96 로열티 프리 오디오 트랙들 "Overton"에 대한

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00:54
Filtered noise 50hz overtones and some other things going on.
著者: Sirplus
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00:40
Perhaps useful as a harmonic layer on a bassy pad? additive synthesis, reverb and unison.
著者: Malmen
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00:08
Playing the alto sax with no mouthpiece, like a brass instrument, and allowing overtones to creep in.
著者: Rockwehrmann
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00:10
A regular drinking glass being bowed with a cello bow. Recorded with a zoom h1.
著者: Giddster
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00:06
Title ting Artist thore Original mp3 data Length:0:06 minutes (140.66 KB) Format:MP3 Stereo 44kHz 192Kbps (CBR) User tags *ting*, Bell, Cowbell, hitting, Metal, Overtones, short, Steel Type Single Subject, Tone / Tune, Experiment PDSounds record number 389 Comment I recorded a steel coffee pot. struck by a metal knife. The Zoom H2 was placed in the empty coffee pot. Recorded at 48KHz 24bit 4-Way surround. mixed down to Stereo. Lots of overtones and a bit bass. Good for sound experiments
著者: thore
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01:02
I tried to reach my lowest and highest notes by throat chant techniques.
著者: Asaguare
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00:20
One hit on a singing bowl.
著者: Zambolino
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00:06
Mystic chord on C as the 1, 11, 7, 5, 13, and 9th harmonics (harmonics 8 through 14, without 12). 1 = C = 0 cents = unison 11 = F↑ = 551.32 cents = eleventh harmonic 7 = B♭ = 968.83 cents = harmonic seventh 5 = E = 386.31 cents = just major third 13 = A♭ = 840.53 cents = thirteenth harmonic 9 = D = 203.91 cents = large just whole tone
著者: Hyacinth
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00:03
A sample of a pedal on an out-of-tune upright piano being hit really hard.
著者: Day Tripper
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00:07
Sound of my tibetian singing bowl striked.
著者: Inoshirodesign
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00:29
A friend was travelling, stayed over, and brought a battered clarinet (they play saxophone usually)- i sampled, separated a few overtones, and put them back together.
著者: Antiphonal
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00:15
Looping synth sequence made in fl.
著者: Levelclearer
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01:24
A friend was travelling, stayed over, and brought a battered clarinet (they play saxophone usually)- i sampled, separated a few overtones, and put them back together.
著者: Antiphonal
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00:52
A friend was travelling, stayed over, and brought a battered clarinet (they play saxophone usually)- i sampled, separated a few overtones, and put them back together.
著者: Antiphonal
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00:40
A friend was travelling, stayed over, and brought a battered clarinet (they play saxophone usually)- i sampled, separated a few overtones, and put them back together.
著者: Antiphonal
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01:12
A friend was travelling, stayed over, and brought a battered clarinet (they play saxophone usually)- i sampled, separated a few overtones, and put them back together.
著者: Antiphonal
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01:34
A dark and slowly evolving ambient pad sound that swirls and changes in a subtle way, with intermittent rhythmic overtones. Generated using camel audio's alchemy sound engine.
著者: Bowmans Last Words
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00:08
5-limit Otonality and Utonality: overtone and "undertone" series, partials 1-5 numbered.
著者: Created by Hyacinth (talk) 19:30, 1 June 2010 using Sibelius 5.
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00:15
I layered some takes of throat singing. Found a nice cave in the pyrenees to do it. Recorded with an olympus ls-12. No additional reverb.
著者: Borralbi
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00:58
Tibetan singing bowl played with soft mallet. Low cut for ya n all. Rode ntk mic as per usual. Namaste!.
著者: Steffcaffrey
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02:05
Wrench held with dental floss, resonates after being struck, then different makes overtones from being struck again. The floss was mint waxed. Downpitched it sounds like eerie church bells.
著者: Simonlabelle
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00:22
My dad had an old beat-up mouth organ, which was double tuned, in micro-tones to give a shimmering vibrato effect. I loved to just explore the overtones, and recompose them to make complex chords.
著者: Antiphonal
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00:14
Recorded in a studio with an akg 414 condensor microphone set to cardioid polar pattern. Placed very close to the cymbal.
