175 Royalty-Free Audio Tracks for "Shelf"

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00:17
Sounds of myself playing with a metal shelf in a hotel bathroom, making a high-pitched metallic "kerchunk" noise.
Author: Alienistcog
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00:11
Putting magnets on a fridge: in this sound you can hear a person putting magnets on a fridge. You can hear that nice snap when the magnets are close. Recorded using the zoomh4n and the rode ntg1 condenser shotgun microphone. I added a low shelf to try to get rid of some background noise.
Author: Ghsty Xd
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00:11
A bag of chips is taken from a shelf and dropped onto a counter top.
Author: Bbrocer
00:00
00:07
A bag of flour is taken from a shelf and dropped onto a counter top.
Author: Bbrocer
00:00
01:55
This is ambient sound of kitchen. There is sound of someone eating, doing something with dishes and touching stuff in shelf in one time.
Author: G Panska Komarkova Marika
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00:01
Pushing a book into a shelf, including it hitting the back wall. Used in my game the life and times of daniel vastberaden.
Author: Mastersuite
00:00
00:03
Playing with a noisy metal shelf to get a bunch of different sounds. Recorded with a rode ntg3 shotgun mic into a zoom f8 field recorder. * note on the license - if you'd like to use these sound effects without giving attribution, send me an e-mail at rifthead@gmail. Com and let me know the details.
Author: Rifthead
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00:22
Recorded this on my zoom h2 on a very windy day. Modulated a shelf filter on the beginning and end.
Author: Shaunre
00:00
00:27
Sound of deformation of a metal shelf. Sounds like a spring. I use all the sounds in the music of my band electric indians, pre-transforming, so i pass the baton to the next one =).
Author: Doosmuranoid
00:00
00:20
An mp3 recording of pages being quickly turned as someone scans through a book, then the book is closed and set on a shelf. Recorded with a digital black sony ic voice recorder.
Author: Funwithsound
00:00
00:35
A metal shelf bracket vs. A short piece of 3/8" rebar. It's 44. 1/24 bit, recorded in studio with a tlm-103 mic straight into pro tools. Mostly clangs, and a few metal-on-metal scrapes.
Author: Clgood
00:00
02:09
Garden ambience: birds chirping in the background as well as the neighbours children playing in backyard in the distance. Recorded with the zoomh4n recorder with the built in stereo microphones. A low shelf was added to the sound to get rid of wind noises.
Author: Ghsty Xd
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00:27
Running up stairs - maybe a low shelf here and there will help - definitely a usable recording - nice feel - on a personal note i was very tired at the top - it was 5 flights - tho bad mic handling (removed) on the first few flights.
Author: Martian
00:00
00:04
A recording of a clock that's been sitting on a shelf in my house since i don't know when ticking. As the name for the sound implies, you can loop this if you'd like. Recorded with a zoom h4n, de-noised in audacity.
Author: Se
00:00
00:12
Dog barking and growling: this sound a dog barks and growls when he hears other dogs barking in the neighbourhood. Recorded using the zoomh4n and using the rode ntg1 condenser shotgun microphone. A high shelf was added to the sound to remove some background noise. The dog barking is a male jack russel.
Author: Ghsty Xd
00:00
00:29
Drawing curtains: in the sound you hear curtains being drawn from one side to the other giving a harsh "shhhhhh" sound. There are different variations in the speed in which the curtains are drawn as well. Recorded using the zoomh4n and using the rode ntg1 condenser shotgun microphone. A low shelf was added to this sound to cancel some handling issues.
Author: Ghsty Xd
00:00
01:05
Field-recording for kadenze course introduction to sound and acoustic sketching. Recorded using zoom h4n, 16 bit, 44. 1 khz. Trimmed, normalized and faded in and out. Also slightly low-shelf filtered to remove excessive wind noise. Recording made in city park in ottawa, feb. 17, 2017. Sounds include bird calls and snow-removal equipment.
Author: Drlids
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00:30
To make these sounds, i hit my knuckles onto a thin sheet of metal on a bookshelf. The last sound on the recording was also made by dropping a coin onto the same spot on the shelf. If you use this in a project that gets released online or elsewhere, please comment and let me know about it! :).
