1.902 fișiere audio royalty-free pentru "Turn"

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Street noises recorded while walking through the most touristy area of montmartre, in paris, france. Streets visited include rue des saules, rue norvins, rue du mont cenis, rue du chevalier de la barre, rue du cardinal guibert, rue azais, rue saint eleuthere, in that order. Highlights include:. 00:00-00:30-> walking south along the relatively quiet saules ("willow") street in montmartre; footsteps and squeaking boots. 00:42-01:02-> street-cleaning truck passing on the same street. 01:02-01:30-> piano playing inside a restaurant on norvins street. 01:30-01:36-> rock music in some other shop. 01:44-01:46-> kids running past. 01:56-01:58-> barely audible music somewhere, under heavy crowd sounds. 01:56-02:59-> crowd noises, clinking silverware and plates in the restuarants i'm passing, increasingly heavy crowd. 03:00-03:21-> passing van, followed by another bus. 03:21-04:06-> ill-behaved young males ruining my take with strange ape-like cries. 04:06-04:17-> i think this was a passing taxi. 04:20-05:08-> someone playing a steel drum on the ground in mont cenis street. 04:43-------> someone closing a gate, i think. 05:16-05:18-> american tourist exclaiming at close range in chevalier de la barre street. 05:53-06:18-> street portrait artists talking and joking with each other. 06:30-07:25-> someone playing the harp on cardinal guibert street next to the basilica, partially drowned out by a passing car. 07:25-08:23-> someone singing on the steps in front of sacré-coeur. He had a powerful but distorted amplifier--the bad sound quality was like that in real life. I turned around in front of the basilica on this dead-end street and that's why the music switches sides. 08:23-08:40-> yes, that's a chainsaw. The city was trimming some large trees. 09:33-09:47-> more chainsaw noise as i walked past the workers on azais street. 10:00-11:00-> increasing crowd noise as i walk back north to the busiest part of montmartre along saint eleuthere street. Recorded with a hand-held h4n at 96 khz / 24-bits, stereo, compressed into 160 kbps / 44. 1 khz / 16 bits mp3. Recording date march 16, 2012, in the early afternoon.
Autor: Mxsmanic
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This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Autor: Niedec
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