Primavera a ponte a mensola (firenze). Macchine lontane, canto di uccelli, canzoni cantate in lontananza. Springtime in ponte a mensola (firenze, italia). Birds, few cars passing by, choir music in the distance.
Simple retro video game sound effects created using the amazing, free chiptone tool. Http://sfbgames. Com/chiptone. For this pack i selected the jump generator as a starting point. I tried to stick to c as the root note. It's always nice to hear back from you. What projects did you use these sounds for?please let me know. ;-).
Parquet floor creaking - cautious steps of someone entering an old house. There are 2 takes with a non-edited hard join in the middle of the sample. Recording with rode ntg3 on zoom h6 in an old flat in barcelona. No edit.
10 minutes of old school tension or horror sound. An ever changing sound generated by a analog modular synth. It's a generative patch controlling the synth and the sound development. The reverb is a spring-reverb. No editing. Pick the part that fits you best. Or just listen and listen to what the synth is doing. . . I have my fav part!.
A hip-hop/rap loop made in fl studio. You can use my sounds freely. It would be great if you credit me. Leave a comment and tell me for which project you used it. Daniel lucas, danlucaz. 2020.
A retro "fire the projectile" sound in an old-school 8-bit video game. Sounds like it should be on an enemy instead of the main player since it's quite dark and hollow. Generated with a periodic 1-bit noise pattern.
This was recorded at loyola high school, near the the basketball court by the field and zee's (the cafeteria). It includes sounds from people playing basketball, dribbling, shooting, conversations with friends after school, and someone calling a student for his food.
A crowd noise created my a bunch of pupils talking about different things at the same time. Some parts were reversed to disguise the language (which was russian) and the actual meaning of words.