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I generated a "chirp" with audacity going from something like 400 to 0, logarithmically. Then i faded it in and out. Useful for video games, especially old ones, for running into a wall or something like that.
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Published by:
Creazilla
Author:
Pyzaist
Source:
Freesound.org
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Type
X-FLAC
Duration
00:00.500
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wall
hit
bump
lowering tone
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