2.472 tracce audio royalty-free per "Studio"

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This is a simple beat that can be looped. Made it in fl studios. Can use in countless ways.
Autore: Zvinbergsa
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An actual new production instead of old stuff! made in june of 2020. A dark intro implies the humming engines of the spaceship you're in as you're traveling at speeds unimaginable. Slowly the ship starts to spring to life. As you open your eyes, slow but huge bands of light sweeps across your cryogenic sleeping pod, as if being scanned. The pod starts to move while you're still in it, going through chambers filled with machinery and bleeping computer stations, until it stops in front of a huge closed door. Suddenly, your pod opens up as well as the door. Your eyes are greeted with the majestic sight of a gigantic control room with windows as far as the eyes can see, galaxies fills your field of view, a beautiful synergetic view of the grandeur of space and the hundreds of lights of the control room, welcoming you to a new adventure. 2 simple chords form the basis of a textural composition supplied with sound effects. Plugins used: ni kontakt 5 with atom hub's the planet, doom by sampletraxx, space by rigid audio, ni absynth, and massive vst synths. Extra sound effects: shocking signal and ui designer by sampletraxx, heavily sampled and mangled. Effects: izotope mastering plugins, a bunch of fl studio stock reverb and eq, guitar rig 5, blackhole reverb, replika xt, raum reverb.
Autore: Burning Mir
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I was just going through my sounds, when i decided "hey. . . I'm gonna release this. " so here you all go! i'm really proud of how this turned out. This, as you can tell, is a deep eerie ambience loop. It can be used for anything you want. I like to leave things up to the imagination of the audience. How it was made:. Software used:-fl studio 20-harmor-harmless-fruity parametric eq 2-valhallaroom. So basically what i did was get a low pitch sawtooth waveform, put it through some effects like harmonization, a low pass filter with high resonance, a phaser, and a load of distortion. The main synth is made with harmor. (yes, this is all one synth. It just has a lot of dynamics. ) i then processed it with some eqing. What made this sound what it is would be the reverb. I put 2 layers of valhallaroom on the synth. One has a very short decay time, and gives it texture. The other gives it the atmosphere. To add some more depth, for the final touch, i layered a sub-bass underneath it. Which is just a low sine-wave with reverb on it, which i used harmless to make. I hope you enjoy this!.
Autore: Resaural
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This is short beep sound. Can be used in games or other stuff as button press sound. Made in fl studios.
Autore: Zvinbergsa
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A bassline i threw together in fl studios mobile. Made with gmsynth, and was resembled and chopped up. Enjoy!.
Autore: Thrashzilla
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This is gun shooting from distance. Can use in any way necessary. Made this in fl studios.
Autore: Zvinbergsa
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I used fl studios to produce the sound. This is not a sample. I made it using vst plug ins.
Autore: Pearcewilsonking
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Basic synth sting i created in fl studios as a sound effect for 80s style video. Feel free to use for any of your projects.
Autore: Hoda
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A simple melody using fl studios harmor vst plugin. Recorded and processed in audacity.
Autore: Rvgerxini
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A synthetic vehicle slowing down to stop with backfire. Feel free to use for your products, and let me know if you do.
Autore: Nsstudios
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A neat little sad piano sample i made in fl studios. Have fun and drop a link if you make anything, i'd love to see it :).
Autore: Dylanthefish
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The trio from Pomp and Circumstance March No. 1, directed by Edward Elgar. Played for the opening of EMI's studios at Abbey Road.
Autore: Edward Elgar (1857–1934)
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This is high piched sound of noise. Sounds similar to laser. Can use in allot of ways. Made in fl studios.
Autore: Zvinbergsa
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A synthetic vehicle slowing down to stop with backfire, panning from right to left. Feel free to use for your products, and let me know if you do.
Autore: Nsstudios
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I made this loop which i can imagine a cowboy riding on his horse in the middle of know where lost. I made this loop using fl studios and used the massive plug in. There are no samples, i made this myself.
Autore: Pearcewilsonking
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(recorder: zoomh4npro 2018)(microphones: binaural roland cs-10em in-ear monitors). As these are recorded using binaural in-ear mics, i purposefully don't turn my head to keep the sound clean and coming from the same direction. This is traffic on hwy 134 (next to walt disney studios / warner brothers studios) recorded while standing on the hollywood way overpass on 11/16/2018 in burbank, ca. Surprisingly, traffic flow was pretty good and i would assume cars were traveling around 40 to 50 mph. Enjoy,. Christopher c. Courter.
