1,451 Royalty-Free Audio Tracks for "Attack"

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00:11
Tanks shooting. Extracted from a video from armyvideotube by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:07
Artillery weapon shooting. Extracted from a video from armyvideotube by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:05
The same as my other fire whoosh sound, but i used a hi-pass eq at the 50hz mark to take out some of the "mud. ". --. This is a quick fire sound i made using qubodup's "swing 25" public domain/cc0 upload on this site. It's a bamboo stick swinging, which i layered and toyed with to get the results here. For those curious, here are the steps. * i took the file into reaper, and slowed the file's playback rate to 31% of the original. * i then duplicated the file three times, for a total of 4 tracks. * track 1 (lowish gas-burner sound):- reverb (drum-room impulse response, a medium-sounding reverb with a slight deadness to it. In free impulse loader reverberate le, stretched impulse to 150% and set attack time to 0. 218s). - eq (-8db bandpass near 200hz, rising back to 0 by the 1k mark. Low-pass applied at 5. 8khz). * track 2 (lowest of sounds, like a bassy gas-burner):- chorus effect. That's it. (specifically acon digital multiply, a free plugin, set to the "romantic" preset). * track 3 (not as low as track 2, but closer to track 2 than 1)- reverb (a large hall impulse response. No adjustments, ie. No increased attack or stretching like for track 1. ). -chorus doubler (free plugin duet, preset: "basic doubler. " same effect as if i had doubled the track and pitched one up 6 cents. ). - chorus (free plugin acon digital multiply, preset: "romantic. "). * track 4 (most flame-thrower, whooshy of tracks. )- reverb (impulse response says "hall medium," but it's a thick, even echo from start to finish. Makes the sound go from its default "whoosh" to a flamethrower noise. - chorus doubler (duet again, preset: basic doubler). - chorus (acon digital multiply, preset: "romantic. "). Master bus:. - compressor (tdr kotelnikov mastering compressor, the free successor to the tdr feedback compressor ii. Preset: punchy. Thresh: -20. 9, soft knee: -1. 5, ratio: 2:0:1, attack: 7. 0 ms, release peak: 165 ms, release rms: 165 ms, makeup: 1. 5 db, output: 2. 0 db. That's it.
Author: Niedec
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00:01
[magic_spell_07. Wav]. [magic spell 06 remastered. Wav]. A spell has been cast!. This sound can for example be used in role-playing games, for example when the player plays as necromancer and casts a spell upon an enemy - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
Piano sound produced with fl studio 10 for the aspma course peer assesment 7 (part 2). Original sound from http://freesound. Org/people/hmartelb/sounds/328547/. This sound is the stochastic component of the hps model analysis using sms-tools. The parameters used in the analysis were:. Window-type = hamming;window-size = 3001;fft-size = 4096;magnitude-threshold = -120;minimum-duration-of-harmonic-tracks = 0. 1;maximum-number-of-harmonics = 200;minimum-fundamental-frequency = 80;maximum-fundamental-frequency = 280;maximum-error-in-f0-detection-algorithm = 5;max-frequency-deviation-in-harmonic-tracks = 0. 01;stochastic approximation-factor = 0. 05;.
Author: Hmartelb
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00:07
Shotgun being fired on a training range. Extracted from a video (http://img. Youtube. Com/vi/rxqg5eyx92k/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
00:00
03:09
People shooting at each other. Jolly good. Extracted from a video (http://img. Youtube. Com/vi/dbk6skv_mqo/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
00:00
00:35
Tank shots fired on a training range. Extracted from a video (http://img. Youtube. Com/vi/jyw65agich8/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:02
[magic_spell_02. Wav]. [demonic_anger. Wav]. [attack_blocked. Wav]. [teleport. Wav]. A spell has been cast!. This sound can for example be used in role-playing games, for example when the player plays as necromancer and casts a spell upon an enemy - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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03:24
An old project (2017, 4 years ago) i never uploaded anywhere before. I hope that others will take inspiration from this. This is practically a sequel to "muffled warfare" that i never released, and have titled it so. Inspired by this war of mine. A collection of sounds muffled and mixed together to create a warfare soundscape heard from within a church. A lone individual sifts through the scraps of war, and checks the worldwide news from his radio. The war marches on around them, however, and he must move on.
Author: Vlaxim
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00:30
I decided to experiment with a metal slinky, with the intention of creating some science-fiction sounds. Here is a string out of what could potentially be used as "laser gun shots". There are a variety of individual shots, and at the latter-half of the clip i attempted to create a cross-fire gun fight. Some editing, including noise reduction may improve what i've done here. *recorded on may 09, 2021 using a sennheiser shotgun mic and a zoom h4n pro (and a shower, of course).
