341 ロイヤリティフリー オーディオトラック の "ランダム"

00:00
00:06
Old steel nails falling onto a wooden surface.
著者: Nnicklas
00:00
02:29
Was testing my rene sequencer with elements, processed through. . . . . . Of course the o. G clouds indeed ;). The clock for rene was ironically taken from the particles of braids( literally from the output of braids xd) and also the wogglebug( at ultra slow internal clock rate). I was just messing around rene as it just arrived soo,that's taht i guess lol.
著者: Lollicon
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00:02
Eho vocal.
著者: Duisterwho
00:00
02:01
Actually a quite simple patch with not many modules involved. A rewarding patch! have to take some notes. Fm-modulation off-course. Self oscillating filters. Lfos. Sample and hold. Modular fun! well. . . I think its fun.
著者: Gis Sweden
00:00
01:27
A patch generating triggers not that random. . . The triggers are triggering an envelope generator and a sample and hold. The sample and hold cv is quantized following a minor 7th chord rules. Hope you understand. . . Pardon my english. Why this. Answer. I have to start adding something like this to my patches. But i use 3 lfos for this :-/ thats about all i got - right now. The alm pip slope works fine as an lfo too. Square wave this time. Take a close look.
著者: Gis Sweden
00:00
01:31
It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
著者: Gis Sweden
00:00
01:31
Version 2. . . Of https://www. Freesound. Org/people/gis_sweden/sounds/352940/. . . Or maybe version 34. . . . It's not better but a little different. More dynamics. Softer. But still i have the clicks :-/have to work on that. It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
著者: Gis Sweden
00:00
03:15
Friday. Random. Why this madness? answer: i have patched s/h (sample and hold) random to doepfer a-160 clock divider and that affects the a-161. For the sake of it i patched one of the gates to the ladik r-110 rnd t/g (random trigger and gate). Result much more randomness than i can use. I can tell you that there is a lot of blinking diodes :-) sounds from doepfer a-110 and 2hp osc and sampler soundmachines ul1uloop.
著者: Gis Sweden
00:00
03:05
Some snippets of a little doepfer a-199 demo i did a while back. Https://youtu. Be/8dgbfopkh9a. Oscillator modulated with noise s&h. ;reverb dry/wet outputs ringmodulating each other. Created using a doepfer a-100 and recorded using cubase 6. 5.
著者: Cabled Mess
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00:01
I really don't know. Maybe it's useful to someone.
著者: Latineedsgoodsounds
00:00
00:37
Sound demonstration of the slow sort algorithm with an array of 100 components.
著者: Felfa
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00:02
A random sound i created for one of my animation. I really don't know what kind of sound do you call it but it is usually used when having a "dramatic" label. Well, whatever that is. Nevermind. Feel free to use it. This sound was achieved by recording myself pounding my table once and slowed it down in audacity while adding a bit reverb to it.
著者: Littlerainyseasons
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01:28
Recorded radio signal using software defined radio (sdr) around 450 mhz. The sound is the result of demodulating a larger signal using cw-l mode in gqrx and skipping through the band with the signal. Therefore this sound has no real meaning it's just a part of a larger signal.
著者: Xm
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00:03
When i first got my olympus ws-310m, i showed it to my little brother who is 18. I hit record and handed it to him. He looked at it for a second and when i told him it was recording, he made this sound. I used my olympus ws-310m for this recording.
著者: Uberhuberman
00:00
00:35
Nlc timbre! happiness! it works! i assembled this module a year ago. Never worked. Put it in a drawer. Now it works. Rent my drawer. . . 98,7% true!.
著者: Gis Sweden
00:00
00:27
Random female voice speaking random things. Adapted from the google translate arab female voice.
著者: Eudes
00:00
03:15
Created on audiosynth one for the ipad.
著者: Egilsg
00:00
02:10
Electronic minute no 28 - chaos and random are friends now. Patch with jerkoff, envelope follower, sample and hold, ring modulation and delayi like the sound my self :-). Evaluation of patch/soundone cycle is - about 30 sec - goodonly short sounds - yes, good this timeamplitude variation - not very much, okaypitch variation - yepp, enough, goodtimbre variation - some, okaymusical value - i should consider this musicalentertaining - think so, yes.
著者: Gis Sweden
00:00
00:16
Screaming hammond organ looped compressed.
著者: Charliefarley
00:00
00:05
Sound created in audacity and flstudio.
著者: Michael Db
00:00
00:16
Rain drops falling onto a metal hollow 55 gallon drum. -brent a. Allred.
著者: Bsumusictech
00:00
05:00
A modular synth experiment. 1 - noise/vclfo/slew - the brighter sound2 - noise/vcf - the bassy soundx - the bass drum is very unrandom. 5 minutes of random. . .
