84 Royalty-Free Audio Tracks for "Sawtooth"

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Its consists of a sine wave of 200hz mix has a sawtooth wave of 300hz. Standardize everything.
Author: Iut Paris
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00:05
Analog synth playing a sawtooth wave pitched at a-1 (110hz) with the filter open.
Author: Antoinevg
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00:07
A bionic man-like effect. Created in qtractor with calf organ and c* scape stereo delay. Processed in audacity to speed up velocity, added a tremolo inverse sawtooth effect, and tremolo sawtooth effect to increase ducking at a frequency, and added fade in and out. This is probably closer to the original.
Author: Oxiroxt
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00:02
A sawtooth frequency with some reverb that sounds like an alarm of some kind.
Author: Outlawsoftware
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Made in sfxr with layered sawtooth waves in harmony and sliding highpass and lowpass filters.
Author: Pschrandt
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Analog sawtooth waveform passing through a series of ap filters to disperse the phase.
Author: Saif Sameer
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Failed attempt at creating a sawtooth wave in the fourier domain using only c code.
Author: Neopolitansixth
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00:10
A looping forcefield sound from my video game "virus at home". Made with a 50hz sawtooth wave, synths and mixed vocals.
Author: Bog.Dan
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(preview is inaudible). One cycle of a 20 hz sawtooth-esque wave, derived from the top half of the upswing of a 5 hz circle wave.
Author: Cakillac
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(preview is inaudible). One cycle of a 20 hz sawtooth-esque wave, derived from the top half of the upswing of a 5 hz sine wave.
Author: Cakillac
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8-bit similar sounds generated on pro tools from a sawtooth wave signal modulated with some plug-ins.
Author: Anapb
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Dave smith's mopho analog synthesizer's sawtooth wave sampled with an mpc through a behringer mixer. 44. 1k 16-bit.
Author: Anillogic
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This is a sound i made in audacity. I just used a sawtooth tone and just changed the pitches at the beginning and end. Added some reverb and bass.
Author: Oddbro
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Sample made in sfxr with layered sawtooth waves in harmony and sliding highpass and lowpass filters, then used as a note in sfozando to create a melody.
Author: Pschrandt
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Used audacity to make a chirp sound, i think it's sine-sawtooth. Pretty easy thing. Nothing to lose from it being mp3. It's a pretty dirtily made sound.
Author: Elevatorproductions
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00:20
Sample made in sfxr with layered sawtooth waves in harmony and sliding highpass and lowpass filters, then used as a note in sfozando to create an uneasy melody.
Author: Pschrandt
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00:59
A pure synthetic loop made from a sine. Sawtooth vco. This a crossfaded infinite loop i use as a humming background in my s. W. Lightsaber replicas. Rich in bass & ring-phased choruses. Enjoy & rate it ! ;).
Author: Arnaljl
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02:60
Created only with audacity and magix. A few sawtooth waves with slow tremoloand a lot of high pass filtering and pitch-shifting. I added filtered pink noisefor the background noise and to make it sound more naturel.
Author: Tarane
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00:07
A bionic man-like effect. Created in qtractor with calf organ and c* scape stereo delay. Processed in audacity to speed up velocity, added a tremolo inverse sawtooth effect to increase ducking at a frequency, and added fade in and out.
Author: Oxiroxt
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00:07
Made by generating a sawtooth tone and increasing the speed by 5 times, altering the pitch as well, slow it down (change pitch in unity's audio source) to get something resembling the distinct sound of a sidewinder locking growl. As per request of why485. Cc0 license.
Author: Frazierwing
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03:16
In this patch i’m using doepfer a-160 clock divider as a sub bas generator. Square wave out from doepfer a-110 to trig in on a-160. I guess a square wave makes it easier for a-160? /4, in this patch, out to uvcf. The sawtooth from a-110 to another nice filter - the wasp filter. The transient modules 8s sequencer gives us an 8 note sequence. A copy of the sawtooth melody is going to an analog delay stomp box from joyo and back to the synth. Some reverb from a-199 sprv, spring reverb. Https://www. Youtube. Com/watch?v=ssrlq42phvi.
Author: Gis Sweden
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00:05
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Used : http://www. Freesound. Org/people/spankmyfilth/sounds/214265/with one more note.
Author: Ioddo
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00:06
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Compressed a bit to give ti the full sound. Useful for games or music.
Author: Spankmyfilth
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00:06
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Compressed a bit to give ti the full sound. Useful for games or music.
Author: Spankmyfilth
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00:04
For this sound i make a sawtooth tone with a wah wah effect and then i add a phaser to make this spawning sound. To make this sound more sci-fi, i chose to add some reverb to create more space around the sound and a fade out at the end.
