3,163 Royalty-Free Audio Tracks for "Please"

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All of these snoring audio clips on my profile are real recordings of my husband’s snoring!. This one is very loud snoring from the get-go! could be a great sound to use for chewwie! or in a horror film, whichever one comes first. This is the first instalment, recorded from my ipad to play it back to my husband and decided to make use of the audio. You don’t have to credit me, but i will restrict my sounds if people start to take the biscuit and try and sell them on. I want to help other creators. Please do comment your thoughts though!.
Author: Asassynated
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00:60
My headphones started to screw themselves over while i was going for a walk with them and it started pouring in the middle of my walk. Which made my headphones pretty much unusable and it seemed to make this strange static noise even when turned off. It was actually kinda creepy but i did realise that this would make for a good sound for a videogame or movie that needs static of some kind. It's just too bad my headphones don't work anymore. Feel free to use this sound however you may please, you don't even have to credit me. It would be appreciated if you did though!.
Author: Nickisawsome
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00:16
A sci-fi like sound effect, made for a feeling offear washing over someone. Could be from something lookingback at you, or maybe something passing by you etc. . . Created from a heavily editing recording of thewall gas heater in my home. -----------------------------------------------------------------------. This sound, as well as everything else i have uploaded here,is completely free for anyone to use. |you may use this in any project, whether it becommercial, or not. You aren't even required to credit me,although that would be appreciated. |you may use any of my sounds however you please. I hope they are useful. 🎶.
Author: Colorscrimsontears
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00:32
Various sounds of a carrot chopped into small pieces. The carrot lies on a wooden chopping board. There are also sounds, where you can hear how slices are moved on the board using the knife. All sounds in the pack "kitchen sounds 2022" were recorded with the zoom h6 and the xyh-6 microphone module. The sound was recorded at 96khz with 24bits. I limited the postprocessing to cutting and small gain adjustments. Also, i grouped similar sounds into larger files for easier handling and sound comparison. If you use these sounds in one of your projects, please leave a comment. Enjoy!.
Author: Erbsland Music
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04:16
Phonograph cylinder recording from Filaret Kolessa collection. This file contains the raw (unprocessed) signal from the cylinder no. 58, played at rate of 90 rpm, and is provided for research purposes. To hear the corresponding processed recording, please open File:Hnat Honcharenko - Nema v sviti pravdy 1.flac and File:Hnat Honcharenko - Nema v sviti pravdy 2.flac. Українська: Фонографічний запис із колекції Філарета Колесси. Цей файл містить «сирий» (необроблений) сигнал фоновалика № 58, відтворений на швидкості 90 обертів на хвилину. Цей файл збережено для дослідницьких цілей. Щоб послухати опрацьований запис, будь ласка відкрийте: File:Hnat Honcharenko - Nema v sviti pravdy 1.flac та File:Hnat Honcharenko - Nema v sviti pravdy 2.flac.
Author: Untitled
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00:42
I grabbed a metal mallet (mini sledgehammer) and dropped in on cement in various ways. Lightly and a bit harder. Recorded into my ntg3 in a garage sectioned off. Signal to noise ratio was really good because it was a loud sound. H5 was my recorded. Cleaned some hum using rx4. Boom!. Pretty please, post a link if you use this file. I'm excited to see what you can do with this!. Text me if you want to have fun and talk gear. I love hearing what people are up to!702-860-9869.
Author: Oscaraudiogeek
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00:08
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: bkctbss_trem_b2_v1_rr1. Wavinstrument family: stringsinstrument: solo contrabassarticulation: tremolonote: b3midi note: 59midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 akg d112 closeperformer: brittany karlson.
Author: Samulis
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00:02
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: bkctbss_spic_c#2_v1_rr1. Wavinstrument family: stringsinstrument: solo contrabassarticulation: spiccatonote: c#3midi note: 49midi velocity (center): 63location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 akg d112 closeperformer: brittany karlson.
