6,001 Royalty-Free Audio Tracks for "Metal"

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Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:03
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:03
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:04
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:04
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:04
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:04
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:06
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:05
Futuristic organic effect,sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:47
Https://www. Youtube. Com/channel/ucneirnarxcfnpvwzlwg2pzg. 망치 치는 소리를 만들어봤습니다. ----------------------------------------------------------------------------------you can use the sound freely ( i made it )if you interest my sounds, please visiting my youtube channel!!!--------------------------------------------------------------------------------. 누구나 쓸수 있는 무료음원입니다. 사운드가 도움이 되셨다면,저희 유투브 채널 한번 방문 와주시면 감사하겠습니다 ^^. 무료효과음, 무료bgm 꾸준히 업로드 하고 있으니 제 채널 한번 보고 가세요!!감사합니다.
Author: Mpooman
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00:56
Https://www. Youtube. Com/channel/ucneirnarxcfnpvwzlwg2pzg. 물건 떨어지는 소리를 만들어봤습니다. ----------------------------------------------------------------------------------it's fall down something soundsyou can use the sound freely ( i made it )if you interest my sounds, please visiting my youtube channel!!!--------------------------------------------------------------------------------. 누구나 쓸수 있는 무료음원입니다. 사운드가 도움이 되셨다면,저희 유투브 채널 한번 방문 와주시면 감사하겠습니다 ^^. 무료효과음, 무료bgm 꾸준히 업로드 하고 있으니 제 채널 한번 보고 가세요!!감사합니다.
Author: Mpooman
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00:07
Here's a sound of me opening a beer can. The stages are separated, but you can edit them together if you want to have the initial pressure release and the rest of the procedure. Or you could take each part separately and make something completely unexpected from this recording. Captrued using behringer b-1 microphone into presonus studio 24c interace into audacity using pipewire on arch linux at 48khz 24-bit. The audio is unprocessed, each bit straight from the adc. Cheers!.
Author: Unfa
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00:09
Hey everyone!. Feel free to use these sounds in all your projects. Just credit arrowhead productions. Index:1. Rustling with metal hanging out. Perfect for a backpack sound. 2. Rustling, and then a nice zipper zipping. Perfect for, well zipping up clothing. 3. Brushing clothing against skin. Perfect for what i just said. Thanks!.
Author: Windwalk Entertainment
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00:49
I was walking down some enclosed steps in a parking garage and i noticed that the metal handrail made a nice, big ringing-bell sound when i tapped it with my fingers, so i decided to record it. I used this sound in my movie, later that day (although i didn't intend to when i was making the recording). It's very musical - kinda reminds me of 'hells bells' by ac/dc. Here is the movie that i used the sound in, in case you're interested:. Https://youtu. Be/ub0tc9m4bs4.
Author: Steelmanure
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00:26
I placed about 200 small brass ball-bearings (2mm diameter)on to a "half-life analogy apparatus" (which i have access to but i've never see the like using a google search. Basically its a titled wooden box with holes. The ball bearings roll down some of which fall through the holes and are collected in a beaker. The remainder are collected at the end of chute. Anyway, i just like the sound and hope someone can make use of it !i used a zealsound microphone and recorded directly into my laptop using audacity. The sound is as recorded.
Author: Foxyphysics
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00:41
The morning after christmas 2022 on hood canal. There was a king tide that came up over the stone wall. A king tide occurs when the sun, moon, and earth are in alignment and the combined gravitational pull causes water levels to rise dramatically. I took this recording right next to the pilings where the dock is connected. You can hear the water hitting the metal and wood as it knocks it around. The water eventually washed over the road.
Author: Ericbuechel
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01:01
Just tapping things around my desk with a screwdriver and jingling the loose change inside a glass jar. I had the mind to use all of the sounds in this file for a kick/snare/hi hat drum rack in ableton live - hence the ranges of frequency from low (jar thumps) to textured highs (loose change) and high (taps. ) i hope these come in handy, please enjoy! - vanszi. Bandcamp - https://www. Vnzi. Bandcamp. Comspotify - https://open. Spotify. Com/artist/0mzsotvcahcvlcqwo9qndgsoundcloud - https://www. Soundcloud. Com/vanszi.