Author: Lohmann
00:00
00:53
A wooden plate on which people write his/her wish is called 'ema' in japanese. I hope the spelling won't be funny in your languages, though. Those emas are hung on the metal shelf in a temple in kyoto city, and the wind blows strongly on them. Wooden plates and metal bars rattle. Low rumble cut by eq. Edirol r-44 and audio-technica bp4025.
Author: Heigh Hoo
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00:02
Simple synth snare + 3 higher speeds. ⸻ "how do you make a classic synth snare, do you just take white noise and go like. . . " *goes like* ". . . Huh" yep you just go like. (going like consists of setting an oscillator to sine with just a release tail and noise + a lowpass snapping up and trailing off gently + compression/distortion of some sort + high frequency shelf snapping down from high gain and then back up).
Author: Saltbearer
00:00
00:35
Tennis ball bouncing on a tennis racket: in this sound you hear a tennis ball bounce on a tennis racket. At times the racket makes a metallic sound when the ball bounces off it. Recorded using the zoomh4n and the rode ntg1 condenser shotgun microphone. I added a low shelf and and 2 bands to try and make it sound less metallic at times. The ball used is a wilson ball and a wilson tennis racket.
Author: Ghsty Xd
00:00
00:22
Hammer hitting a nail: in this sound you hear a metal hammer hitting a metal nail into a slab of wood, creating a harsh sounding sound. Recorded using the zoomh4n and using the rode ntg1 condenser shotgun microphone. A high shelf and a band was added to the sound to make the hammer hitting the nail more clear. The hammer used was 2kg hammer and the nail was 5 cm long nail and the wood was a piece of eucalyptus tree wood.
Author: Ghsty Xd
00:00
00:43
This was created with reaktor 6, nested inside vcvrack (via the "host" module) run through various effects in vcv rack. Ultimately this was rendered out at 192khz (vcv allows for very high super sampling). Many frequencies that are above the range of hearing exist in this file due to rendering it at such a high sample rate. I recommend that, in your daw of choice: pitch this down a couple octaves while running this through a frequency analyzer. Watch how many notes and tones emerge into the range of hearing. You might need a high shelf eq on this as well as a slight high pass filter. Several use cases for this sound: in the background of a sci-fi video game. On your next ambient dark drone top 40 hit single. Run through effects like granulators, pitch shifters and spectral distortions to make a crazy sound design sculpture.
Author: Offthesky
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00:02
Okay, about this small bibliothek there is a story to tell. Maybe a year ago my mother phoned me and asked if i could give her a hand because the door to her kitchen was squeaking. After work i went to her, went down to the cellar, took the can with the lubricating grease, went upstairs and made my mother happy. Then i putted the grease back and went upstairs. Whe sat down, drank a cup of coffee. Then i had to go to the toilet andnoticed that the toilet door was squeaking too. So i went down to the cellar again and took once again the grease. Now i thought, before i make the stairs again, i'll show if any other thing in my mothers house is squeaking. It was terrible! i swear, never in my entire life i've been in a house where so many different things were squeaking so impassionated. First off all i went back to my car and took my cheap dictaphone i use for work. And before i putted grease on those squeaking things i recorded them. Xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx. So this are really historic sounds! none of them exist anymore in the real world!. Xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx. But. . . When i heard through them later i was disappointed of the bad sound quality, cutting out higher ond lower frenquencies of the rich spectrum of those "neeeeiiiks" and "uiihggs". During winter holidays i processed them first with the audacity noise reduction - then with other tools. The result gives an unreal impression of the original sounding, they have now some "synthetic" touch - but makes them probably usable for funny films or comic-likeeffects. All the sounds in my "big squeek pack" where recorded in one afternoon and all in my mothers house. "tension-sounds" for example are nothing else than a junker (tin can? - sorry, my english) moved from one side of a wooden shelf to another, meanwhile my dictoaphone was laying in the junker. I don't ask to credit me - but if you make use of one of these sounds and create something funny with them, please let me know. . . So i can show it my mother too. Thank you.
Author: Fantozzi
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02:45
This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Author: Niedec
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