Recorded some stuff and then i put a bunch of effects on it and made it into this little thing. Could be used in a game or something. You can use it however you want.
Recorded with a sennheiser mkh 416 (as far as i recall) through a focusrite scarlett 2i2 into cubase 6. 5 in 48khz 24 bit. The name describes what it is: eg. Dice (3) in cup on table = three dice are put in a cup which stands on a table. The sounds were all recorded by me and were to be used in a video game, but i don't think they were ever used, so here they are. Take them! use them!.
I made this track out of the following tracks for a friend of mine's gaming project. He wanted something simple and small for a game that is set in space. 120365__stk13__untitled-13. Wav121329__stk13__life-line. Wav204280__rjonesxlr8__high-tech-generator-18. Wav52134__dj-chronos__horror-drone-001. Wav98165__reaktorplayer__ambient-2. Wav. -rama.
It was created in audacity, using a chirp from from a2 to g3, then using phaser, echo and tremolo effects to create the end result. Finally, it was normalized to -8db. Hope you enjoy!.
A recording of an old malfunctioning arcade cabinet. Somehow the game had frozen in place, and was repeating the same loop over and over- it was from street fighter ii, and i believe it had frozen right as chun li was kicking someone in the face.
Archived sounds when i used amiga 2000 and its bad sampler. . . Resampled at double speed, refreshed with various effects and record at 48khz-24bit with the tascam dr-05. . They are back to being strange and interesting, also for games and animations. . . Enjoy.
Archived sounds when i used amiga 2000 and its bad sampler. . . Resampled at double speed, refreshed with various effects and record at 48khz-24bit with the tascam dr-05. . They are back to being strange and interesting, also for games and animations. . . Enjoy.