110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Compressed a bit to give ti the full sound. Useful for games or music.
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Compressed a bit to give ti the full sound. Useful for games or music.
This is a quick minecraft note block loop (drums only) that i made in multitrack daw mobile (i don't know how i did it in that app, it's so hard to use) with original sounds from the game. And in case you want to know it's 105 bpm. I'll work on more note block tracks soon. Also sorry it's not a perfect loop you will have to take off some space on the end of the clip for it to be perfectly continuous. The app is very hard to use so i couldn't cut it just right.
This is a few takes of myself layered and pitched down with some reverb added, be sure to give a link if you make anything, i'd love to hear it!. Have fun :).
A marimba note being struck while thrown in to the air. Can't remember the mic that was used but it was a condensor mic. This was recorded in my room so unfortunately the signal to ambient noise ratio isn't great. The sound can be used for free (though it would be great to hear about what you do with it). It may not be re-distributed as it is, or as part of a compiled sound library.
Short, clean, funky notes. Great for disco, or cool funk. Notes are provided both fretted and muted. Have fun!recorded with a "fender twin reverb" by an "sm58". Standard fender strat in the bridge+middle pickup position. No reverb. Use your own!.
Here is a kick that i custom made that is meant for house music but can be used for anything. The note that the kick plays is an a. You can use it however you want and you don't have to give me credit. I will be posting more kicks, claps, hats, other drums, and loops.
This sound consists of sine waves only playing the musical note c, each for a total of 10 seconds. Rendered as a 200/32 wav file (linear pcm, 32 bit little-endian floating point, 200000 hz) in audacity.