著者: Lloydevans
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00:09
Two chimes colliding. Recorded in a very dry room with a mid-sides mic setup. Mics used were akg 414, and an oktava mk-012-01 pencil condenser.
著者: Lloydevans
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00:08
Single chime being struck. Recorded in a very dry room with a mid-sides mic setup. Mics used were akg 414, and an oktava mk-012-01 pencil condenser.
著者: Lloydevans
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00:23
My dad had an old beat-up mouth organ, which was double tuned, in micro-tones to give a shimmering vibrato effect. I loved to just explore the overtones, and recompose them to make complex chords.
著者: Antiphonal
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00:09
Wind rustling in the trees while a bike tire turns and clicks very slowly. Very dense at high frequency and a granular timbre with smooth overtones. Recorded on stanford university campus, ca.
著者: Roofdog
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00:18
This is a fantastically clean stereo recording of a paste gong that was about 3 feet in diameter. Recorded in a very dry room with a mid-sides mic setup. Mics used were akg 414, and an oktava mk-012-01 pencil condenser.
著者: Lloydevans
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00:17
An outlandish soundscape with some metallic overtones. I hope you like it!. I am trying to upload as many sounds as possible and make every sound free to use for everyone. If you want, you can always support me by getting a coffee on https://www. Buymeacoffee. Com/chrd.
著者: The Runner
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00:08
I used my bathroom as a live echo chamber - porting out from my pc, and then recording back via a neuman mic. I liked the tunefullness of the boiler pump in the airing cupboard, so left it running and put the mic in there. This is a very small piece of an overtone composition i made.
著者: Antiphonal
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00:10
This is a clean stereo recording of a oddly shaped gong with some stones resting inside it. Recorded in a very dry room with a mid-sides mic setup. Mics used were akg 414, and an oktava mk-012-01 pencil condenser.
著者: Lloydevans
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02:26
Drifting though space-time, listening to the sometimes inaudible, sometimes unbearable "tick-tock". Various settings of mimeophon used to capture the moment. 48khz 32bit rendering, recording using reaper. For morphagene fans especially. Enjoy!.
著者: Jim Bretherick
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00:57
Another example on "listening" to a computer. Many sounds you hear are overtones from fans. The sharp noise is data transfers. Most of the sounds are caused by moving the mouse. The processors are not "heard" by placing a small antenna between the flat cables from two hard discs, you can capture the data packages. That may be done next time.
著者: Vumseplutten
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00:06
Mystic chord on C as the 7th, 10th, 13th, 9th, 12th, and 8th harmonics. 7 = B♭ = C = 0 cents = 1/1 = unison 8 = C = D- = 231.17 cents = 8/7 = septimal major second 9 = D = E = 435.08 cents = 9/7 = septimal major third 10 = E = F♯ = 617.49 cents = 10/7 = greater septimal tritone (11 = F↑ = G↑- = 782.49 cents = 11/7 = undecimal minor sixth) 12 = G = A = 933.13 cents = 12/7 = greater just minor seventh 13 = A♭ = B♭- = 1071.70 cents = 13/7 = ?
著者: Hyacinth
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00:10
Sample of a metallic percussion hit. The sound is quite dark and muffled. I call it underwater drum, because it sounds to me like it's underwater. This sample is tuned to a1 but there is a very dominant overtone at b1, which is the musical interval of a minor second. The source of the sample was the platter of a dismantled hard disk drive, hit with a wooden mallet. It was then pitched down a lot. The sample is almost raw, i just added some slight eq. The sample was intended to be used with a sampler, you may want to add some reverb for this and filter the previously mentioned overtone, when you use it in combination with other tuned instruments. Also, the pitch is probably not perfectly tuned. Microphone: akq perception 120post-processing: pitch manipulation & eq.
著者: Mathewhenry
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01:17
A soft texture for synth pads in a3. Built by layering several sine-wave generators to create the note a and some of its overtones. It was then drowned in reverb. The sine-generators played just a short impulse, what you hear is the tail of the reverb, to give it more richness. Post-production: reverb.
著者: Mathewhenry
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00:12
Some noise made to sound like the noise generators used in analog drum synthesizers for things like cymbals. Made with helm, 4 comb filters, and a high-pass filter. Helm to generate square wave dissonance, comb filters to add stereo and more "structured noise" quality, and high pass filter to hide the lower overtones.
