2,710 ロイヤリティフリー オーディオトラック の "ゲーム"

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This is a sound we sampled and edited to replicate the sound of a puzzle piece being placed on a board.
著者: El Boss
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French cecifoot team is training indoor. Players are training to move so you can hear their voices. "voy" means i'm coming, "oui" means je suis là passe moi la balle. Reverberated accousticlens, france, 2020. Recorded with zoom h2, ms positionstero wave, 48khz, 24bits.
著者: Bruno
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Clicking the xbox 360 a button. You can use my sounds freely. It would be great if you credit me. Leave a comment and tell me for which project you used it. Daniel lucas, danlucaz. 2019.
著者: Danlucaz
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Portable sony cassette recorder being handled, record, play, fast forward-rewind buttons pressed. Hiss is audible after pressing the play button.
著者: Ovejota
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The sound of a ball hitting pins on a bowling game. Created using audacity.
著者: Raclure
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For game development. Check my profile page for more information.
著者: Leszek Szary
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For game development. Check my profile page for more information.
著者: Leszek Szary
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For game development. Check my profile page for more information.
著者: Leszek Szary
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I used fl studios to produce the sound. This is not a sample. I made it using vst plug ins.
著者: Pearcewilsonking
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Taking a short strawl through a gamearcde in the center of bangalore, india. Binaural recording with soundman okm`s and a h4n. If you want to support my work, please visit:jardinsonore(. )bandcamp(. )comthere you find a lot more.
著者: Nikitralala
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Spell/eerie movement/wind effect to be used in retro games. Originally created for element puzzle:http://suntemple. Co/html5/element-puzzle-game.
著者: Suntemple
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Simple sound made with lmms. It might be used for an achievement in a game.
著者: Thezero
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Slots machine in a bar. Some game musiс and soundfx. Some noise in the background. This recording was made in leeds, uk as a part of my project for location sound module in leeds beckett university. Feel free to use it for any purpose. More information here: https://arcadesound. Wordpress. Com/.
著者: Portwain
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Cool power up sound. Sying mr hero power up. Game sound free that i made with my voice.
著者: Lalazzylee
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Im making an fps game, and i needed a special sound for a special gun. So i made this weird laser sound.
著者: Mickboere
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For game development. Check my profile page for more information.
著者: Leszek Szary
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For game development. Check my profile page for more information.
著者: Leszek Szary
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For game development. Check my profile page for more information.
著者: Leszek Szary
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Recorded classical guitar cuenca mod 10. Made in spain. The sound is recorded on condenser microphone octave mk-220 and fw 1814.
著者: Serylis
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For game development. Tools used to create this sound: bfxr, wavosaur. Check my profile page for more information.
著者: Leszek Szary
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For game development. Tools used to create this sound: bfxr, wavosaur. Check my profile page for more information.
著者: Leszek Szary
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For game development. Tools used to create this sound: bfxr, wavosaur. Check my profile page for more information.
著者: Leszek Szary
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For game development. Tools used to create this sound: bfxr, wavosaur. Check my profile page for more information.
著者: Leszek Szary
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For game development. Tools used to create this sound: bfxr, wavosaur. Check my profile page for more information.
著者: Leszek Szary
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For game development. Tools used to create this sound: bfxr, wavosaur. Check my profile page for more information.
著者: Leszek Szary
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For game development. Tools used to create this sound: bfxr, wavosaur. Check my profile page for more information.
著者: Leszek Szary
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For game development. Tools used to create this sound: bfxr, wavosaur. Check my profile page for more information.
著者: Leszek Szary
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For game development. Tools used to create this sound: bfxr, wavosaur. Check my profile page for more information.
著者: Leszek Szary
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For game development. Tools used to create this sound: bfxr, wavosaur. Check my profile page for more information.
著者: Leszek Szary
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This was recorded with an zoom h4n in a large hall,cutted in audacity.
著者: T
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Scream sound from d-world online chat - game by davy bartoloni.
著者: Davy Bartoloni
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Scream sound from d-world online chat - game by davy bartoloni.
著者: Davy Bartoloni
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00:38
Guys and girls playing drinking game.
著者: Permagnuslindborg
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Some game over / crash type sounds. Will add more later. All synthesized in propellerheads reason using either a synthesizer or layering and processing some stock sound factory sounds.
著者: Afleetingspeck
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Space ship goin down!!made with various synthesizers in mixcraft 6.
著者: Plasterbrain
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Shuffling a bunch of dominos around on a table.
著者: Robertwulfman
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General ambience recorded from the football match between viking and sarpsborg on sunday november 11th at the viking football stadium in stavanger, norway. The ambience was recorded with the zoom h6 and its xy stereo capsule.
著者: Habbis
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Four different card shuffles.
著者: Deraj
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Game button ui menu click option select switch interface.
著者: Zenithinfinitivestudios
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Recorded from my yamaha psr. . . I was bored and, this is the result. . . For some reason it reminded me of super nintendo. . . Lol.
著者: Theredshore
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I used a old glass.
著者: Creapersound
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Tick-tock timer loop created from hi hats. Could be used for a game when players have to answer a question in a limited time.
著者: Julien Matthey
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I generated a square tone with audacity and applied a few effects to it, mostly wahwah i think, and faded in and out. If you repeat it, it makes a very believable sound for an old video game machine.
著者: Pyzaist
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I generated four square tones with increasing silence in between with audacity. The tones are the c major scale. It is very useful in old video games when you win or do something good.
著者: Pyzaist
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A super-fast nes-inspired blast beat created in fl studio.
著者: Adnova
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A fairy flying a short distance. Designed in logic pro. Please leave a comment with any feedback you have! constructive criticism is always welcome!.
著者: Timgormly
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A fairy flying a short distance. Designed in logic pro. Please leave a comment with any feedback you have! constructive criticism is always welcome!.
著者: Timgormly
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A small explosion for use in games.
著者: Cyberios
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For game development. Check my profile page for more information.
著者: Leszek Szary
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This is a sound for games when a character needs to jump. It was recorded from my own voice then worked on in audacity.
著者: Odeean
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