Author: Vanszisounddesign
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Sound recorded near the wood stack in my aunt's stone barn. Reverb due to a 130cm 600l metal basin reverberating near by. Here all the recordings, some recorded near the log, some mid way, some close to the basin. The imo best impact sound is also uploaded individually here : https://freesound. Org/people/sadiquecat/sounds/659431/. Recorded on a zoom h5 stock mic capsule. Hope you enjoy :)ps: id love to hear how you use this sound, feel free to link your creations :).
Author: Sadiquecat
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00:25
J'ai produit ce son en tournant la roue avant d'un vieux vélo et en freinant doucement. Les patins vieux et secs grincent sur le métal de la roue. Enregistré dehors, devant la maison, avec un smartphone. I produced this sound on an old bicycle. I turn the front wheel by hand, and i smoothly brake at the same time. As the brake pads are old and dry, it gives this monstruous squeaking :d. It's recorded outdoors, using a smartphone.
Author: Joesgarage
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00:15
The door to the sensory room at the school. I opened it, closed it, and walked into the hall. Part of a collection of sounds i recorded at an elementary school after the students have finished the year--the building was largely empty and as i've worked here, i've noticed a range of interesting sounds that i thought would be useful for folks working with video games or audio dramas! no need to credit me, but would be interested to know what you use it for just out of my own curiosity.
Author: Tvilgiat
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00:30
Got a can of sriracha peas for my birthday. Accidentally plucked the pull-tab. Sounded good. Made everyone pause what was on tv so i could pluck it a bunch. Ate about 3-4 peas. I don't like sriracha. Much less on dry peas. My stomach got upset. Those few peas colored my burps for about an hour. The can lid was the real present all along. Incidentally captured: chair squeaks (funnily in time with the plucking), "hurry up", "(he's) documenting the sound", chuckling, "is that good enough?".
Author: Saltbearer
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01:44
I was looking for the sound of a hot engine clicking and found just one with lots of background noises. So i decided to build it from scratch in bitwig studio and this is it. The sound starts with fast clicking slowing down. It's not perfect, you can still hear it's made from samples. But as the sound is normally used at low volume, i think i can get away with it. Feel free to add a gate and shape it even further. I may upload an updated version later.
Author: Cmdrobot
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02:11
Handmade!. Taken from my biker thriller audio drama: throttlecheck that story out here:https://youtu. Be/7nvvursoqxq. If you like my work, check out my website as well:www. Welvynzporter. Com. Never stop pluggin', am i right? haha. Attribution is never required but always very appreciated. :). I hope you this will be useful for you. Cheers~.
Author: Welvynzportersamples
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[crane_noises_02. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:09
Handling of a plasticky canon 310xl super 8mm film camera, including rotation in the hand and movement of the zoom knob. This sound is licensed under creative commons 0, meaning you can use it in any work, for free, forever! however, i request that if you do use it in your project, you leave a comment below sharing what you used it for. You can use the sound regardless, but i would love to see what people use it for. Thanks, and happy mixing!.
Author: Bmacphail
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00:04
[crane_noises_04. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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[abandoned_metro_tunnel_02. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:13
[abandoned_metro_tunnel_06. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:25
[abandoned_metro_tunnel_07. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:29
[abandoned_metro_tunnel_08. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:04
Sound design elements. Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab, pro tools first. I use software to produce effects:ableton livecakewalk by bandlabreaktor 6vcv rack 0. 6. 0pro tools firstaudio editor wavosaur.
Author: Audiopapkin
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00:03
[crane_noises_01. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:03
[crane_noises_06. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:36
[abandoned_metro_tunnel_03. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:29
[abandoned_metro_tunnel_04. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:19
[abandoned_metro_tunnel_09. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:06
[crane_noises_05. Wav]. An active crane that carries heavy objects, workers are pushing buttons and making all kinds of sounds and noises. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:57
[abandoned_metro_tunnel_05. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:36
[abandoned_metro_tunnel_01. Wav]. Mysterious sounds and noises. This sound can for example be used in action role-playing open world games, for example when the player has entered an abandoned metro tunnel - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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08:00
A man is turning buckwheat pancakes on 9 billigs (special pan for galettes). First putting butter on billigs, then spreading and turning the liquid on the billigs, then returning the pancakes with a metalic tool. Then start again all the process two other times. First billig is next to us, billig number nine is 4 meters from us. We can ear his steps, a bird by the window, a car is also crossing the sound field. France, nov2022. Recorded with a schoeps cmc6 mk41 and a schoeps ab ortf, reducted to stereorecorded on sounddevice mixpre648khz, 24 bits, wave stereo.