Author: Samulis
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05:00
[brownian_noise_05_sec. Wav]. Brownian noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[cow_bells_03. Wav]. Cow bells!. Each time a cow moves the head and/or the body - the cowbell, which is hung around the cow's neck, will bell. It seems that a cowbell is used on a roaming cow to easily locate the roaming cow. This sound can for example be used in agriculture simulations and farm games, for example triggered sometimes when the player clicks on a cow - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
[cow_bells_01. Wav]. Cow bells!. Each time a cow moves the head and/or the body - the cowbell, which is hung around the cow's neck, will bell. It seems that a cowbell is used on a roaming cow to easily locate the roaming cow. This sound can for example be used in agriculture simulations and farm games, for example triggered sometimes when the player clicks on a cow - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:01
[cow_bells_02. Wav]. Cow bells!. Each time a cow moves the head and/or the body - the cowbell, which is hung around the cow's neck, will bell. It seems that a cowbell is used on a roaming cow to easily locate the roaming cow. This sound can for example be used in agriculture simulations and farm games, for example triggered sometimes when the player clicks on a cow - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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11:08
Please comment on where you intend to use the sound, and feel free to post a link to the work where you used it if you want. You don't have to worry about crediting this sound if you are using it for non-commercial projects unless you want to (e. G. Educational or non-profit activities), but if you use the sound for a commercial project you must credit the sound. If you would prefer to not have to give attribution for commercial projects, then take a look at the attribution-free license. The sound was recorded using a "dr-40 tascam".
Author: Roberto Marelli
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00:31
Snippets from recordings of me playing the tanpura. The strings are tuned to b, d, g and e, so would work well in the keys of g or e minor. I noticed that my first pack of tanpura samples has a bit of fuzzy white noise so in this pack i have equalized - i reduced all the very high frequencies which got rid of most of the white noise without affecting the low frequency sounds of the tanpura itself. Please note this is the tanpura part of an instrument called the swar sangam which combines the swarmandal (indian harp) and the tanpura, it is not a traditional tanpura and does sound slightly different.
Author: Luckylittleraven
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One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: tb_hit_f5_v3_rr1. Wavinstrument family: percussioninstrument: tubular bellsnote: e#5midi note: 77midi velocity (center): 63location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam gossner.
Author: Samulis
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00:25
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: timpani2_roll_v3_rr1_sum. Wavinstrument family: percussioninstrument: timpaniarticulation: rollsnote: a#2midi note: 46midi velocity (center): 40location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, se2200aii closeperformer: justin b. Belanger.
Author: Samulis
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00:01
[hint_clue_trace_03. Wav]. Sounds like someone is saying "hello!", like "listen!". This could be a hint/clue!. This sound can for example be used in games, for example when the npc pops up at the player's television/computer/smartphone/tablet-screen and gives a hint/clue, for example via dialogue which says "look behind the giant, sleeping orc!" - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:02
This is a very small part of a song of mine called cyanean rocks. I used. Tempo: 140 bpmsguitar: prs se santana - guitar strings: ernie ball rps 10 slinkybass: vst cobra satin - bass strings: 3 vst, 1 fenderamp: yamaha thr 10 - select aco,a gentle amount of chorus & delayprogramms: fl8, wavelab 6drums: dw, tama. I do not tune my guitar and bass with the standard tuning. Veiler's personal tuning for guitar. Mi bass -remains-> mi bassla -becomes-> sol thin string - it is a sol string like the classic solre -becomes->do# the closest to re stringsol -remains-> sol, and it is exactly the same with the upper sol- buy extrasi -becomes-> do# the closest to si stringmi cantini -remains-> mi cantini. You must perform intonational adjustment to the bridge saddlesif your guitar has permanent bridge saddles - it sounds like ass. If you don't know what intonational adjustment of the bridge saddlesgo ask a guitarist because you are not - even if you say so. [we fix the harmonics - we focus in the octave tuning usually usinghex key = allen key]. In some guitars we may have to fix the harmonics once a month. If you don't know anything, search it on wikipedia. You have to throw away the la string. You have to purchase an extra sol to replace the unused la string. If you don't understand that, please don't speak to me, i hate idiots. Effects: phase deleting 25 ms of the right channel(if you destroy a critical drum-attack remix it to the right channel). Please brush your teeth!!!.
