Percussion made in blok modular. Kind of morphs around but plenty of bongos and some kind of shaker towards the end. You can maybe get a couple of claps out of the end part too. Sometimes sounds a little too fm-y (think sega genesis sounds) but others sound pretty organic imo.
Sci-fi alarm 3recorded from a circuit bent randomly modified casio ctk811 via the line out into a spirit folio mixer and m300 tc electronics processor and recorded at 24bit/96khz on a tascam dr60mk2. Edited and normalised in sound forge 13.
This kind of noise randomly generates the values -1 or +1 at a given rate per second. This number is the frequency. In this example the frequency is 100 hz. The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
This series is done through layering and processing many samples of drum sounds i synthesised using various plugins namely xoxo's vst's and zynaddsubfx mixed with some old hardware samples i made a long time ago. There are 4 packs of the same series : perc snare kick and hats all using the same process.
Chromatic notes starting at c0. Really sweet double delayed saw waves with lots of harmonics. Drop this into your sampler and hit it with a low pass filter and get a good groove going. Enjoy!.
Literally just the bootstrapper for windows 10 converted into an mp3 file. I recommend not doing this yourself as i actually haven't been able to update windows on my old computer since lol.
This is the squeek my distortion unit makes if you unplug it while it is on, then plug it back in. The unit is a behringer hm300, which takes a 9v dc connection.