著者: Aji
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00:21
I recorded a viola for a theatre project. I recorded it in a dry room, close mic with a neumann tlm103. Some samples are just noises of the bow on the c or d string, then once in a while creating overtones, other samples contain some processing with echoboy by soundtoys. Amazing plugins they make!. Feel free to use the samples in any way you like. If you use it in a project i am always curious to hear it. Comments and questions welcome.
著者: Malupeeters
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Bowed cymbal swellsrare 18" zildjian eak crash rideviolin bowrecorded in 24 bit at 48khz with an mxl 603 mic through yamaha mg16xu mixer and motu audio express a/d in reason 6 with subtle modulation and filtering. Clips are cut from track with no fade-in/out. July 21st 2015 high noon in nyc during very hot-feeling 88º with high low-level ozone and abusive humidity of 74%.
著者: Fiatluxx
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This is a seamless loop of a semi-rare instrument called the ukelin, out of tune and played incorrectly on purpose. It was given to me as a gift today and i had to sample this thing. This is before i tuned it, bowed across the strings you're expected to pluck and strumprocessed with dmg channel comp, voxengo elephant, internal daw eq, and valhalla room. Multiple loop sections overlayed/crossfaded relooped, then overlayed, crossfaded and relooped again.
著者: Manysounds
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02:29
Chanting drone partly tantric monks vocals with bell tones. Strega o-ctrl and o-coast easel output fed into mimeophone. Bells from karplus-strong (mu). Panned in x-pan. Totally synthetic track rendered @48khz 32 bit in reaper and with markers for all you morphagene fans out there. Enjoy!.
著者: Jim Bretherick
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02:28
Sounds of a wine glass being hit with a steel spoon and wooden stick, single hits and repetitive fast hits for imitating a bell of sorts. Going into nice overtones in the second part. Caution: may get noisy and ear-piercing ;). I recorded this for my own sound design purposes (game sfx) and thought i would share it with anyone who may find it useful - if you do, please help yourself and enjoy!.
著者: Mikslu
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This is almost the same kick drum i´ve uploaded previously, but this has more compression and overtones in the sub bass, along with an interesting technique i´ve been doing, lemme explain. . . I put the original sample twice in my daw (fl studio if you ask),leave the first sound like it is and the second sample is being equalized in a way that only the sub bass is being showed, so i added to that the saturation plugin ivgi2 from klangheim industries and slammed it with the plugin ott by xfer records about 9 times. Equalized the sound again to cut the sub bass and leave the raw high end sound you hear, finally added an izotope ozone imager to make it wider.
著者: Panxozerok
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01:05
Ambient sound akin to the bridge of a starship. Muted background hum with an overtone of air conditioning ducts. Pseudo-random high pitched blips occupy the soundstage. Could be used as an ambient sound loop for hi-tech / science fiction interiors such as a laboratory, a control room, or the bridge of a spacecraft. Created with two instances of flstudio 3x osc. One kicking out a pair of sinewaves plus noise for the background susurus (hum) and ventilation sound. Second 3x osc is set to produce two interfereing square waves for the blips, squeaks and buzzes. The background was notch filtered and bandpassed to mellow out the humming sound and reduce hiss. The blips were processed with flstudio equo, stereo enhance, fruity delay2 and fl pan-o-matic vst. Each blip was pasted by hand in a seemingly random but not too unpleasant pattern.
著者: Diboz
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04:16
My fmc002 submission!. For this, i generated several sounds from audiopaint (free software) and spectrobits (free vsti), two image->sound synthesis softwares. These sounded interesting but i wasn't sure how to use them. Then i made a drum beat, synth bassline, and some other stuff, rendered the song, used paulstretch to stretch the song out 4x, put it back in the project, added even more stuff to other tracks (mostly timestretched versions of my own samples), rendered the result, brought that render back into the daw, and then reversed it. A lot of effects and automation were also used during all 3 stages of the track's creation. Further, each time i rendered, i used the same mastering chain, so eq and other stuff is being applied multiple times. This brings out some surprising timbres and overtones. Really, the final recording sounds nothing like the sounds i began with.
著者: Strangehorizon
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