Author: Iut Paris
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00:11
This is a sound effect i generated that simulates the background noise of a vhs tape from ca. 1991. It is basically pink noise at approx. 0. 01 dbs and sawtooth wave at 60 hz, both combined with audacity. It is ideal for adding to video projects on i. E. : sony vegas to recreate the effect of vhs. Enjoy this sound effect.
Author: Jacobzeier
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00:27
A singular comedic mosquito buzz. Created in audacity by:1. Generating a sawtooth wave2. Equalizing the tone slightly (a bit less high end)3. Applying the vibrato-phase. Ny plugin in pairs like: 5. 1, 5. 2, 8. 1, 8. 2, 0. 5, 0. 51 hz5. Applying a ring modulation plugin in a similar way. If you want something more retro, equalize down the higher frequencies.
Author: Scottjodoin
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It is a sound of 6 seconds containing a single note of music: si (493. 9 hz) with a amplitude of 1. The sound is sawtooth. Work on the envelope ( the curve) reduced to regular intervals on the first 2 seconds then there is 2 seconds without modifications before the last 2 seconds where there is regular intervals again. This sound like morse.
Author: Ludolpcim
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00:07
Based on a sawtooth generated in audacity and then playing with speed and paulstretch and fade filters. Edited with audacity. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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00:04
This sound is made up with 3 differents sounds :. - the first is a 440hz sinusoide with a phaser effect during the entire time of the sound. - the second is a 440hz sawtooth with a wahwah effect during the entire time of the sound. - the third is a 440hz square whistle with a reverse direction. Also, i increased the speed of these sounds and i repeated them 3 times for a duration of 3 seconds approximately.
Author: Iut Paris
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00:46
Alarm sound as being used in 1990s space craft and alien space ships of the united terran planet union. Modeled in audacity: 220 sawtooth, +10 semitones sliding shift, +silence, +freeverb (0. 3, 0. 5, 0. 5, 0. 8, 0. 4), +normalize. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
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01:43
A third version of https://www. Freesound. Org/people/gis_sweden/sounds/352940/. Now i let the alm pip slope affect a filter. I play a little sequence made with cvlfo , clock divider, attenuverter, quantiziser. The way i usually do…. But the interesting thing is the cvad (?) voltage controllable envelope generator. But in the case of alm pip slope you just control attack and decay. Seems to be enough. As in the other versions of this sound i connect one lfo to attack and a second lfo to decay. But this time i connect the vcad to control the frequency of a filter. Interesting. I wish i had two more cvlfos… should open up for rhythmical usage. I use no vca or adsr. I have connected the vco straight to the vcf and the vcf to mixer. In the beginning i have the frequency pot at 2 a clock then i gradually move it clock wise and let the vcad take control. 1 minute in the pot is fully clock wise. The vco is playing a sawtooth wave. If you dl and inspect the wave you can see that in the beginning and the end it is a sawtooth wave, but in the middle part the filter affects the wave form.
Author: Gis Sweden
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I played arbitrary co-soundings on the mystic scale (it becomes mystic arabian if you mimic arabian music; otherwise is sounds european). I applied 300 hz steep low pass (eq) on an inverse sawtooth soundwave generator. I applied many delay effects in tandem. Created on fruity loops and re-equed on wavelab. Mystic(has three submodes, scale-shifts [same intervals, overall shifted]). • do, re#, mi, sol, sol#, si• do, do#, mi, fa, sol#, la• do#, re, fa, fa# la, la#. (semitonally/fret steps: 0, +1, +3, +1, +3, +1, +3). (si = ti, do = c). It is chordable.
Author: Veiler
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I was just going through my sounds, when i decided "hey. . . I'm gonna release this. " so here you all go! i'm really proud of how this turned out. This, as you can tell, is a deep eerie ambience loop. It can be used for anything you want. I like to leave things up to the imagination of the audience. How it was made:. Software used:-fl studio 20-harmor-harmless-fruity parametric eq 2-valhallaroom. So basically what i did was get a low pitch sawtooth waveform, put it through some effects like harmonization, a low pass filter with high resonance, a phaser, and a load of distortion. The main synth is made with harmor. (yes, this is all one synth. It just has a lot of dynamics. ) i then processed it with some eqing. What made this sound what it is would be the reverb. I put 2 layers of valhallaroom on the synth. One has a very short decay time, and gives it texture. The other gives it the atmosphere. To add some more depth, for the final touch, i layered a sub-bass underneath it. Which is just a low sine-wave with reverb on it, which i used harmless to make. I hope you enjoy this!.
Author: Resaural
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