Author: Ericnorcross
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00:18
Tank soldiers shooting their missiles on a training range. Extracted from a video (http://img. Youtube. Com/vi/zhvvxqv1fdo/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:02
[magic_spell_09. Wav]. [magic spell 08, remastered 01. Wav]. [magic spell 08, remastered 02. Wav]. A spell has been cast!. This sound can for example be used in role-playing games, for example when the player plays as necromancer and casts a spell upon an enemy - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[magic_spell_01. Wav]. [magic spell 10, remastered 01. Wav]. [magic spell 10, remastered 02. Wav]. A spell has been cast!. This sound can for example be used in role-playing games, for example when the player plays as necromancer and casts a spell upon an enemy - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:23
Soldiers shooting at weapons on a training range. Extracted from a video (http://img. Youtube. Com/vi/knwgih8vofa/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:02
Alert (!) or surprise sound effect directly inspired by the popular sound from metal gear solid. Performed live not quantized or synchronized to any particular tempo. The notes used in this performance should be the same notes used in the original game's sound (unconfirmed) detuned a few cents upward. Tools used:- fl studio by image line- dexed by digital suburban- edison by image line. If you'd like me to create any sounds for your next project, don't hesitate to ask. I'd be happy to help. As this sound isn't exactly a completely original creation or composition. I've set the license to cc0.
Author: Djlprojects
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00:37
Made this in bitwig, i used 17 different layers to make this. A kick drum is added before the gunshot to add punch. Sub bass is synthesized for the deep lowend, 30-50hz. All layers were selected for certain frequencies using eq and then processed together with multiband compression. Shell sounds, mechanical noises were added for more depth. Using automation, the pitch, decay, and phase of every single layer used other than the subbass, morph to give life to the sound loop, and not sound robotic. Even though it "might" sound real, its an illusion of sounds being played from a midi clip. Enjoy.
Author: Superphat
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03:17
This is the ambience i created for my sci-fi sitcom accidentally reckless of a dropship of some kind approaching a battlefield (and certain death). The bare bones was created from a field recording of the x-1 bus going down attercliffe road towards sheffield city centre, during a period in 2017 when they were constantly resurfacing the stretch that goes past the swingers club, resulting in the bone shaking rattling sounds you can hear. I then layered on some laser and rocket noises (already uploaded) and some engine type sound effects and shuttle flypast effects that i don't think i've uploaded yet. I hope it's useful for someone else and no need to credit. Just share the freesound love!.
Author: Waxsocks
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00:16
A big cannon being fired on board of a navy ship. Extracted from a video (http://img. Youtube. Com/vi/voirmvzu4zg/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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01:12
Mix of various war tracks, including the separate parts of battle training scenes at the end. Extracted from a video (http://img. Youtube. Com/vi/0zai1xt_fty/2. Jpg, http://img. Youtube. Com/vi/4iso9ft5dpo/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:12
Explosive mortar shell shooting. Http://upload. Wikimedia. Org/wikipedia/commons/thumb/4/41/mortier_81_llr_03. Jpg. Jpg/512px-mortier_81_llr_03. Jpg. Jpg. Extracted from a video (http://img. Youtube. Com/vi/bibflvh5qjq/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:05
Layered synthesis of the sound of a big hit. 1 layer. Recorded sound of a blow to the pillow (take with a percussion tint)2 layer. Recorded sound of a blow to the pillow (double low kick)3 layer. Recorded sound of a blow to the pillow (variation of a low-kick double with a low pitch and a different attack phase)4 layer. The sound of a low-frequency sweep, like in a synthetic bass drum, obtained on a synthesizer. )an additional layer of metal impact (recorded by me) is not present in all variations of the sound presented. Each layer was subjected to quite extreme compression and equalization. A bit of overdrive is present. Well, convolutional reverb.
Author: Newlocknew
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00:02
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
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00:01
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
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00:02
Created with milkytracker!. Https://play. Google. Com/store/apps/details?id=org. Milkytracker. Sdl&hl=en_us&gl=us&referrer=utm_source%3dgoogle%26utm_medium%3dorganic%26utm_term%3dgoogle+play+milkytracker&pcampaignid=appu_1_3qdtyrm2oj_tkpipxamvkaw. ----------------------------------------. Hello everyone!this sound, along with everything else i have uploaded on freesound,is completely free for anyone to use. |you may use this in any project,whether it be commercial,or not. You are not required to credit me,but i always appreciate any creditsor shoutouts. |you may use any of my sounds however you please. I only hope they are useful to you. |if you like what i make, and wouldlike to commission me for a specificsound, feel free to message me!.