Autore: Courter
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Edited and mixed samples from the versilian studios chamber orchestra library. Use the link below to download the samples in multiple versions: https://vis. Versilstudios. Com/vsco-2. Html.
Autore: Sonically Sound
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Holiday party at fox studios in los angeles. The party was catered in stage 10, where the show touch is being filmed with keifer sutherland. I recorded it from two different perspectives. Recorded with: sanken cs-1e, sound devices 702t.
Autore: Conleec
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Holiday party at fox studios in los angeles. The party was catered in stage 10, where the show touch is being filmed with keifer sutherland. I recorded it from two different perspectives. Recorded with: sanken cs-1e, sound devices 702t.
Autore: Conleec
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This is a quick dj drop that is generic and can be used by anyone. The siren sound is by sonsdebarcelona, thanks!this is my first upload to the site. Recording was done in my home studios vocal booth using an audio-technica at2020 mic. All comments are welcome.
Autore: Glennp
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Wing of the Winds performed by the Brass Choir of the United States Air Force Band of the Rockies. Track 11 from American Fanfare (1995). Recorded at FTM Studios, Denver, Colorado in September 1995.
Autore: Composition: SMSgt Ken Miller; Performance: United States Air Force Band of the Rockies, Brass Choir; Recording: United States Air Force
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Recorded by me (matt horrigan) at the mcgill digital composition studios as part of an undergraduate project. No obligation to attribute me, but if some opportunity comes up to mention that you used this recording, i'd of course be super happy if you did so! when possible, i like to tell stories about freesound recordings before concerts.
Autore: Dinmonger
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Panama performed by the Dixie Players of the United States Air Force Heritage of America Band. Track 12 from Dixie Parade (2002). Recorded May 2002 at Windmark Studios in Virginia Beach and mastered by Alan Silverman of New York.
Autore: Composition: William H. Tyers; Transcription: Newman (possibly Al?); Performance: United States Air Force Heritage of America Band, Dixie Players; Recording: United States Air Force
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Created by our inhouse finetune music studios artist - dj rds - this drums pack is to help all creators / music producers / artists. Feel free to use / reuse the tracks in this pack for any of your projects. Watch out for this pack as we would keep adding more copyright free music and loops to it.
Autore: Finetune Music Studios
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Tiger Rag performed by the Dixie Players of the United States Air Force Heritage of America Band. Track 15 from Dixie Parade (2002). Recorded May 2002 at Windmark Studios in Virginia Beach and mastered by Alan Silverman of New York.
Autore: Composition: Nick LaRocca; Arrangement: Swetz; Performance: United States Air Force Heritage of America Band, Dixie Players; Recording: United States Air Force
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Clarinet Marmalade performed by the Dixie Players of the United States Air Force Heritage of America Band. Track 13 from Dixie Parade (2002). Recorded May 2002 at Windmark Studios in Virginia Beach and mastered by Alan Silverman of New York.
Autore: Composition: Larry Shields and Henry Ragas; Arrangement: Robinson; Performance: United States Air Force Heritage of America Band, Dixie Players; Recording: United States Air Force
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An a cappella, choral arrangement of the traditional American folk song "Shenandoah" performed by the Singing Sergeants of the United States Air Force Band. Track 9 from America (2017). Recorded between January 2015 and March 2017 at Rachel M. Schlesinger Concert Hall, Joint Base Anacostia-Boiling, and Bias Studios. Featuring soloist Master Sgt. Emily Wellington.[1]
Autore: Composition: traditional; Arrangement: CMSgt (ret.) Floyd Werle and CMSgt (ret.) Michael Davis; Performance: United States Air Force Band, Singing Sergeants; Recording: United States Air Force
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That Da-Da Strain performed by the Dixie Players of the United States Air Force Heritage of America Band. Track 12 from Dixie Parade (2002). Recorded May 2002 at Windmark Studios in Virginia Beach and mastered by Alan Silverman of New York.
Autore: Composition: J. Edgar Dowell; Transcription: Collins and Kolb; Performance: United States Air Force Heritage of America Band, Dixie Players; Recording: United States Air Force
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Just a few hand claps i layered, compressed, and added a touch of reverb. I use this sample in my own songs all the time. Just a nice layer to put under the backbeat, not a crazy, huge clap to use on its own. I'd love if you'd credit joshua scott or rjc studios if you use this sample, but don't sweat it if you don't. Good artists borrow, great artists steal.