Author: Veiler
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00:01
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: vlnens_spic_a3_v1_rr1. Wavinstrument family: stringsinstrument: violin sectionarticulation: spiccatonote: a4midi note: 69midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, royer r-101 closeperformer: lily lyons, meitar forkosh, brendan klippel, sadie currey, rosy timms.
Author: Samulis
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18:39
I'm back with another binaural. I am attempting to capture the sounds that remind me of the places i have visited. This is a recording of fuertaventura, in the canary islands, inland in the desert, morning with the wind blowing the sand, desert mountains all around just like the wild west. I upgraded my binaural mics to roland cs-10em from my homemade ones. I'm happy if you can notice the difference. I like that they are combined mics and earphones with little windbooms. Files are recorded in:24-bit 96khz. Wav. They are as big and as high quality as i can make. Please comment :).
Author: Benbojangles
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00:01
Cheerful! ^^. This sound can for example be used in games, for example when the player character encounters someone on the way - maybe a leprechaun? - you name it!. Image by openclipart-vectors from pixabay (licensed under the pixabay license (free for commercial use, no attribution required)!) [2020-08-10]. - links: https://pixabay. Com/vectors/leprechaun-laughing-face-161943/https://pixabay. Com/service/license/. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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00:03
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: pizzt_a2_v1_rr1. Wavinstrument family: stringsinstrument: cello sectionarticulation: tight pizzicatonote: a3midi note: 57midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 royer r-101. Performer: cristobal cruz-garcia, addy harris, parker ousley.
Author: Samulis
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00:02
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: spic_b1_v1_rr1. Wavinstrument family: stringsinstrument: cello sectionarticulation: spiccatonote: b2midi note: 47midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 royer r-101. Performer: cristobal cruz-garcia, addy harris, parker ousley.
Author: Samulis
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00:09
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: susvib_a2_v1_1. Wavinstrument family: stringsinstrument: cello sectionarticulation: vibrato sustainnote: a3midi note: 57midi velocity (center): 63location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 royer r-101. Performer: cristobal cruz-garcia, addy harris, parker ousley.
Author: Samulis
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00:01
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: dcclar_stac_a#2_v1_rr1_sum. Wavinstrument family: woodwindsinstrument: clarinetarticulation: staccatonote: a#3midi note: 58midi velocity (center): 20location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, 1 royer r-101 close, 2x sdc's xy farperformer: dean coutsouridis.
Author: Samulis
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00:11
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: dcclar_suslong_a#2_v1_rr1_sum. Wavinstrument family: woodwindsinstrument: clarinetarticulation: long sustainnote: a#3midi note: 58midi velocity (center): 20location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, 1 royer r-101 close, 2x sdc's xy farperformer: dean coutsouridis.
Author: Samulis
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00:02
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: mohorn_stac_a#1_v1_rr1. Wavinstrument family: brassinstrument: f hornarticulation: staccatonote: a#2midi note: 46midi velocity (center): 20location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 at pro 37 overhead, 1 se2200aii closeperformer: m. Oprean.
Author: Samulis
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00:06
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: mohorn_mute_a#1_v1_1. Wavinstrument family: brassinstrument: f hornarticulation: muted sustainnote: a#2midi note: 46midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, 1 at pro 37 overhead, 1 se2200aii closeperformer: m. Oprean.
Author: Samulis
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00:06
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: sum_shtrumpet_harmonm-sus_a#2_v1_rr1. Wavinstrument family: brassinstrument: trumpetarticulation: harmon mute sustainnote: a#3midi note: 58midi velocity (center): 31location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam hebert.
Author: Samulis
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00:10
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: sum_shtrumpet_straightm-sus_a#2_v1_rr1. Wavinstrument family: brassinstrument: trumpetarticulation: straight mute sustainnote: a#3midi note: 58midi velocity (center): 31location: durham, ctroom type: large auditoriummicrophone: 2x rode nt1-a spaced pair, mixed close micsperformer: sam hebert.
Author: Samulis
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00:01
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: vlnens_pizz_a3_v1_rr1. Wavinstrument family: stringsinstrument: violin sectionarticulation: pizzicatonote: a4midi note: 69midi velocity (center): 31location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, royer r-101 closeperformer: lily lyons, meitar forkosh, brendan klippel, sadie currey, rosy timms.