Author: Colorscrimsontears
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00:25
Soldiers training sniper shooting. Shots with silencer (suppressor), reloading clicks and one sheet metal target hit at the end. All single sounds end at full seconds. Extracted from a video (http://img. Youtube. Com/vi/hxkzjhgv968/2. Jpg) by a us government agency, thus public domain. This sound is cc0/public domain but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Find many more military sounds in my military sounds pack, also located on freesound. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:13
I'm trying to create a sound that resembles captain america's shield from the marvel movies. I took a recording of a metal garbage can ringing and brought it into iris 2. I cut the attack from the envelope and added light amplitude sine wave modulation. I also set a short decay. I also layered a clean sine wave underneath the recording sample in order to give the recording more umph and body when it resonates. This is the base of captain america's shield. Layer this with metal impacts and sub sonic stings and you're all set. Please post a link if you use this file. I'm excited to see what you can do with this!. Text me if you want to have fun and talk gear. I love hearing what people are up to!702-860-9869.
Author: Oscaraudiogeek
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00:09
An original recording from the sept 11th attacks.
Author: Cityrocker
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00:05
French horn band filtered samples remix.
Author: Phonosupf
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00:07
French horn band filtered samples remix.
Author: Phonosupf
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00:01
[retro_laser_shot_05. Wav]. S/o to all my freesounders out there for making this sound one of the most popular sounds released / published on 2018 (according to the ratings - presented in the freesound-table: "freesound 2018 in sound, by ratings")!. S/o to my freesounders!. --------------------------------------------------------------. Retro, laser shot!. When i was a kid and played gta san andreas, there was a shoot 'em up game in cj's home in grove street, and this sound reminded a lot about the spacecraft shots from that shoot 'em up game! back in the days. . . If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:10
Made in ableton live this time, it is a multilayered loop consisting of recordings of an ak47, a 30 caliber 1918, and an m60 machine gun to make a rediculous powerful sound. A very short clicky kick drum with the high end reduced is added before the initial gunshot to make it punch more, otherwise it would sound weaker. There are two mechanical bolt sounds, one covering the upper mid range, and the other covering the extreme highs. Shell ejections and two reverb tails were mixed in at the end with some simple automated panning to make it move around the stereo field. The tempo slowly decreases to simulate barrel heating. Lots of processing. The layers were eq'ed, then ran into a software amp that is gently distorting the low and mid range. Then smashed together with ott multiband upward/downward compression to bring out the details. A maximizer was used to bring up the loudness some. Enjoy.
Author: Superphat
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00:02
My original dw toms, mixed with themselves 1 octave up [the octave up is lowered -6db and the envelope reshaped to allow loud only the attack]. Then for that resulting mixdow again the same thing [so i used the same method two times]. At all steps i was using the simple compressor[not multiband] for not allowing overlimiting. For the two general mixdowns [because it was a double process] i used hard compressor at -0. 45 dbs. And for the two octavic parallel channels i used hard compressor -3. 60 dbsbecause the octave doesn't sound realistic if not well compressed. For all my dw octavic tomsed i used the same exact method. My original dw toms are here if you want to read data or mics. These toms do not sound realistic as stand alone sounds. These harmonics work better only in a complete mixdown, and have increased audibility than the original recordings [for silent music parts use the original because low velocity of parallel instruments will expose the supportive tom-harmonics].
Author: Veiler
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00:11
An ominous alien ship comes flying by and attacks you with an otherworldly weapon.
Author: Theboulder
00:00
00:33
This sample is a vocal "arh" sound, pitch d. It was created by singing "arh" into a dynamic microphone, with pop-screen and recording, through an e-mu 1820, into cakewalk music creator pro version 2. The sample was then roughly trimmed. The sample was then imported into wavelabs lite where the dc off set was removed, the sample was normalized and the trimmed exactly. This sample was then imported back into cakewalk music creator pro version 2, compressed slightly, then duplicated 5 times. Each of these duplications was given slightly different attack and release times, different pan and different eqs. 1 sample was given a multiple voice chorus\flanger effect and another auto-pan. A 6 sample was then added before the main sample, with reduced gain. This sample has increasing volume envelope and "moving" pan envelope. All 6 samples where sent to the same master out where "chapel" style re-verb and compression was applied. The mix down from this was then imported into wavelad lite, dc off set removed and normalized.
