Extracted from camera recorded content, tidied up with audacity mono and noisegate. . . I also listen for problems and cherry pick to avoid weird sounds. . No rubbish dry sample. If you want to use these sorts of sounds (good for games or video), remeber adding reverb back is the trick to making the sound big again.
Extracted from camera recorded content, tidied up with audacity mono and noisegate. . . I also listen for problems and cherry pick to avoid weird sounds. . No rubbish dry sample. If you want to use these sorts of sounds (good for games or video), remeber adding reverb back is the trick to making the sound big again.
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Used : http://www. Freesound. Org/people/spankmyfilth/sounds/214265/with one more note.
A pistol/handgun fire sound made for my doom 3 mod, this sound was specially made for games. This sound was recorded using a hdr-pj540, then edited using audacity. You can download said mod here. Http://doom3. Gamebanana. Com/gamefiles/3874.
A collection of 8 plasma rifle-style single shots, inspired by the plasma rifles you hear in the terminator movies. Each shot is slightly different so there is some variety. I created them by layering single gun shots with other sounds and then running them through a granular synthesizer with some effects.
Explosion sound created using a zoom h1 and tempering with metal fibers near the mic capsules. Added verb and pop compression for better flexibility. Recorded at 24bit 96khz, down converted to 16 bit wav. Feel free to use this for what ever you need it. Wouldn't mind some credit, thank you. :) stay tuned for more audio effects. Due note that they will improve.
A quick, single shot from a comical or cartoon type laser gun. Created vocally and recorded on a marantz pmd660 with a roland dr-20 dynamic microphone.
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Compressed a bit to give ti the full sound. Useful for games or music.