesound. Org/forum/sample-requests/32975/ ) for a person who wanted a haunting melody with some layers in the key of g# / ab. I am not a melody guy, so i don't know if i've got the notes right or if the piece may even fit the description of what the guy wants, but here it is!. Edit (mar 2018): no need to ask if you need to give me credit. Up to you. Just continue your amazing work with sounds & music. ;). Specs: 80bpm, 48000 hz, 24 bit, wav format, (i think it is in the key of g# / ab), original file name - haunting tone in g# abinstruments used (all found in reason 5 soundbank; all virtual): "a" piano, grand piano, pizzicato strings, violin, a random ghost layer synthesized in maelstrom graintable synthesizer, double basseffects used: a little equalization here and there; a little bit of delay on the pizzicato strings; volume automation.
Penulis: Afleetingspeck
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Short ukulele recording with vocals by rea. You can create some loops by using fragments of this recording.
Penulis: Reasanka
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Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Penulis: Joao Janz
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Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Penulis: Joao Janz
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Created using the korg electribe 2 (the synth variant) analogue modeling synthesis engine and fx. If you don't like the busywork of cutting, sorting, naming etc. , you can check out this paid "game-ready" asset on the unity asset store:http://u3d. As/rk4. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Penulis: Cabled Mess
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Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the zap generator as a starting point. I tried to stick to c as the root note. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Penulis: Cabled Mess
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Recorded with a sennheiser mkh 416 into a tascam dr-100 mkii.
Penulis: Ralph
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