482 ロイヤリティフリー オーディオトラック の "オブジェクト"

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Setting down a heavy jar on a coaster.
著者: Nightflame
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00:08
Breaking several assembled objects.
著者: Deleted User
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00:02
For game development. Check my profile page for more information.
著者: Leszek Szary
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00:02
For game development. Check my profile page for more information.
著者: Leszek Szary
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00:02
For game development. Check my profile page for more information.
著者: Leszek Szary
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00:02
For game development. Check my profile page for more information.
著者: Leszek Szary
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00:12
Hey guys & dolls !. I've recorded this kind of strange sound with a kitchen saucer on my zink top. It's sounds like something that can be used for example a light aircraft'spropeller blades that is struggling to start or to swing as such,. . Or with a little bit of imagination, it can be used for a couple of other sounds as well. Depends on what it is you looking for or a project that requires this type of sound !. . My first upload hey !. . There's more to come !. .
著者: Quincy
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00:01
I record a coin falling.
著者: El Sebas
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00:01
Accidentally dropped my glasses in the middle of recording. Tascam dr-05x placed above doorway in narrow hallway, gain set at 80, distance of impact from recorder is about 8 feet.
著者: Clothespeg
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00:06
My goal has been to open any jar or bottle without assistance. Some of those are screwed on pretty tight, unlike, uhm, me. So i bought one of those squeezy things where you work against a spring, but, my hands are a bit too small to gain the necessary advantage. The alternative? a crush-able exercise ball. It's really working. I measure my progress, from time to time.
著者: Nuncaconoci
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00:08
I dropped a roll of toilet paper inside a small bathroom trashcan about 30cm away from the mic. This was recorded at the open window institute sound booth in centurion, south africa.
著者: Eugeneeverett
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00:02
Metal object hit.
著者: Adcbicycle
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01:25
Horror fence sounds.
著者: Frenkfurth
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00:16
Squeaking wooden object moving during sexual intercourse. Recorded it for a short film (: used audio-technica boom mic with tascam dr60dm2.
著者: Khenshom
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01:16
Un enregistrement réalisé avec un carillon.
著者: Leonseptavaux
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00:17
Several takes of many small objects tossed on the floor.
著者: Altfuture
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00:23
A small group of 32 (slightly edited) teenage voices murmuring, if you listen closely, you can hear a female voice say "speak up!".
著者: Digestcontent
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00:03
Metal object slide.
著者: Adcbicycle
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00:01
For game development. Check my profile page for more information.
著者: Leszek Szary
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00:01
For game development. Check my profile page for more information.
著者: Leszek Szary
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00:18
Layers sounds as if you're searching for something, some papers, small objects, faint sounds of fabric rustling.
著者: Shelbyshark
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02:26
The "concrete cello" pack is a collection of scraping, scratchy and droning improvisations on the cello focussing on the creation of sounds to be used as base materials for future compositions. They were originally recorded in 2019 to be used in as sound design elements for the documentary "hotel regina" by director matthias berger for which i composed the music. Part of the impetus of this sampling session was to create cello sounds that would be remiscent of construction machines. (if you look on the geotag you can see the machines, well, sort of). You can listen to the score here :https://doubleblindrec. Bandcamp. Com/album/regina-hotel. These are the close-micced mono raw studio recordings. Neumann u87 into a wa273 and a rme ufx. Recorded by barbara samla at studio aktis in france. Sounds are cco, use them as you will!(but feel free to let me know in what : it's always nice to find out!).
著者: Plukx
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01:05
An attempt to fill a request for the sound of rummaging through a wooden chest (trunk) filled with wooden toys. . . Gear: zoom h6, xyh-6 x/y capsule (120 degree stereo image), rycote windjammer, mounted on a tripod, late 1800s wooden trunk, various wooden toys/items. Please feel free to leave feedback and ratings. I would love to hear how you put the sound to work.
著者: Rodincoil
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00:01
Sound that can be used in games for selecting, interacting, etc.
著者: Tieswijnen
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00:52
Many sounds of objects falling in a table. Open a drawer and looking for papers. Binaural sensation. If you like it or it helps you in some ways, please give me stars :).
著者: Ktfreesound
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00:06
An attempt to fill a request for the sound of rummaging through a wooden chest (trunk) filled with wooden toys. . . Tight mic placement for variation. Gear: zoom h6, xyh-6 x/y capsule (120 degree stereo image), rycote windjammer, mounted on a tripod, various wooden toys/items. Please feel free to leave feedback and ratings. I would love to hear how you put the sound to work.
著者: Rodincoil
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00:08
Hey everyone!. Feel free to use this sound in all your projects. Thanks!.
著者: Windwalk Entertainment
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00:09
Hey everyone!. Feel free to use this sound in all your projects. Thanks!.
著者: Windwalk Entertainment
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00:09
An attempt to fill a request for the sound of rummaging through a wooden chest (trunk) filled with wooden toys. . . Tight mic placement for variation. Gear: zoom h6, xyh-6 x/y capsule (120 degree stereo image), rycote windjammer, mounted on a tripod, various wooden toys/items. Please feel free to leave feedback and ratings. I would love to hear how you put the sound to work.
