1.052 fișiere audio royalty-free pentru "Lupta"

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Male 65 y. Opunches, pain, fighting, aggression, hit, angry breath.
Autor: Milnersouza
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00:27
A bunch of the kinds of sounds you might expect to hear in a fight.
Autor: Scarbelly
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00:37
Iraq battle training with arabic voice shouting at the soldiers. Extracted from a video (http://img. Youtube. Com/vi/iw0d2i5uqyi/2. Jpg) by a us government agency, thus public domain. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Autor: Qubodup
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02:03
Sounds of war 01. Explosions, shots and more sound fx. Frankumjay sounds. Public-domain sounds. Frankum track.
Autor: Frankum
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The sound of a cannon blasting. Great for pirate or cival war battle scenes.
Autor: nps.gov
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02:45
This is a stereo recording of distant fireworks on the 4th of july in los angeles. Some partiers' voices, and the occasional helicopter mar the otherwise nice recording. Recorded with: audio technica bp 4025, sound devices 702t.
Autor: Conleec
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01:34
Well, this was a happy accident. I was trying to record my neighborhood with birds, etc, but of course living in los angeles that was practically impossible, so instead i captured this great airplane passing directly overhead. Recorded with: audio technica bp 4025, sound devices 702t.
Autor: Conleec
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00:12
Many shots using many nerf guns. Please, consider listening my music on bandcamp:. Https://mrthenoronha. Bandcamp. Com/album/mstech-educational-projects-soundtrack.
Autor: Mrthenoronha
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Autor: artisticdude
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Autor: artisticdude
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Autor: artisticdude
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Autor: artisticdude
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Autor: artisticdude
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Autor: artisticdude
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Autor: artisticdude
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Autor: artisticdude
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01:05
Recorded by myself for a fight scene between a group of women. Reverse reverb put over the top. Created in reaper.
Autor: Adamamazing
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00:08
Some pain sound effects intended for a male character, such as for a fight scene, being beaten up, falling etc.
Autor: Rockittt
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00:19
Synthetically made sound with reverbs and filtered. Enjoy!.
Autor: Brainclaim
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02:07
Imaginary soundtrack for an underwater skirmish using mimeophon morphagene and erbe-verb from makenoise. Lots of torpedo, sonar, and dripping water and waiting. . . For the bang. . .
Autor: Jim Bretherick
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00:06
This is actually a low pitched log drum hit, with delayed reverberation, for that natural reflection of sound heard after a loud bang in the distance. --------------------------------------------------------------need notification sounds for apps and games?check out my collection of $1 pings, clicks, dings and bings :. Http://audiojungle. Net/collections/1725532-bonus-points--------------------------------------------------------------.
Autor: Nenadsimic
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Sound i created for a film i did the effects for though i'd share it with you guys. Its a sound designed for someone to get hit with a melee weapon. Created using punch sounds i've made with also a body fall. Hope you like.
Autor: Paul
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Sound of block in boxing in several different dynamics. Use it however you like and show me results of your job i will glad to show it in my social media. Thanks a lot and have fun!.
Autor: Herkules
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00:58
Approaching army? rising nightmare?. Wrote/recorded an eerie nightmare approaching in the distance sound. The sound starts soft and builds to a crescendo. Ezdrummer2 was used w/ a low pass eq filter. Panned left is ableton stock plugin glass cave mirror. Panned right is polar pad. Center is the ezdrummer2 w/ a low pass eq filter combined with the all alone pad stock plugin. Each track is sent to a return track w/ heavy reverb and adjusted for parallel processing. Additional notes:-13. 4 lufs integrated-2. 1 db true peak max. Want something more customized? send me a note or visit my youtube. Com/bainmackhope this helps and is useful for your next project. Cheers,bainmack.
Autor: Bainmack
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Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Autor: Joao Janz
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