The scene features my original models, all unwrapped and custom-made. The pearls are a procedural material with dents and baked lighting, created by me. The wood backdrop is also my own design, using various images I compiled, and includes both flat and bumped versions. All textures are embedded.
I rendered the scene in Cycles with a 1080x1080 camera setup, denoising enabled, max samples at 128, and render region activated. The scene is organized with a double-window setup, and collections are properly managed. Make sure to select "My Model" if you’re importing a model or DEA.
The HDRI is from Adobe Stock image (290525205), But i have added just the blender HDRI for license issues.
I would like to thank Realtime Material for their materials.
If you'd like more of my free scenes, visit me on Patreon.
Enjoy the models, materials, and scene! all assets by me are CC0 and can be used freely
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