Warrior bass t. Wavfirst i was looking for a kodo drum sounds in freesound but i didn't found it. So i tried to make it myself by choosing a current beatbox sound that i pitched down + exciter +eq and add a large reverb in logic pro.
I created these sounds using sound-files that were shared via freesound and creators with lots of talent. I’m making soundscapes for fun and just wanna share what i’ve made in my projects. I’m not a professional. Just a dude. Sounds i used:. 339345__newagesoup__metal-dirt-step. 414173__panxozerok__bionic-1. Gears 5__moutrave__hydraulic-door-opening. 80498__ggctuk__exp-obj-large01. Steamy__sukritsen__steam. 588466__cartoonrob__creaky-ratchet.
A cat groaning outside at the presence of another cat. Somewhat disturbing sound to other felines. Has some background hiss from urban machinery and traffic.
A metal shelf bracket vs. A short piece of 3/8" rebar. It's 44. 1/24 bit, recorded in studio with a tlm-103 mic straight into pro tools. Mostly clangs, and a few metal-on-metal scrapes.
Here is a better version of my last upload i uploaded the wrong file sorry. If you use my sound effect for an app please send me an e-mail if your app get published thank you. Also leave an honest rating please :).
My girlfriend's 4 year old daughter was playing a game on the computer when a woman's voice began giving directions on how to play. This is a recording of the raging battle that ensued. I used my olympus ws-310m for this recording.
Low and reverbered warrior kick:taken from an existing from freesound ( don't remember the name!)i just add exciter eq and generous reverb with logic pro.
A long sword being drawn, created with a bastard sword (one-hand-and-a-half, forged for exhibition-fights) and a sharpening steel. Recorded on zoom h2.
Intense gun fight between two rival armies, many machine gun and rifles shooting close up and in distance. Sounds obtained from the free firearms library on http://www. Zapsplat. Com (cc0).
A very brief combat zone background clip. It was made to be played very low in the background, just to support the foreground action of a short transitional scene. So there is not a lot of in-your-face action. Mostly a rolling rumble to represent distant off screen elements, and mid-distant small arms fire.
Sword unshealted, different takes, close up, the blade is vibrating. Recorded with stereo xy audiotechnica at822 microphonerecorded on tascam dap148 khz, 16 bits.
A long track i put together for a game. This track has small arms fire, grenade explosions, machine gun fire, rifle fire, artillery fire, and 2 screams in it.