105 file audio bebas royalti untuk "Forward"

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01:25
A group of 5 people - 4 guards and 1 nun (woman), walking fast from the distance until near the mic, stop, and then one man moves forward. Walking with boots on stone floor, sound of metal, swords, armours mixed with the steps. Two men and the nun carried a wireless mic. Recorded with sound devices at 48k 24bit in 6 channels. Channel 1: boom mchannel 2: boom schannel 3: boomchannel 4: man wireless micchannel 5: man wireless micchannel 6: woman wireless mic. Use freely on your personal commercial and non-commercial projects. Don't put this raw sounds/files on youtube or anywhere else. You can use them in creative way as a part of art-form, but not "re-distribute" as (royalty free) stock material. Thank you.
Penulis: Tferrino
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01:46
Boomerang is a steel shuttle roller coaster located at bellewaerde in ypres, west flanders, flemish region, belgium. Although it wasn't the first vekoma boomerang to be built, it was the first to be opened due to technical issues with the other roller coaster. This spectacular roller coaster takes you to a height of 32 m, before launching you forward and backward, like a boomerang, at over 80 km/h. There is a lot of nonsense in this file. Some belgian teenagers are talking about their families, their teachers, to fall out of the coaster, banana, carrot. . . You can even hear some flemish words. Recorded inside the roller coaster with tascam dr-100mkii onboard microphones.
Penulis: Rolly Sfx
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00:06
This is the second version without the mechanical bolt. Maybe can be used for bolt action rifles. Made this is ableton live, it is multilayered with the top end of a 9mm and the low/mid range of an ak47. Another carbine sound is faded in after the transients to give more sustain. Two reverbs fade in and out creating a smooth transition and blend. A little white noise is added for subtle sheen and air. All the layers were grouped together into a single band compressor and ran through serum fx distortion and then into a krush distortion plugin for added fatness. A blending reverb was used to glue the sounds into the same space and ran into a final transient designer which is adding a little more snap and punch and clipping the excess transients off. Enjoy.
Penulis: Superphat
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12:03
It's recording of a passenger train's on duty. You can hear the train's motors, the wheels rumbling against the rails, the wagon connectors hitting each other, when the train stops also people chatting. Near the end of the recording the room acoustics change, because a woman entered the area between wagons where i was standing with my recorded pointed down. I was standing in a narrow passage, where two wagons were joined, between two closed slide-doors. She have opened those so the overall sound has radically changed and i decided to end the recording. Through the entire recording the unit is moving forward, decelerating, stopping, staring and accelerating again repeatedly as it travels stopping at several stations. The recording was done with a hand-held zoom h2. Rear mics used pointed to the ground. I was in the loudest area in the whole train. I was using "low" gain (h2 has three mic gain levels to choose from: l/m/h). Viewed and converted to flac using audacity, the file hasn't been altered in any other way. Originally recorded as a 96khz/24-bit stereo wav file.
Penulis: Unfa
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00:36
Made in ableton live. A slow firing heavy weapon. 19 layers were used to create this one. Eq was used to select different frequencies from various weapon samples and compressed together for the inital transient or pop. Time based fade in/out layering was used for the sustain and reverb tails so they fit nicely together. The single shot that was layered together was then printed as a new audio sample. I created a loop and pitched every shot by a few cents or 1 semitone to add variation. Each sample was then manually shifted on the timeline forward or backward by milliseconds to give a more realistic feel in timing rather than sound robotic. Each shot was sidechained to duck down in volume when a new shot triggers for more clarity. Mechanical trigger and bolt movement samples were add in before/after the initial transient of the shot. Shell hit floor samples were used for added detail. I felt the shots lacked a good sub bass so an eq was used to filter out the sub and replaced with a rapidly decaying 808 kick drums sub. Once the loop was formed, all shots were then grouped together and processed with a transient designer into a clipper, a compressor, a maximizer, ott multiband, gluing reverb, stereo spread and then into a final limiter. Enjoy.
Penulis: Superphat
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