512 Royalty-Free Audio Tracks for "Couple"

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00:01
So these are all real reactions to certain things i do, i. E, video games, narrations, etc. I myself need genuinely real vocal reactions. I often look for voice clips here on freesound, and there's just some stuff that isn't here. I know i'm not the only one, either, so i post mine as well so others may use them. Interestingly, i've gotten one person who took the time to uh. . . Tell me how they. . . Disapproved of my voice clips, so i just wanted to say that if you wanna use them, do, if not, don't, that's why they are there. I enjoy animating, and others do too, wanting to use others' voice clips. I also had a couple people make techno remixes of a lot of my sounds (thank you by the way, they're awesome). It's not that i care about the. . . Interesting way the one person expressed their opinion, it's just to let some similar acting people know that i post these for a reason. *shrug* but whatever floats your zeppelin, i honestly don't care. Anyway, for those who do use them, thank you. :p.
Author: Reitanna
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00:01
So these are all real reactions to certain things i do, i. E, video games, narrations, etc. I myself need genuinely real vocal reactions. I often look for voice clips here on freesound, and there's just some stuff that isn't here. I know i'm not the only one, either, so i post mine as well so others may use them. Interestingly, i've gotten one person who took the time to uh. . . Tell me how they. . . Disapproved of my voice clips, so i just wanted to say that if you wanna use them, do, if not, don't, that's why they are there. I enjoy animating, and others do too, wanting to use others' voice clips. I also had a couple people make techno remixes of a lot of my sounds (thank you by the way, they're awesome). It's not that i care about the. . . Interesting way the one person expressed their opinion, it's just to let some similar acting people know that i post these for a reason. *shrug* but whatever floats your zeppelin, i honestly don't care. Anyway, for those who do use them, thank you. :p.
Author: Reitanna
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00:19
Melodic snippets from recordings of me playing the swar sangam. This wonderful instrument is a combination of the swarmandal and the tampura. 15 harp strings and 4 drone/bass strings. In these recordings i am only using the swarmandal (harp) part. It is tuned to c sharp, but i have dropped the fourth note (f sharp) out of the scale. There are four packs with lots of recordings in them, strums, plucks, short improvisations. "short melodic statements" are 1-2 bars. "riffs" are 2-4 bars. "melodies" are about 30 seconds and "runs and flutters" speaks for itself. There is recording of tuning up the swarmandal in the melodies pack. The snippets were taken from recordings done on three different days so you may notice a slight difference in volume and background noise. A couple of the recordings have some ambient noise (bird tweets, wind chimes,)some of the melodies are based around a similar theme but have enough variation to be interesting/useful. Credit is not required but always appreciated. Linking to the sound allows others to find this amazing website. :-)i love to hear what you have used my sounds for!.
Author: Luckylittleraven
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00:03
So these are all real reactions to certain things i do, i. E, video games, narrations, etc. I think this was also from the spider interruption. I myself need genuinely real vocal reactions. I often look for voice clips here on freesound, and there's just some stuff that isn't here. I know i'm not the only one, either, so i post mine as well so others may use them. Interestingly, i've gotten one person who took the time to uh. . . Tell me how they. . . Disapproved of my voice clips, so i just wanted to say that if you wanna use them, do, if not, don't, that's why they are there. I enjoy animating, and others do too, wanting to use others' voice clips. I also had a couple people make techno remixes of a lot of my sounds (thank you by the way, they're awesome). It's not that i care about the. . . Interesting way the one person expressed their opinion, it's just to let some similar acting people know that i post these for a reason. *shrug* but whatever floats your zeppelin, i honestly don't care. Anyway, for those who do use them, thank you. :p.
Author: Reitanna
00:00
00:48
Disaster alarm. A couple of glasses breaking in the middle. Why? i don't know. Ah, some explosions. Well, ok, not a simple alarm, almost a disaster (audio)scene per se. Made from (in order of appearance):https://freesound. Org/people/danlucaz/sounds/517759/ (game fx #2, danlucaz)https://freesound. Org/people/avakas/sounds/144115/ (cup breaks, avakas)https://freesound. Org/people/geraldfiebig/sounds/524999/ (ceramic cup shatters on tile floor, geraldfiebig)https://freesound. Org/people/sieuamthanh/sounds/397787/ (sci fi » alarm 0, sieuamthanh)https://freesound. Org/people/onderwish/sounds/470504/ (the dark future » emergency siren, onderwish)https://freesound. Org/people/robinhood76/sounds/188698/ (swoosh whoosh air effects » 04397 passing swoosh exploding. Wav, robinhood76)https://freesound. Org/people/robinhood76/sounds/565947/ (war 'n' battle sounds - simulations and experiments » 10091 water bomb exploding. Wav, robinhood76)https://freesound. Org/people/eflexmusic/sounds/396270/ (destruction » exploding car (with fire) (mixed), eflexmusic)https://freesound. Org/people/jorickhoofd/sounds/179265/ (glass » exploding lightbulb 1, jorickhoofd). Thank you.
