1.446 tracce audio royalty-free per "Glitch"

00:00
00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:04
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:04
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:04
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:06
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:04
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:06
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:06
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:04
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
00:02
Are you tired of using the same recycled, renamed, repackaged, resold bass sounds?if you are dl this sample pack for you daw. This package gives you 10 sounds for free. Text "subwoofers nyghtmare" to 940. 268. 0033 for information on how to purchase the whole package which contains an additional 102 original bass sounds. For only $35.
Autore: Streetpoptunez
00:00
02:10
Picture yourself being abducted by a highly advanced alien race, you're trapped inside one of their crafts, being far far away from earth at this point, i guess this is a soundscape that reminds me of it, created by experimenting with various free plugins including dtblkfx and thesis2b, both amazing tools on their own, more than capable of giving you glitchy squelchy hi-tech sounds.
Autore: Goacre
00:00
00:06
The upload spree continues! this time i've got another sci-fi sound. The title says it all, folks. It can also be used for not only a robot malfunction sound effect, but a machine glitching sound perhaps. I made ti with a corrupt audio file. I got a part of it, and simply pitch shifted it down, and faded it out at the end.
Autore: Mr Keybored
00:00
00:21
Just makes your ears hurt, doesn't it? could be great for something like a machine having a complete meltdown, or a robot going haywire. Created by taking a stock sound effect of guitar plugs being pulled and distorting, reversing, stretching, looping, adding phaser, flanger, vibrato, tremolo, i can't even remember what else, like there's no tomorrow. All done in wavepad. I also tried to make it loop, but it's up to you whether i succeeded or not.
Autore: Diannetriplerune
00:00
00:04
Sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Autore: Audiopapkin
00:00
02:01
I have tried to make a patch similar to the one i did in vcv-rack herehttps://freesound. Org/people/gis_sweden/sounds/421725/not exactly the same. Don't remember. . . Then i did https://freesound. Org/people/gis_sweden/sounds/421752/cool, but i think i forgott to connct one oscillator. . . Now! a "faster" version. 4 vclfos are spitting out cv! yeah!fun!still no glitch!.
Autore: Gis Sweden
00:00
00:07
You are bidding on! no, these are my pss 270 synth cutter,i finally busted that bitch out of storage again, it is processed through a korg kaoss pad with the reverbeffect. So it is semi noisy, enjoy. ! good for some back drops, if youmess with the glitches you can hit a key to sync the key to a drumloop,and the drumloop becomes the keyloop, ryhthmic isnt it. . . . . I love everyone. Enjoy!.
Autore: Kathakaku
00:00
00:08
A friend sent me an audio file that wasn't supported by windows media player. When opened in audacity, this is what it came out to be (but it was way louder. ) once i converted the original file into mp3, i was able to get the actual file, but i wanted to save this broken one too. The original file was her doing a vocal audition for me, so i posted the broken audio in wav form so no one could take it.
Autore: Reitanna
00:00
01:01
So when i launched audacity within gentoo linux, a strange ground loop occurred. However, adjusting the volume settings within alsamixer caused the ground loop to become different per volume settings. The higher the volume, the less noise is produced; the lower the volume, the more noise is produced. I hereby proclaim this into the public domain, no restrictions! have fun, y'all!.
Autore: Roninmastafx
00:00
13:21
Lots of electrical noise. I got this sound using an aux cable from my laptop to a broken 3. 5mm to 5. 25mm adapter to my mixer. Noises were generated by my fingers scrubbing around the laptop's trackpad and clicking keys on the keyboard. Also my air conditioner is generating a constant noise. Every few minutes there is a neat glitchy sound, i'm guessing it's from some data being processed on the laptop. .
Autore: Insanity
00:00
00:18
Whenever i use my usb stick, my computer always makes an awful noise. I decided to record it and see if any of you guys can make anything out of it. To me it sounds like some sort of aliens or robots talking to each other. The only editing done was noise removal to get rid of the fuzziness and amplification to make it a little bit louder. Let me know in the comments if you use it.