Author: Bruno
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00:04
Sound made by a small electric motor cranking and reversing a lever (on an infant's glider/sleeper). This is one repeat of the sound taken from a larger sound i've provided in this archive (which has repeated takes). If you pitch-shift this down about six steps and add a metal/plate/hall reverberation effect, it sounds remarkably like a sound you hear in the carbonite chamber scene in the empire strikes back :). This was recorded with a sony icd-st voice recorder held next to the glider, then noise removed with an audio tool, then normalized. I request but don't demand credit to me (richard alexander hall) for any use of this sound.
Author: Narfnarfsillywilly
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00:01
A quick slide sound ending in a tap. Sounds like a chess piece being played on a wooden board. Slight variant #2 ~ sound equalized and slightly amplified. This was recorded using the application recording studio pro. It was made for sound effects by the sister company, beyond the mind design™ and was created for a commissioned short animation. It was produced using a metal ruler and my voice. In this version: the sound has been slightly amplified and overall tone has been equalized, giving a more refined sound effect and higher overall volume. Can be used for many different effects, not just dragging or sliding. Use it how you wish! thank you!.
Author: Chaosentertainment
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00:35
Sound made by a small electric motor cranking and reversing a lever (on an infant's glider/sleeper). This take has multiple repeats of the sound (a different take i have here provides just one repeat of the sound). If you pitch-shift this down about six steps and add a metal/plate/hall reverberation effect, it sounds remarkably like a sound you hear in the carbonite chamber scene in the empire strikes back :). This was recorded with a sony icd-st voice recorder held next to the glider, then noise removed with an audio tool, then normalized. I request but don't demand credit to me (richard alexander hall) for any use of this sound.
Author: Narfnarfsillywilly
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08:44
In broekhuizen, near arcen, lies the old ferry named grubbenvorst, dying on the river maas. It has been replaced by a newer one. The old one lies rotting away some hundred metres away from its old trajectory. It was very windy that day and the carcass of the ship was mildly rocking back and forth resulting in this beautiful creaking. The occasional thud is the boat hitting the construction it is lying in. This recording was made with a zoom h2n on 4 channel mode. It was then further edited and processed using reaper. It was recorded on april 3rd 2018. The zoom was protected by a rycote windshield and my own cap as an extra windbreaker.
Author: Allthingssound
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00:38
I accidentally recorded this sequence when i left my camcorder on while filming some drawing tutorials. My warehouse style studio is in the inner city at street level opening onto a street closure/park so you will hear some faint bird tweeting in the background. Near the beginning and end there is the sound of a large industrial sliding door and the loud clanging is a drop bolt on an external metal security grill gate. Wind blown chimes add to the scene. I only applied a very low level audio clean-up using adobe soundbooth cs3 to reduce hiss.
Author: Daddoit
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00:07
I'm an enthusiastic and i created and attempted my first gun's shooting and respective reloading sound. Totally lo-fi, using metallic door bangs and many other rattlings. I boosted some 'ugly' harmonics so you can adapt it as best as your mixes need it. Similarity: i'd say it sound like, known in videogames, a sub-machine gun; a small full-auto gun. Like a p90 from cs:go or a msmc from cod:bo 2.
Author: Insaind
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01:08
I used audacity to record this sound with no editing. I used turtle beaches x12 to record. The sound was from an old antique wind-up toy mechanism (music box) that was made in japan. I covered the metal with my finger to change tone of the song. The song played on the music box was called "close to you". Reminds me the simpsons movie. -check me out on youtube "gamingninjataco": https://www. Youtube. Com/channel/ucgtmxqssht0xzv0riousz_a.
Author: Modification
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