Author: Annannienann
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04:50
My first soundscape using freesound. The tornado siren i found on redringtones. Com the melancholic sounding guitar is valentin sosnitskiy's experimental song titled "bad man".
Author: Phantom Fury ..
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01:02
As with my other sounds, i prefer quality over quantity. Here is another sound file that i developed over a couple of days. Similar to ss's pulse cannons, this one features a military battle featuring tanks, helicopters, jets, and strafing runs using high caliber chainguns. A lot of explosions and rocket fire is heard as well, and the audio is a bit loud. Sounds edited in audacity, some sounds recorded irl using my dslr camera system, the mixing was done using filmora9. The freesound files used is listed in the sound sources, rest is what i used online and irl. I did this out of boredom while playing shooter games, since i'm working with 3d modeling i'm getting back into making my own sounds for my games. This one is free to use with credit, and with the right editing software you can change the volume if needed. Feel free to let me know if anything needs changing, or if you want a audio commission!. <3. [the quality in freesound's website player doesn't fully show the amount of audio details. It'll clear up and have much more depth when downloaded. ].
Author: Grimmreapersounds
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00:08
A was busy doing some big muff basedenvelope follower, envelope filteredcomposition, when it hit me, a small portioncould be used for the max. 12 second loopof a loop exercice we're doing in the class. Here, i manipulate the envelope filter twice. First, a recorded loop, of my vintage teisco60's 70's don't remember anymore, doesn't matterguitar, i found for 90 euro at an online rommelmarktlet's say. . . I put the envelope filter so that it 'just' triggerson the peaks of my audio file. . . Oww yeah !!!. The second time i trigger the envelope filter, is wheni play live on top of the recorded loop, i'm playing on purposepercussive, a coup of my hand with an immediate attack, toeven further more let the filter open & because of the amazinggrainy low-frequency based russian sovtek big muff the filtergrowls even more. . . On top of the just percussive behavior, i playof course an harmonic, content related sequence, feeling that the loopwhile being in an odd measure, already is repeating itself , the liveplaying, contrastwise, makes variation in texture & harmonic/melodice content. . . This is only a small portion of the biggercomposition, that's comin'curious ? head to. Https://jozefaleksanderpedro. Bandcamp. Com/. For support : paypal/jozefaleksanderpedro. Peace !04012021.
Author: Antwerpsounddesign
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00:03
Walking across a field on a summer's day, a fly attacks me briefly. Binaural recording with a zoom h1.
Author: Echobones
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01:05
I smashed a cabbage to get these sounds that can be used for attacks, bones breaking, damage, etc.
Author: Mateusboga
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00:41
A few different strums of the em chord on an acoustic guitar. Varying volumes and attacks present. Recorded using a tascam dr-40x over the air (no pickup).
Author: Jay Mar
00:00
00:36
Made in ableton live. A slow firing heavy weapon. 19 layers were used to create this one. Eq was used to select different frequencies from various weapon samples and compressed together for the inital transient or pop. Time based fade in/out layering was used for the sustain and reverb tails so they fit nicely together. The single shot that was layered together was then printed as a new audio sample. I created a loop and pitched every shot by a few cents or 1 semitone to add variation. Each sample was then manually shifted on the timeline forward or backward by milliseconds to give a more realistic feel in timing rather than sound robotic. Each shot was sidechained to duck down in volume when a new shot triggers for more clarity. Mechanical trigger and bolt movement samples were add in before/after the initial transient of the shot. Shell hit floor samples were used for added detail. I felt the shots lacked a good sub bass so an eq was used to filter out the sub and replaced with a rapidly decaying 808 kick drums sub. Once the loop was formed, all shots were then grouped together and processed with a transient designer into a clipper, a compressor, a maximizer, ott multiband, gluing reverb, stereo spread and then into a final limiter. Enjoy.
Author: Superphat
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04:26
Recitation of president george w bush's address to the american nation following the attacks of september 11, 2001. Text is spoken in reverse order.
Author: Stomachache
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00:09
Gt car racing at fuji international speedway. A bmw z4 attacks on the qualify session, which turned out to be the fastest, got the pole, and won in the race. At835st, pmd661.
Author: Heigh Hoo
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00:46
Luscious evolving tones derived from"garden chimes 2" (by monterey2000), run through metasynth's spectral synth with slow attacks. (check monterey2000's current license on "garden chimes 2" if you use this sound).