Autore: Mista Bojjob
00:00
04:29
Playing around with an atari punk console that a friend assembled which has two light sensors instead of knobs. Recorded with zoom h2. Edited with audacity. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Autore: Qubodup
00:00
00:03
I did slightly edit the original audio so that it's not as ear exploding as the original. I will say that i don't think you should reupload this to roblox, but if you were going to, i would make it a lot quieter and slow it down. Long live glitched audio!https://www. Roblox. Com/library/530591527/glitched-audio. You don't have to, but if you do use this, please comment it down below cuss i'd love to see it!.
Autore: Gavinf
00:00
00:57
Wrote/recorded short daft punk style tune at 100 bpm in ableton live 9:muugy for synth sound. Analogue bass + bit growl for bass sound. Kontakt 5 for the string sound. Soft saturated for the percussive section. Additional notes:-12. 9 lufs integrated-2. 0 db true peak max. Hope this helps and is useful for your next project. Cheers,bainmackyoutube. Com/bainmack.
Autore: Bainmack
00:00
01:29
I found two melodies in gis_sweden's excellent "you deserve it - friday randomness ii"http://freesound. Org/people/gis_sweden/sounds/362508/. And quantized them into a 92 bpm 4/4 thing. Each melody is presented panned, with and without a beat, then simultaneously. It's sort of an accidental counterpoint. I also messed up his nice analog sound into some harsh digital junk. There's a lot of high frequency energy here so watch it, and apologies to mr. Fletcher, mr. Munson and their daughter, curve.
Autore: Parabolix
00:00
00:09
A sample from our new electrifying library, available in full at www. Pureaudioninja. Com. If you like our sounds, or have any feedback, please leave a comment!it would be great to know how we can make improvements!. If you use our sounds in your production, it would be cool to hear what you used it for, and if you want some karma points, you may credit us as 'pure audio ninja' in your productions.
Autore: Pureaudioninja
00:00
05:01
Recorded from line-in from a 13-year-old boombox tuned to the bottom of the am dial and placed near the computer. You can hear the cd-player starting up, working, stopping, working again. At one point i skip through a track with winamp creating a choppy sound. When the cd player stops you can hear the base computer noise.
Autore: Kbclx
00:00
00:02
A short clip of distorted, garbled sound, that sounds sort of like a voice. -----------------------------------------------------------------------. This sound, as well as everything else i have upload here,is completely free for anyone to use. |you may use this in any project, whether it becommercial, or not. You aren't even required to credit me,although that would be appreciated. |you may use any of my sounds however you please. I hope they are useful. 🎶.
Autore: Colorscrimsontears
00:00
00:05
Results from running randomly-generated neural networks (all weights in neuron connections start random and then slowly drift when generating). Although sample rates used are 44. 1 and 48 khz, sounds pretty lo-fi. The reason could be input compression needed for network to actually work. Each sound channel is an output from two separate neurons in the network. Each sample in this pack is generated by a separate network, as they wasn’t saved anywhere after they produce a thing. Global parameters (output compression, neuron count, drift rate etc. ) aren’t the same from sample to sample, too.
Autore: Arseniiv
00:00
02:25
Created and formatted for the make noise morphagene, this reel is divided into three sections with like sounds clustered together for ease of navigation. The first group of splices are glitchy, percussive, experimental, modular snippets. The middle third consists of melodic and chordal washes. The final cluster is a series of field recordings taken from a recent trip to beirut, lebanon, with a cut up inspired splice at the very end. Collectively, i hope this sonic material will inspire the user to mangle, manipulate, and deconstruct to taste.