著者: Rodincoil
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00:43
An attempt to fill a request for the sound of rummaging through a wooden chest (trunk) filled with wooden toys. . . This features various latch/locks being used for opening/closing. Gear: zoom h6, xyh-6 x/y capsule (120 degree stereo image), rycote windjammer, mounted on a tripod, late 1800s wooden trunk. Please feel free to leave feedback and ratings. I would love to hear how you put the sound to work.
著者: Rodincoil
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01:12
Wet towel applied to human body back. Available under mit/zlib/newbsd/zworks licenses too (all gpl/cc-by/cc-by-sa-compatible). You can download single sounds cut, cleaned and normalized at the link in the comments.
著者: Qubodup
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01:04
Handling and using a vintage binoculars with their leather strap and metal clips dangling. Recorded with audio-technica boom mic on tascam dr60dm2.
著者: Khenshom
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00:01
The sound of a bed being hit, that's been edited to have more punch and space. Recorded with the zoom h4n recording device. Feel free to use this however you wish.
著者: Shyguy
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01:06
The sound of someone moving a very small box on the floor (or a table).
著者: Dynamique
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01:43
I used a tiny silver medal and a glass container to replicate the sound of a wedding ring being set on a glass bedside table. Different combinations, hollow, compact, with and without rattling. Rode ntg2 + zoom h4nno processing.
著者: Franciscopcoutinho
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00:21
Putting down a ceramic cup on a hard surface.
著者: Nightflame
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00:28
Man fall with wooden and metal objects on a parquet floor.
著者: Doldulin
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00:08
This sound was created using audacity. First of all i chose a frequency of 432 hz ( a number which includes the golden rule/proportion), then i created a gradual rise in the first 4 seconds, leading into a peak which descends so it can go up again, creating an effect of confusion. At the end, the sound raises gradually and rapidly to reach its peak once again. This sound recreates, for me, a fast- moving ufo (unidentified flying object) and includes the notion of conspiracy in our society- the changing of the frequency of the tone “la “ from 432 hz to 440 hz in 1953 by the nazis. La règle d’or- 432 hertz. Le ton « la » est une pointe centrale dans le réglage des instruments musicaux. Le ministre de la propagande en allemagne pendant l’époque des nazis a fait un décret général avec lequel il a changé la tonalité « la »de 432 hz en 440 hz. On utilise cette hauteur à partir de 1939 jusqu’à nos jours. Il y a eu des protestes de la part de professeur dussault de la conservatoire parisienne qui a fait une pétition signé par 23 000 artistes françaises mais sans aucun résultat. L’organisation internationale de standardisation(iso) a accepté en 1953 les changements et on utilise la valeur de 440 hz depuis. Des recherches montrent que ce changement a des effets incontournables sur le corps et le cerveau humain- les gens entrent dans un chaos. Ce changement a été caché du monde entier parce que c’est le point de la balance dans la nature. 432 hz est la vibration qui inclue aussi le règle d’or (ou la proportion de dieu). Quand on écoute de la musique en 440 hz la première chose qu’on remarque c’est une fatigue, aucun envie de faire n’importe quoi et beaucoup d’autres ( y inclus le mouvement de notre adn) une étude récent montre que l’utilisation de 440 hz crée des mouvais effets dans la nature et dans toutes les êtres vivantes. Cette article m’a inspirée à recréer un son avec une fréquence de 432 hz qui monte et baisse graduellement. C’est un son seul de type complexe(nodal). Il est de type v( continu varié), il est éclatant,clair et lisse. L’attaque du début est graduelle et violente. Le son varie en « hauteur » de plus fort au moins fort et l’inverse, recréant un effet d’un ovni qui passe à côté de vous.
著者: Univ Lyon
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02:50
Soundscapelarge space outside. Industrialnear the canalworkers far awayi make noises with various objects found under a bridge.
著者: Zedisdead
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02:22
Sound of me cleaning up my workspace-table.
著者: Simonjsounds
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00:07
An attempt to fill a request for the sound of rummaging through a wooden chest (trunk) filled with wooden toys. . . This features the opening of the trunk and various latch/locks being used for opening/closing. Gear: zoom h6, xyh-6 x/y capsule (120 degree stereo image), rycote windjammer, mounted on a tripod, late 1800s wooden trunk. Please feel free to leave feedback and ratings. I would love to hear how you put the sound to work.
著者: Rodincoil
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00:03
[crane_noises_03. Wav]. An active crane. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
著者: Matrixxx
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00:06
[crane_noises_02. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
著者: Matrixxx
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00:04
[crane_noises_04. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
著者: Matrixxx
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00:03
[crane_noises_01. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
著者: Matrixxx
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00:03
[crane_noises_06. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
著者: Matrixxx
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00:06
[crane_noises_05. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
著者: Matrixxx
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00:07
Sound of dropping various items onto a carpeted floor (i used a small plastic duck, deodorant, and a hair spray).
著者: Dinoroki
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00:38
A metal object i slided on a wooden surface for a scene were a guy grabs a gun from a table.
著者: Dynamique
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Placing an object somewhere in an epic, resonant way. In fact placing a water filter on top of a gas cooker. Recorded with zoom h2. Edited with audacity. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
著者: Qubodup
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