A sound made in audacity. 500hz tone, lasting 0,5 seconds, 0,5 pause, repeated 4 times, with a bit of reverb. Could be used as some sort of alert or alarm. Loop friendly.
A brief "pickup" or "get" sound effect, which could be played upon acquiring an item or perhaps pressing a menu button. Made in audacity. Feel free to credit should you use this, but there's no obligation whatsoever. This was made for my text-based western "six shots," which can be found here: https://banzaibonsai. Itch. Io/six-shots.
This is a very brief sample obtained by opening a zip file with audacity. It sound a bit like a dial-up modem. It seems to work well for melodic solos and playing two or three note chords sounds good, too.
Enjoy this free-to-use sound fx. Great for ui elements!. Tell me in the comments, what sound you want to have next!like & subscribe to keep this channel active <3.
Very short beats which can be played as-is, arranged/timestretched into more conventional beats, or loaded into a sampler, thereby playing a beat made of beats.
Sound of a truck grinding through some gears, then crashing. Spliced together creative commons audio and added bass modulation to simulate the sound of gear grinding. Source audio from cameron johnson and sagetyrtle:http://www. Freesound. Org/people/cameron%20johnson/sounds/107037/http://www. Freesound. Org/people/sagetyrtle/sounds/40158/.
A short clip of a (intentionally) low-skill trumpet player playing a simple warm-up tune. Could be used to demonstrate technique improvements or what-not-to-do. Trumpet played was a yamaha allegro with a yamaha 14b4 mouthpiece. Recorded using the internal microphones of a tascam dr-40x at a distance of approximately 3 feet.
A simple recording of a wind on a music box, repeatable and loopable. (if sound-effect is used i would recommend adding some slight variation to the pitch, so it isn't as repetitive!).
A rather simple sound i created for a game. It indicates to the player when they hover over a button or part of the interface. I believe this sound would fit in any kind of game.