著者: Gis Sweden
00:00
04:31
Recorded using an alesis qs8 keyboard using a direct signal. This sound file is unedited so you will most likely hear mistakes or musical nonsense. This sound file is not a performance but rather a practice session that have been recorded for later listening and reference. This sound file can be used in accordance with the freesound. Org creative commons license. Thank you for listening.
著者: Soundathon
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00:16
It's a sound i got from a lost recovered wav file. It was a 24-bit file but i have imported it as a 16-bit one, the ruseulting sound is an interenstin non-uniform noise with a modulation to it. Could be a neat sound for broken electronics.
著者: Unfa
00:00
02:51
A bi-product sound. Strange enough.
著者: Gis Sweden
00:00
09:60
A patch with a changing sequence made on analog modular synth. Spring reverb and analog delay. The changes are made with an chaos lfo. Its 10 min loop!.
著者: Gis Sweden
00:00
02:18
This is what it sounds like when you inject random bits into a game on nes. Used the 'real-time corruptor' by redscientist media to corrupt a rom of super mario bros. To get these sounds. You may use this sound effect for your projects. Credit is not necessary.
著者: Thesurfboardinggiraffe
00:00
06:42
Random bass hits. I made a bunch of these and only ended up using two. So i figured people on here might put them to better use. No need to credit me but i wouldn't mind hearing what you make with it.
著者: Deerlord
00:00
02:54
I've scanned the radio frequencies with an old radio and recorded with my tascam dr-05 via the headphone jack. You can hear some weird looping patterns and sound fragments from random radio stations.
著者: Johnny
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00:45
Old school electronic sound. Think bbc radiophonic workshop. Made with analog modular synth.
著者: Gis Sweden
00:00
00:08
Sound made from a random sample of https://freesound. Org/people/gis_sweden/sounds/413306/ i just applied paulstretch to it. Proves that my painting a yellyfish patch is useful. . .
著者: Gis Sweden
00:00
02:55
Sounds generated by a generative patch on my modular synth. Cool, isn't it? loads of samples to find here.
著者: Gis Sweden
00:00
01:09
Simple beat with repeating keyboard motif. Mixed through audacity.
著者: Bigvegie
00:00
00:06
Synth chiptune proceduralgeneration randomly generated and human edited.
著者: Bgomez
00:00
00:05
Mashing on a keyboard to give the impression of typing quickly. Recorded a lg g910 gaming keyboard.
著者: Zekybomb
00:00
00:13
In this sound track, someone is handling a bag of crisps with strong intent on making rumple noises. The motion is holding and folding the bag of crisps. The sounds has a metallic quality to it, the motion is done at random. Useful for sample slicing. It is recorded with a simple tie microphone and then edited on audacity to reduce noise and isolate the sound.
著者: Mbpl
00:00
00:05
A very stupid monster with an echo.
著者: Legojurassicworldfan
00:00
04:09
A funny patch i made on my little modular. Unedited sound file. I'm creating tones with a clock divider and a mixer. I insert a little chaos in to the tone sequence. Constantly changing "melody". And the bass is connected to the melody. . .
著者: Gis Sweden
00:00
00:09
Just a basic beat for any music :d.
著者: Soundmatch
00:00
02:59
Water dropping on tile and metal drain randomly, with a distinct rythm that slows down towards the end of the file. Recorded with zoom h4n embedded mics, quickly edited on protools for gain, noise reduction and artifact removal. Still a little noisy, though.
著者: Hchiurciu
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05:00
A krell patch and short sample and hold tones. Okay even the krell gets pitch cv from a sample and hold. The short sample and hold tones are panned with help of chaos. I use two nlc sloth lfos to control the panning. The speed of the short sample and hold tones are controlled by two mixed lfos from bmc 2lfosh. Reverb from spring reverb and delay from an anlog delay stomp box. Please suggest some tags i should have used. . . !.
著者: Gis Sweden
00:00
03:05
Analog modular synth generative nonsense.
著者: Gis Sweden
00:00
00:25
Wrote/recorded a short 8-bit nintendo game-like tune at 60-bpm using ableton live 9. Midi notes are played thru the stock plugins: nylon concerto guitar + 12-bit fidelity. -15. 0 lufs integrated. -1. 0 db true peak max. Want something more customized? send me a note or visit my www. Youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
著者: Bainmack
00:00
00:09
Hands running through bike spokes.
著者: Nnicklas
00:00
01:25
Started with me playing with doepfer a-146-2 as gate delay. Went on using it as a wave shaper. Went on and on. . . It's not a very big patch. But the outcome is nice. It's a mix of chaos and random. Yes i'm using jerk off and sloth. Analog modular synth fun.
著者: Gis Sweden
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00:37
著者: controllerhead
00:00
01:16
Weird wind made with a synth that makes wind sounds, reapper, and orca.
著者: Rex
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00:14
This is a loopable sound i made which i thought could come in handy for when you're searching through something in a game (looting). Recorded with sony hdr-pj260v then edited with audacity.
著者: Kodack
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