Autore: Makenoisemusic
00:00
02:54
Amateur guitar plucking of a tune of my own making, mainly on one string up and down the fret board. Recorded august or september 1984 when i was 15/16. Cassette is a basf cr2-90 (1 of 3). Recorded on my fidelity hi-fi tower, with microphones jacked in. The extra guitar strums near the end were actually unrelated, a technical glitch made an impression of the previous recording to bleed through. Audio has been uploaded using alesis usb tape deck link to audacity, no editing or noise removal was utilised.
Autore: Signtoast
00:00
00:01
Sound from pack: "mobile arcade"100% free!200 hq sfx, and loops. Best used for match3, platformer, runners. I sincerely hope that this is a little bit help you to add some fresh sound for mobile or pc game project. All audio samples developed based on reaktor 6 by native instruments. For crystalling clear and unique sound effect, i polished all audio samples in the sony sound forge pro 11. More content you may found on my site: stormgs. Com.
Autore: Dneproman
00:00
08:48
I made a waveshaper in the js audio language that applies random math operations to the signal. The original signal is liteon's (of reaper forums) lorenz attractor synth, which is then run through the waveshaper, then that signal controls the pitch of a soundwave. Later on i waveshape the resulting soundwave but i don't think it has the best results (dc offset city). A lot of the cooler sounds/series of pitches are made by changing the number of operations on the fly, or shuffling a new set of operations for the waveshaper to use.
Autore: Ragnar
00:00
06:24
While recording narration on my blue yeti microphone, the cable came loose in just such a way that it started glitching and converted everything i said into weird techno music. In the radio drama big data, it was used to represent the end of the internet. You are free to use it in any way you like, but it would be super funny if you credit it to "broke yeti" as though that is a real band and help me confuse people.
Autore: Ryanestradadotcom
00:00
00:01
One of a series of heavily processed recordings i made using a hikari monos cv. It's a small, highly tweakable synthesizer that's great for drones, resonant pings, and all manner of dynamic electronic sounds. ‘slayer’ refers to s-layer, the sample-mangling plugin made by twisted tools. By layering, blending, and mulching the original monos recordings, i was able to get a range of sounds the are dynamic, punchy, and unabashedly stereo. These might be useful for edgy-sounding ui elements.
Autore: Mrfossy
00:00
00:01
One of a series of heavily processed recordings i made using a hikari monos cv. It's a small, highly tweakable synthesizer that's great for drones, resonant pings, and all manner of dynamic electronic sounds. Using s-layer, the sample-mangling plugin from twisted tools, i focused on generating short, punchy impulses that leaned into the resonant character of the original monos recordings. These sounds might be useful for ui buttons, as well as designing modern-retro sounds for games.
Autore: Mrfossy
00:00
01:28
Wrote/recorded a free dance tune at 100bpm using ableton live 9. Basic 4 chord song structure (a, e, g, d). Synth and synth sounds are a combination of ableton stock plugins (bass groove, might as well synth brass, celestial pad) and free online synth vsts (dexed, synth1 vst). Percussion section is the ableton stock drum rack with the stock samples. Mixing and mastering used ableton stock plugins. Hope this helps and is useful for your next project. Cheers,bainmack. Youtube. Com/bainmack.
Autore: Bainmack
00:00
00:06
Created via milkytracker then edited. A static crackling hiss sound effect, that could be usedfor something with a broken electrical connection. -----------------------------------------------------------------------. This sound, as well as everything else i have uploaded here,is completely free for anyone to use. |you may use this in any project, whether it becommercial, or not. You aren't even required to credit me,although that would be appreciated. |you may use any of my sounds however you please. I hope they are useful. 🎶.
Autore: Colorscrimsontears
00:00
00:50
[white_noise_55_sec. Wav]. White noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
00:00
00:05
[white_noise_10_sec. Wav]. White noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
00:00
00:10
[white_noise_15_sec. Wav]. White noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
00:00
00:30
[white_noise_35_sec. Wav]. White noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
00:00
01:00
[white_noise_300_sec. Wav]. White noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Autore: Matrixxx
1351 - 1400 di 1.446 Pagina successiva
/ 29