Author: Deleted User
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00:01
[absolute_silence_00. 50_sec. Wav]. S/o to rlc209!. Here's what rlc209 dm:ed about this silence: "yeah, it was no joke, your wav file was perfect. I created my first ios app a couple weeks ago and i needed to play a quick silent file to buffer the sound player function within my app so that it would play the game sounds as normal without a slight freeze or delay. ". --------------------------------------------------------------. Absolute silence! intended for the freesounders that truly need some absolute, real, clean silence!. This is not an early april fools joke 2020. I've actually thought about releasing/publishing silences for a long time now (for years!). It shouldn't exist only free sounds but also free silences !. I saw that some freesounders needed clean silence to use as "blank space". That's why these silences were created!. I am not 100% sure what silence can be used for otherwise, but it can be useful for some things when you think about it!. If you enjoyed the silence, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-silences! the silence quality is always better when you download the silence(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
So these are all real reactions to certain things i do, i. E, video games, narrations, etc. This is from the spider incident, hence why it is far away. I myself need genuinely real vocal reactions. I often look for voice clips here on freesound, and there's just some stuff that isn't here. I know i'm not the only one, either, so i post mine as well so others may use them. Interestingly, i've gotten one person who took the time to uh. . . Tell me how they. . . Disapproved of my voice clips, so i just wanted to say that if you wanna use them, do, if not, don't, that's why they are there. I enjoy animating, and others do too, wanting to use others' voice clips. I also had a couple people make techno remixes of a lot of my sounds (thank you by the way, they're awesome). It's not that i care about the. . . Interesting way the one person expressed their opinion, it's just to let some similar acting people know that i post these for a reason. *shrug* but whatever floats your zeppelin, i honestly don't care. Anyway, for those who do use them, thank you. :p.
Author: Reitanna
00:00
00:18
Melodic snippets from recordings of me playing the swar sangam. This wonderful instrument is a combination of the swarmandal and the tanpura. 15 harp strings and 4 drone/bass strings. In these recordings i am only using the swarmandal (harp) part. It is tuned to c sharp, but i have dropped the fourth note (f sharp) out of the scale. There are four packs with lots of recordings in them; strums, plucks, short improvisations. "short melodic statements" are 1-2 bars. "riffs" are 2-4 bars. "melodies" are about 30 seconds and "runs and flutters" is experimenting with running up and down the strings. There is recording of tuning up the swarmandal in the melodies pack. The snippets were taken from recordings done on three different days so you may notice a slight difference in volume and background noise. A couple of the recordings have some ambient noise (bird tweets, wind chimes,)some of the melodies are based around a similar theme but have enough variation to be interesting/useful. Credit is not required but always appreciated. Linking to the sound allows others to find this amazing website. :-)i love to hear what you have used my sounds for!.
Author: Luckylittleraven
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00:02
So these are all real reactions to certain things i do, i. E, video games, narrations, etc. Funny story. . . The reason this one is from far away is because while recording a narration, a lovely spider decided to descend from the ceiling, and i flipped out, having decently bad arachnophobia. It also got near my hamster's cage, so naturally i bellowed "die!" when killing it. I'm uh. . . Very passionate about certain things. I myself need genuinely real vocal reactions. I often look for voice clips here on freesound, and there's just some stuff that isn't here. I know i'm not the only one, either, so i post mine as well so others may use them. Interestingly, i've gotten one person who took the time to uh. . . Tell me how they. . . Disapproved of my voice clips, so i just wanted to say that if you wanna use them, do, if not, don't, that's why they are there. I enjoy animating, and others do too, wanting to use others' voice clips. I also had a couple people make techno remixes of a lot of my sounds (thank you by the way, they're awesome). It's not that i care about the. . . Interesting way the one person expressed their opinion, it's just to let some similar acting people know that i post these for a reason. *shrug* but whatever floats your zeppelin, i honestly don't care. Anyway, for those who do use them, thank you. :p.
