2 160 royaltyfrie lydfiler for «General»

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00:33
Arp odyssey rushing wind sound, created with noise generator and filter resonance.
Forfatter: Logos Chroma
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00:05
The sound of bubbling water generated by water being gargled in my mouth. Extremely realistic.
Forfatter: Chaosportal
00:00
00:08
An alien-sounding sort of alarm sound. Randomly generated with synth1.
Forfatter: Toasterless
00:00
00:17
Old clock tickingrecorded with ipad pro (1st generation)credit me if used.
Forfatter: Audiosea
00:00
00:06
A generic harp-like sound for someone having a flashback, made by layering some public domain sounds.
Forfatter: Sidequesting
00:00
01:06
A small piece of music made a sunny day in november.
Forfatter: Gis Sweden
00:00
01:16
A small piece of music made a sunny day in november.
Forfatter: Gis Sweden
00:00
00:08
Single metallic clang (generated by hitting a metal magazine rack) with a few seconds' reverberation. Recorded on a zoom h6n handheld.
Forfatter: Twilkosta
00:00
02:47
Early morning birds chirping.
Forfatter: Oundmurf
00:00
00:04
A generic sound effect used to convey positive feedback when a player confirms something in a video game menu.
Forfatter: Jhyland
00:00
00:11
A looping file of a crowd booing and hissing, generic yells originally used for a basketball game.
Forfatter: Mglennsound
00:00
00:12
Some noise made to sound like the noise generators used in analog drum synthesizers for things like cymbals. Made with helm, 4 comb filters, and a high-pass filter. Helm to generate square wave dissonance, comb filters to add stereo and more "structured noise" quality, and high pass filter to hide the lower overtones.
Forfatter: Aji
00:00
02:26
Strega processed o-coast generated o-ctrl sequenced rhythm modulated in and out of synchopy with "the witch". Rendered in reaper @48khz 32 bit with markers for all you morphagene fans out there. Enjoy!.
Forfatter: Jim Bretherick
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02:20
Simple airport ambience/ little mastering/recorder r09/no editing.
Forfatter: Anotherotaryfatum
00:00
00:46
Cutting with an angle grinder.
Forfatter: Lextrack
00:00
00:05
The five tones announcing new hour during radio broadcast. Made with audacity generating sin 1000hz tones.
Forfatter: Felfa
00:00
00:07
A glitchy computer noise generated in oatmeal vst.
Forfatter: Opticaillusions
00:00
00:31
This is just ordinary white noise. . . The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
Forfatter: Toine
00:00
00:27
Traffic sounds with wind and birds.
Forfatter: Holly
00:00
00:23
Pai is a thai hippie town. It sounds pretty good too.
Forfatter: Veridiansunrise
00:00
00:52
Quad recording of general atmos in open area of southland shopping centre in cheltenham, melbourne australia.
Forfatter: Aevans
00:00
01:38
Quad recording of general atmos in open area of southland shopping centre in cheltenham, melbourne australia.
Forfatter: Aevans
00:00
05:06
Polyrhythmic adventure with a bassdrum. Exploring with ring modulation.
Forfatter: Gis Sweden
00:00
00:45
A post-industrial feeling created with a tone generator, layering and reverb.
Forfatter: Ravishi
00:00
02:07
Vcv-rack and a machine composition patch - or generative patch. Minimal but some of the voices are constantly "doing things". . . I tried to add some sort of steady beat to this one. Wanted to make it less wild/wierd. Quantizer? what is that. Let the virtual synth decide.
Forfatter: Gis Sweden
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00:60
Generative modular acid line sequenced with my own custom script that is specialized for non-quantized sort of strings of notes. I mangled the envelope quite a bit though so it just sounds more swingy than anything i guess. Not sure what the bpm would be. Would be better if it were cut up for one-shot sounds maybe.
Forfatter: Ragnar
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00:05
This is something i made with audacity using the generate>risset drum option. After i generated one long risset drum, i made a short one below it, copied it & added a delay to the track with the short decay risset drum. After that, i just leveled everything a couple times. :).
Forfatter: H Sylvan
00:00
00:06
I have generated a sound ( sinusoidal, 300hz) and i have altered it with the level tool. Then, i have added a pluck ( pitch 114) and reversed it. I have created a “white noise” which i have stuck after the pluck. Finally, i have generated a sound ( sinusoidal, 1000hz). I have put it at the end and altered it with the level tool. I used audacity.
Forfatter: Iut Paris
00:00
00:44
Some generative campfire sfx made with sunvox. The crackling sounds were made by taking some highpassed white noise, ring modulating it with some more white noise, and then using a noise gate to usilate the loudest 'crackles'. The rumbling was created using lowpassed white noise. Everything was sent into a reverb and a stereo expander.
Forfatter: Autumncheney
00:00
04:04
Bourke st mall on the weekend, during winter.
Forfatter: Veronicalyn
00:00
00:30
A beat induced version of "hive comm", with an emphasis on using a freeware beat generator, (hammerhead) and use of an existing freesound sample. . . .
Forfatter: Bjohan
00:00
09:34
This is my city in the night i need it for an animated short and decided to share it, hope it will be useful.
Forfatter: Idulink
00:00
03:13
Uneventful, quiet, urban residential backyard ambience. Stereo spaced em172s.
Forfatter: Trp
00:00
00:22
Simple wind sounds through trees.
Forfatter: Worthahep
00:00
00:11
Generate tone (200 hz) waveform sine. Fade in. Fade out. Change frequency (2. 6 hz) and add resonance (7). Standardize everything.
Forfatter: Iut Paris
00:00
00:57
Electronic algortmic generated sonic object nr1 "arcturian symphony fragment".
Forfatter: Adrian
00:00
00:04
A jarritos glass bottle is used as a resonator to generate the g-note in f major scale.
Forfatter: Caveanu
00:00
01:51
Recorded with zoom h4n, beyerdynamic mc 837, sony ecm-nv1.
Forfatter: Loopbasedmusic
00:00
00:50
Ventillation ambience from lillehammer norway.
Forfatter: Addiofbaddi
00:00
02:31
Recorded using iphone in kochi city.
Forfatter: Akanistha
00:00
00:58
Oven hum.
Forfatter: Felixdembinski
00:00
00:01
A digital, old-school gaming style bounce, generated with a sine wave.
Forfatter: Someguy
00:00
10:00
10 minutes of old school tension or horror sound. An ever changing sound generated by a analog modular synth. It's a generative patch controlling the synth and the sound development. The reverb is a spring-reverb. No editing. Pick the part that fits you best. Or just listen and listen to what the synth is doing. . . I have my fav part!.
Forfatter: Gis Sweden
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02:40
Broken piperecorded with me66procesed with live ableton.
Forfatter: Missteik
00:00
00:03
A complex mono electronic sound/beat generated using granular synthesis.
Forfatter: Tec Studio
00:00
04:04
Recorder edirol r09, little eq, strong almost static waterfall.
Forfatter: Anotherotaryfatum
00:00
00:02
This is a generated explosion sound effect. Lots of echo, lots of crunch, as of metal being ripped apart.
Forfatter: Bmaczero
00:00
00:10
Generated from fractal image, changing set of square waves at different frequencies. 10 sec long, 50hz pitch.
Forfatter: Sunics
00:00
00:41
Ventillation ambience from lillehammer norway.
Forfatter: Addiofbaddi
00:00
00:49
A simple graphic created in a graphics program. Sound generated and edited in coagula program. Post-processed in audacity.
Forfatter: Ffmuller
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