Autore: Letztergeist
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An a cappella, choral arrangement of the traditional American folk song "Shenandoah" performed by the Singing Sergeants of the United States Air Force Band. Track 9 from America (2017). Recorded between January 2015 and March 2017 at Rachel M. Schlesinger Concert Hall, Joint Base Anacostia-Boiling, and Bias Studios. Featuring soloist Master Sgt. Emily Wellington.[1]
Autore: Composition: traditional; Arrangement: CMSgt (ret.) Floyd Werle and CMSgt (ret.) Michael Davis; Performance: United States Air Force Band, Singing Sergeants; Recording: United States Air Force
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Squadron Song performed by the Singing Sergeants and Concert Band of the United States Air Force Band. Track 11 (B5) from A Symphony in the Sky (1965). Recorded at the U.S. Air Force Band studios, Bolling Air Force Base, Washington, D.C. Credits: Chorus Master – Franklin J. Lockwood Conductor – Arnald D. Gabriel Liner Notes – Sergeant Harry H. Gleeson Audio Supervisor: Sgt. Al Derecki. Engineers: Airmen John Long, Jerry Schwinger and Bill Seabrook
Autore: Arrangement: Floyd Werle; Performance: United States Air Force Band, Singing Sergeants and Concert Band; Recording: United States Air Force
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: alien3_1. Wavinstrument family: miscellaniainstrument: alienlocation: durham, ctroom type: band rehearsal spacemicrophone: 2x sm-57 spaced pairperformer: sam gossner.
Autore: Samulis
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This is a nice clean recording of hard-rubber soled shoes running and walking up and down metal stairs in a concrete stairwell. It's reverberant, but clean. I hope it's useful to somebody. While attribution isn't necessary, i'd love to hear what you've used it in. Also, for anybody who's interested, it was actually recorded in the parking garage of universal studios in hollywood, ca. I've geo-tagged the exact building. ;-). Recorded with: sanken cs-1e, fostex fr2le.
Autore: Conleec
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Robinson's Grand Entry March performed by the Concert Band of the United States Air Force Band. Track 3 from A Symphony in the Sky (1965). Recorded at the U.S. Air Force Band studios, Bolling Air Force Base, Washington, D.C. Credits: Chorus Master – Franklin J. Lockwood Conductor – Arnald D. Gabriel Liner Notes – Sergeant Harry H. Gleeson Audio Supervisor: Sgt. Al Derecki. Engineers: Airmen John Long, Jerry Schwinger and Bill Seabrook
Autore: Composition: Karl King; Performance: United States Air Force Band, Concert Band; Recording: United States Air Force
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Ok, i don't know how many of you might be interested in this, but i figure there's no harm in posting it. I'm working on some original songs. Laptop-based, electronic songs, with many orchestral parts, including violin, viola, cello, and string bass. Presonus studio one has some very nice vst string instruments, and i have some really great ones for kontakt. But they all are missing one thing, and i couldn't find the (admittedly esoteric) sound that i'm looking for anywhere on the internet. Being a viola player myself, i recorded myself playing these very particular incidental sounds. Let me explain-. There's this 'grabby' sound that a well-rosined bow makes just is it is first being drawn across the string. Listen carefully to any of the pros and you'll hear it. In your laptop sequences, if used subtly, right at the point where the first note of a phrase is initiated, this sound can give the string part a marked sense of realism*. This, combined with vibrato, reverb and a nice warm/tube/tape saturation setting, nobody will be able to tell the difference between your vst and the real thing. About the audio-i tried to keep them as pitchless as possible, thus not limiting their utility. I recorded two sets of all four open strings (c, g, d, a), first close mic'ed, and once from a few feet away, in stereo. Or to say it another way, the sounds are as follows-1. Open c close2. Open g close3. Open d close4. Open a close5. Open c far6. Open g far7. Open d far8. Open a far. It's totally overkill for me to record all the different versions, but i suppose somebody out there might find one more appropriate than another for their purposes. They work pretty effortlessly for violin and viola, but you might have to pitch them down for cello and string bass. I added no processing whatsoever, apart from normalizing each individual sound. Aiff, recorded at 44/16. Nady scm-2090 stereo condenser mic, focusrite saffire pro 24 interface, recorded in logic. Not the quietest room, but these sounds will be so far down in the mix that it won't matter. Free for all to download, no attribution necessary. Http://www. Freesound. Org/people/bruce%20burbank/sounds/220917/. As an example, here's the part i'm working on that motivated me to record these sounds, with the grabby sound in place. See if you can spot the three times i used it. *pro tip- much the same way i'll insert an inhale breath right before horn or oboe phrases.