Author: Samulis
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00:10
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: violaens_susvib_a3_v1_1. Wavinstrument family: stringsinstrument: viola sectionarticulation: vibrato sustainnote: a4midi note: 69midi velocity (center): 63location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, se2200aii closeperformer: brendan klippel, jenny frantz, dan lay, gerson martinez.
Author: Samulis
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00:12
One-shot from versilian studios chamber orchestra 2: community edition sampling project. Co 2: ce is a 3,000-sample public-domain orchestral sample library designed to give composers and producers the tools they need to create realistic and compelling orchestral mockups. To learn more or make a commercial contribution to help keep the project alive, please visit http://vis. Versilstudios. Net/vsco-community. Html. Original filename: vlnens_susvib_a2_v1. Wavinstrument family: stringsinstrument: violin sectionarticulation: vibrato sustainnote: a3midi note: 57midi velocity (center): 63location: boston, maroom type: classroommicrophone: 2x rode nt1-a spaced pair, royer r-101 closeperformer: lily lyons, meitar forkosh, brendan klippel, sadie currey, rosy timms.
Author: Samulis
00:00
00:15
I made a small python program that generates 20 random beeps. I record the outcome. I cut the result so that the first beep starts after 0. 01 secthe file ends right after the last beep. (i'm a python noob. . . If you find something you don’t like in the code please let me know. ). In this sound i have joined three "beep files". Sound 1 panned to the leftsound 2 in the centersound 3 panned to the right. # gis_sweden 20170531 - random beep in python :-)import winsoundimport randomimport timebeepnr = 1. While beepnr < 21:freq = random. Randrange(1000)+110dur1 = random. Randrange(700)+20dur2 = random. Randrange(10)+2winsound. Beep (freq, dur1)time. Sleep(dur2/10)print 'beep number', beepnrbeepnr = beepnr + 1.
Author: Gis Sweden
00:00
12:44
The sound of a construction worker operating a concrete road saw on a rainy day is heard in this recording. The recording begins with the saw already in operation, then is shut off and shortly restarted. He makes a couple of passes on the section of road he is working on and turns the machine off. A nearby siren is also heard at the end, so the shutdown at the head can be used as an alternative. Gear: zoom h6, xyh-6 x/y capsule (120 degree stereo image), rycote windjammer. Please feel free to leave feedback and ratings. I would love to hear how you put the sound to work.
Author: Rodincoil
00:00
11:47
For free use. This is file for creating deep ambiance. Just mix that sound with other ambiance sound (on free sound there is at least a million such sounds. . . Like noice. . Like thunder rain. . . Like station. . . Like people tallk and so far. . . ). It works best with noises or other deep sounds. I think if you add a little bit of that sound to other audio file you can get very spezial sound for ambiante. I will add similar sound as a only vocal too. As always i wish you a good work and if you crated something, so please let me listen! thank you!.
Author: Roses
00:00
02:14
In this sample you hear a recording from inside a well sound insulated room, directly under the roof of a house. Strong rain hints the roof and produces low frequency muted sounds. In the background you hear the constant noise of the rain, coming through the window. There are also a few raindrops hitting the glass of the window. The sample was recorded using the built-in stereo microphone of a zoom h4n recorder. It was slightly processed to remove unwanted low and high frequencies which were not related to the actual recording. If you use this sound, please add a comment or send a private message what you created using it. :-).
Author: Erbsland Music
00:00
00:25
[pink_noise_30_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:20
[pink_noise_25_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:10
[pink_noise_15_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:30
[pink_noise_35_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:35
[pink_noise_40_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:40
[pink_noise_45_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:45
[pink_noise_50_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:55
[pink_noise_60_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:05
[pink_noise_10_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
05:00
[pink_noise_05_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
05:00
[pink_noise_300_sec_half_size. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:50
[pink_noise_55_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
01:00
[pink_noise_300_sec. Wav]. Pink noise! disturbing to some, relaxing to some. This sound can for example be used in horror games; imagine a zombie apocalypse, when the player for example enters a silent, abandoned house, and hears this from a tv, or why not for example use this sound as a starting point when creating a wind-sound? - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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