Author: Fishdog
00:00
03:48
A heartbeat sound i made, complete with some gurgling, blood-rushing sounds. Just uploaded a version without the gurgling, in case you prefer the way that sounds. To make this, i took a kick-drum sample and a snare-drum sample, and made a loop of kick-snare, kick-snare, kick-snare, over and over. After that, i eq'd out the more drum-like parts of each sample, added reverb to dull it, a chorus plugin and some compression to remove some of the drums' attack. . . Basically processed the hell out of them. To get the blood gurgling sound, i filled a water-bottle almost all the way full and turned it sideways, so i had a massive air-bubble floating around. I then tilted the bottle back and forth in front of my blue yeti usb condenser mic, so you could hear the air-bubble swishing. I had to be pretty gentle, because if you rock the horizontal bottle too much, the bubble moves too fast and makes a fake-sounding "gloomp. ". When i was happy with it, i mixed the heartbeat sound and the gurgling sounds so they'd work well together. Both the sounds were in mono, so i used a free plugin called wok ms-t on both of them to create a fake hard-panned stereo effect. I wanted it to sound like you'd been running, and were hearing the heartbeat in your ears. I think it turned out pretty cool. .
Author: Niedec
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00:02
This is a very small part of a song of mine called cyanean rocks. I used. Tempo: 140 bpmsguitar: prs se santana - guitar strings: ernie ball rps 10 slinkybass: vst cobra satin - bass strings: 3 vst, 1 fenderamp: yamaha thr 10 - select aco,a gentle amount of chorus & delayprogramms: fl8, wavelab 6drums: dw, tama. I do not tune my guitar and bass with the standard tuning. Veiler's personal tuning for guitar. Mi bass -remains-> mi bassla -becomes-> sol thin string - it is a sol string like the classic solre -becomes->do# the closest to re stringsol -remains-> sol, and it is exactly the same with the upper sol- buy extrasi -becomes-> do# the closest to si stringmi cantini -remains-> mi cantini. You must perform intonational adjustment to the bridge saddlesif your guitar has permanent bridge saddles - it sounds like ass. If you don't know what intonational adjustment of the bridge saddlesgo ask a guitarist because you are not - even if you say so. [we fix the harmonics - we focus in the octave tuning usually usinghex key = allen key]. In some guitars we may have to fix the harmonics once a month. If you don't know anything, search it on wikipedia. You have to throw away the la string. You have to purchase an extra sol to replace the unused la string. If you don't understand that, please don't speak to me, i hate idiots. Effects: phase deleting 25 ms of the right channel(if you destroy a critical drum-attack remix it to the right channel). Please brush your teeth!!!.
Author: Veiler
00:00
00:15
It's me, coughing hard and wet. Disguisting, but usefull sample of 4 cough attacks. Recorded with zoom h2 via usb into ardour daw. Originally 48 khz / 16 bit wav, converted to flac using ardour. The recording is unprocessed and unedited.
Author: Unfa
00:00
15:16
It's a 15-minute long drum improvisation. It contails a lot of different beats and rhythms played so you might cut-out some loops for your needs. The kit has:- single kick- snare- hihat- 3 toms- broken crash that sounds really short- ride. The kit was old and not in perfect condition. I also used my sticks to play on some other part of the drumkit, like metal stand for the crash etc. I also got up and stated running around in a circle hitting sticks together and afterwards hitting drums and cymbals while running around the drumkit. I took my shoes off before i started so you can't hear my footsteps. I didn't use a metronome and i know i don't hold the tempo and it's a bit wiggly sometimes. I think this performace was inspired by band mr. Bungle. I recorded this with zoom h2 handy recorder's front stereo xy mics. It was standing on a table about one meter above the floor. Facing the drumkit and me. It was captured into a 48khz/24-bit wav file, then i trimmed the ends and converted this to flac using audacity. No processing applied, though i think it sounds nicer when you put these effects:. 1. A compressor:-attack: 10ms-release: 50ms-ratio: 2. 5:1-treshold: around -24db2. A reverb:-decay: 1. 5 to 2 seconds-dry: 0db-wet: around -15 db. It amazes me how much energy compression actually adds to drums!. I made this with my podcast (http://unfamusic. Com/fnr/) in mind. I want to overdub guitars, vocals and make it one big schizophrenic song. If you're interested to hear it, leave me a comment so i can find you, or just subscribe to my podcast's rss (http://feeds. Feedburner. Com/unfa-fnr/).
Author: Unfa
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00:04
Blip trails: c2 note, random blip sounds with fast attacks and short trails using massive. Sampled into ableton with just a touch of reverb to help the trail smooth out, compression using psp compressor2 and psp warmer. Random parameters in massive, and very little other effects used. Crazy sounds is what i do. Check out my songs on soundcloud/spankmyfilth :d.
Author: Spankmyfilth
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