Autore: Bruce Burbank
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guardians of limbo (spectral voices, ethereal sounds, odd vocals) sample of fx preset from magnus choir vsti software. Virtual choir (musical instrument). Software description:. Magnus choir is a vst, vst3 and audio unit virtual instrument which can be used to create natural and synthetic choirs. The male and female choruses combine to form a mixed choir, featuring the classic satb (soprano, alto, tenor, bass) structure: women sing soprano and alto, while men sing tenor and bass. Versatile to generate a wide spectrum of choirs, vocal textures, choral pads and voices with modulation capabilities for a new level of realism in digital sound creation. • 54 preset sounds ready to use, including a vast array of natural and synthetic sounds, from oohs, aahs, men and women in mixed choirs to the celestial choir of angels, reso pads, dark atmos, creepy voices, ambient ghostly and birdsong effects, as well as cinematic and soundscapes. 01. - abbey ghost02. - ad infinitum formant03. - ad libitum chorale04. - aeternus lux lucis05. - alchemical signals06. - angelic vox07. - angels between us08. - apocalyptic chamber09. - astral singers10. - aurum vox pad11. - birds sonic sweep12. - caelestis kingdom13. - celestial choir14. - choral ensemble15. - choralis pad16. - cinematic padilius17. - cosmic odyssey voice18. - cryogenic dimension19. - dark cantus20. - digital voice21. - dystopian chorus22. - elves land23. - enchanted goblins24. - ethereal voices25. - guardians of limbo26. - lost souls in the dark27. - male & female aahs28. - morph dreams29. - morphed vowels30. - mystical vowels31. - nebula dark atmos32. - necromancer summons33. - neo choir34. - octave aahs choir35. - octave vox pad36. - oniric sequences37. - oohs choir38. - psychedelic vox39. - psychomanteum reso40. - quasi spatial voices41. - relaxing paradise42. - restless spirits43. - sanctus holy chant44. - sonorous skies45. - sopranvox c4-c646. - spatiotemporal atmos47. - spectral hell48. - synthetic chorus49. - synthesized vocals50. - underworld embryos51. - vinyl chorus52. - voices in the mist53. - vowelled soundscape54. - vox vocis texture. • low frequency oscillator section: these knobs apply modulation to the selected instrument. By using the lfo to modulate various aspects of the audio signal, you can apply effects such as vibrato or tremolo. • adsr envelope generator with attack, sustain, decay and release parameters. • pitch bend: the pitch bend knob directly changes the pitch of the selected instrument. • reverb built-in: provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment. Small rooms can be modeled as well as large spaces. • filter section: with filter type box for low pass filter and high pass filter. • amplitude range parameters: it controls the loudness, the way in which we perceive amplitude. The sensitivity level is set by the user. • panning potentiometer control. • midi cc automation: implementation of midi continuous controller parameters for use with external hardware control via daw.
Autore: Syntheway
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The Stars and Stripes Forever performed by the Concert Band of the United States Air Force Band. Track 6 from A Symphony in the Sky (1965). Recorded at the U.S. Air Force Band studios, Bolling Air Force Base, Washington, D.C. Credits: Chorus Master – Franklin J. Lockwood Conductor – Arnald D. Gabriel Liner Notes – Sergeant Harry H. Gleeson Audio Supervisor: Sgt. Al Derecki. Engineers: Airmen John Long, Jerry Schwinger and Bill Seabrook
Autore: Composition: John Philip Sousa; Performance: United States Air Force Band, Concert Band; Recording: United States Air Force
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: shake2. Wavinstrument family: percussion - woodsinstrument: shakerlocation: quebec, canadaroom type: small studiomicrophone: 2x sm-57 spaced pairperformer: sam hebert.
Autore: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: bdrum2_pp_2. Wavinstrument family: percussion - drumsinstrument: bass drumlocation: durham, ctroom type: band rehearsal spacemicrophone: 2x sm-57 spaced pairperformer: sam gossner.