Author: Reitanna
00:00
03:21
A very peaceful, melancholy soundscape i recorded on labor day weekend in some woods, about 20 feet from a popular lake in the midwest. There was a small cove in between my setup and several campers across the way. . . They undoubtedly were enjoying one last time with nature starting to change from summer to autumn. The main sound is that of insects, not sure what the species is, but, they have a beautiful, drowsy "tick-tick-tick" sound that repeats. . . To me, this sound signals the very subtle, almost imperceptible march towards the autumn equinox. I swear, the longer you listen to this captivating insect, you're drawn into, almost like a hypnosis state of reflection. . . A couple things to listen for:(1) around 1:13 a very low splash. (2) at 1:38 a lone goose honks. (3) starting at 2:30 some very low volume, muted camper conversations. (4) at 2:36 a louder splash. (5) 2:41 more beautiful, un-hurried muted camper conversations. No doubt talking about how they need to break camp and return to the real world, but the "tick-tick-tick" of the insects have a strong hold on them. No, stay a little while longer; have another cup of coffee, talk about your accomplishments over the past summer,. This was recorded around 10am on sunday morning, september 6th, 2020 in illinois. Mixpre-6 audio recorder and the sennheiser mkh 416 microphone. Enjoy this audio snap-shot of the natural world winding down summer!.
Author: Kvgarlic
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00:03
88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Author: Tedagame
00:00
07:20
Recorded in my dad's bedroom with lifecam hd3000 webcam. This is a much better recording than my previous oxygen concentrator file, as i hauled my desktop into the bedroom at the other end of the apartment where the machine now is, when i was home alone. The webcam is on the bed about 3 or 4 feet from the machineat the beginning of the file you hear me flip the big switch and the machine comes on with a long on beep and thumps. I edited it to start then. At 00:1. 8 what i suspect is the water pump comes on, though i may be wrong. That's when the gurgling starts though. The machine has a small reservoir for distilled water to moisten the airflow. A cup or two lasts several daysyou'll hear various hisses and thumps in a 15. 6 second cycle as it runs. At 03:03 i flip the big switch to shut the machine off, and it bubbles and gurgles away for the rest of the file, as water i assume slowly perculates back into the reservoir, the bubbling getting quieter and quieter until it doesn't even sound like bubbling anymore, until it finally ticks to a stop. At 03:16 you hear me step as i get my foot loose from the mic cord lol. At 04:13 the furnace shuts down as a car finishes going by outside in the bass register, faint traffic noises and the furnace being the only background noises you'll hear aside from my moving around a couple times, and a faint bluejay at the end. At about 07:00 you can barely hear the machine anymore, but i could hear a faint ticking with my own ears. At 07:04 the furnace comes back on. At 07:08 you'll hear a bluejay faintly calling outside and a car going by outside after, which finishes the file at 07:20. I edited out my walking to the computer to shut the recording down. From wikipediaoxygen concentrators typically use pressure swing adsorption technology and are used very widely for oxygen provision in healthcare applications, especially where liquid or pressurised oxygen is too dangerous or inconvenient, such as in homes or in portable clinics. Oxygen concentrators are also used to provide an economical source of oxygen in industrial processes, where they are also known as oxygen gas generators or oxygen generation plants. Oxygen concentrators utilize a molecular sieve to adsorb gasses and operate on the principle of rapid pressure swing adsorption of atmospheric nitrogen onto zeolite minerals and then venting the nitrogen. This type of adsorption system is therefore functionally a nitrogen scrubber leaving the other atmospheric gasses to pass through. This leaves oxygen as the primary gas remaining. Psa technology is a reliable and economical technique for small to mid-scale oxygen generation, with cryogenic separation more suitable at higher volumes and external delivery generally more suitable for small volumes. [1]at high pressure, the porous zeolite adsorbs large quantities of nitrogen, due to its large surface area and chemical character. After the oxygen and other free components are collected the pressure drops which allows nitrogen to desorb. An oxygen concentrator has an air compressor, two cylinders filled with zeolite pellets, a pressure equalizing reservoir, and some valves and tubes. In the first half-cycle the first cylinder receives air from the compressor, which lasts about 3 seconds. During that time the pressure in the first cylinder rises from atmospheric to about 1. 5 times normal atmospheric pressure (typically 20 psi/138 kpa gauge, or 1. 36 atmospheres absolute) and the zeolite becomes saturated with nitrogen. As the first cylinder reaches near pure oxygen (there are small amounts of argon, co2, water vapour, radon and other minor atmospheric components) in the first half-cycle, a valve opens and the oxygen enriched gas flows to the pressure equalizing reservoir, which connects to the patient's oxygen hose. At the end of the first half of the cycle, there is another valve position change so that the air from the compressor is directed to the 2nd cylinder. Pressure in the first cylinder drops as the enriched oxygen moves into the reservoir, allowing the nitrogen to be desorbed back into gas. Part way through the second half of the cycle there is another valve position change to vent the gas in the first cylinder back into the ambient atmosphere, keeping the concentration of oxygen in the pressure equalizing reservoir from falling below about 90%. The pressure in the hose delivering oxygen from the equalizing reservoir is kept steady by a pressure reducing valve. Older units cycled with a period of about 20 seconds, and supplied up to 5 litres per minute of 90+% oxygen. Since about 1999, units capable of supplying up to 10 lpm have been available.
Author: Kbclx
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