Autore: Samulis
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This is a failed attempt at sampling a rock drumkit on 6 tracks. The channels are as follows:. 0: oh l1: oh r2: kick3: snare4: room l5: room r. I've captured this into ardour 5. 12 using 3 different audio interfaces:. Behringer umc202hd - overheads (dynamic mics)line 6 pod studio ux2 - kick and snare (condenser + dynamic)zoom h2 - room ambience (built-in xy condenser mics). This file is a 6-channel 24-bit flac file encoded using ffmpeg from the raw wav files exported from the original ardour session. There are several issues with this recording however:. 1. The tracks seem to drift, because the individual audio interface clocks were not in sync. The proper way to record multitrack audio is using a single multichannel audio interface - but i didn't have one. 2. There's either x-runs or some usb transfer issues creating small glitches and dropouts in various tracks her and there. Don't know why did this happen, as we've been tracking the real drummer's performance without these issues. Now - fixing these issues manually would be an insane amount of work, but i hope maybe someone has means to either solve them with programming a special tool, or know a tool that could fix these, and make this recorded session ready to be sliced as a drumkit for say - drumgizmo. There's some really good stuff in here - an i was able to cut and mix some really nice drum samples, that i've been using for years, but it's not ready to be fully sliced for maximum flixibility. The instrument was played by myself - it's a drumset by pearl (don't remember the details), owned by the drummer of a band i recorded this with. The band was called small hint - hence the drumkit name. We were recording an ep, and i used some free time left to capture this as well. The ep was never finished and we disbanded soon after. Regarding fixing the issues - here's what i think needs to be done:. 1. I think each hit would have to be automatically phase-aligned on all 6 channels, to correct for the drift. 2. I think it should be possible to automatically detect clicks by simply watching for a sudden change in amplitude between adjacent samples - marking bad areas and then using something like audacity's repair effect to interpolate the waveforms. I think the glitches have much steeper changes in amplitude than even the drum transients, so it should be possible to differentiate between those automatically. If you found a way to fix at least some of these problems - please let me know!. If you've made some "remixes" on freesound - i'd also love to know that. Apart from that - sample what you can out of this and make some sick drum tracks!.
Autore: Unfa
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: trombone_fall_a#2_2. Wavinstrument family: brassinstrument: oldtrombonearticulation: fallnote: a#2midi note: 47location: durham, ctroom type: band rehearsal spacemicrophone: 2x sm-57 spaced pairperformer: sam gossner.
Autore: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: psbassoon_a1_v1_rr1. Wavinstrument family: woodwindsinstrument: bassoonarticulation: staccatonote: a2midi note: 45midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-aperformer: p. Sauter.
Autore: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: rode_man3open_01. Wavinstrument family: keysinstrument: organarticulation: loudnote: c2midi note: 36midi velocity (center): 63location: ukroom type: chapelmicrophone: 2x rode nt5 spaced pairperformer: simon dalzell.
Autore: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: nt5_man3quiet_122_rr1. Wavinstrument family: keysinstrument: organarticulation: quietnote: c2midi note: 36midi velocity (center): 63location: ukroom type: chapelmicrophone: 2x rode nt5 spaced pairperformer: simon dalzell.
Autore: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: trombone_short_a#1_v1_2. Wavinstrument family: brassinstrument: oldtrombonearticulation: shortnote: a#1midi note: 35location: durham, ctroom type: band rehearsal spacemicrophone: 2x sm-57 spaced pairperformer: sam gossner.
Autore: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: trombone_buzz_a#1_v1_1. Wavinstrument family: brassinstrument: oldtrombonearticulation: buzznote: a#1midi note: 35location: durham, ctroom type: band rehearsal spacemicrophone: 2x sm-57 spaced pairperformer: sam gossner.
Autore: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: trombone_sustain_a#1_v1_2. Wavinstrument family: brassinstrument: oldtrombonearticulation: sustainnote: a#1midi note: 35location: durham, ctroom type: band rehearsal spacemicrophone: 2x sm-57 spaced pairperformer: sam gossner.
Autore: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: trombone_vibrato_a#1_v1_3. Wavinstrument family: brassinstrument: oldtrombonearticulation: vibratonote: a#1midi note: 35location: durham, ctroom type: band rehearsal spacemicrophone: 2x sm-57 spaced pairperformer: sam gossner.
Autore: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: fx1_short_r01_main. Wavinstrument family: miscellaniainstrument: fx_short_r_mainlocation: durham, ctroom type: band rehearsal spacemicrophone: 2x rode nt1-a spaced pairperformer: sam gossner.
Autore: Samulis
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: crash_hit_ff_loose. Wavinstrument family: percussion - metalsinstrument: cymbalsarticulation: crash-hitlocation: durham, ctroom type: band rehearsal spacemicrophone: 2x sm-57 spaced pairperformer: sam gossner.
Autore: Samulis
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