607 Royalty-Free Audio Tracks for "Spaceship"

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I was fooling around with audacity and created this neat little sound. I have no clue how to lower the volume, and really, i mean it: this thing is loud. I keep my volume at 10% and i couldn't even listen to this thing with my headphones. I have tried to lower the volume (so that it doesn't hurt the ears) but to no avail. If you by chance know how (in audacity) then feel free to tell me in the comments and i'll re-upload a non-deafening version. If you use it i don't mind at all, though i am curious, if you do use it, what you'll use it for. Either way, i don't mind, but i'm curious by nature.
Author: Hytura
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Hello all,. I do hope that i am doing it all okay by the book, and if it is picked by the moderator, than do enjoy the file, thank you. Process :i did download a cc open scream file from freesound. Org. I imported that file to my ableton live. I reverse the sample and shorten a little. From the sample window i changed flux and grain values to bring out uneasy tones in front. I did make two other copies of the sample and played them all in same sequence, with slight different transpose values. I rendered it out and from the rendered file i did do further cleaning with audacity and export mp3 file for final. Here is the original sound http://www. Freesound. Org/people/claracarpintero/bottom one (female scream). Thank you kindly.
Author: Sendercorp
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[retro_laser_shot_05. Wav]. S/o to all my freesounders out there for making this sound one of the most popular sounds released / published on 2018 (according to the ratings - presented in the freesound-table: "freesound 2018 in sound, by ratings")!. S/o to my freesounders!. --------------------------------------------------------------. Retro, laser shot!. When i was a kid and played gta san andreas, there was a shoot 'em up game in cj's home in grove street, and this sound reminded a lot about the spacecraft shots from that shoot 'em up game! back in the days. . . If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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It's an all synthetized sound created on audacity. I wanted to recreat the sound of an ovni, but not one that makes people scared : like there is only one alien in this ovni but it seems pretty nice. I started by created a new audiotrack, then i generated chirps and keeping the default values. Then i duplicated the track and made a stereo track of both. I add wahwah effect on the track, changing and modulate the different default values (for example, highest dept and a lot of resonance). After, i add phaser affect on the whole track to make the sound a little bit more spacial. Then i normalized the track. Last, i raised the speed twice by 2. Then i saved and export my sound. ______________________________________________. D'après moi c'est un son répété formant un groupe tonique, au timbre harmonique acide,au grain lisse et dynamique.
Author: Loumarchais
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Sounds like you are in a futuristic city terminal. This is of course meant to represent only one of many sounds - it is not complete without other futuristic sounds (if you want to make a futuristic city terminal atmosphere!). This sound reminds me of an old third-person shooter game which was released/published back in the days (year 2000!) -- messiah!. This sound can for example be used in sci-fi games, for example when the player is walking in a huge futuristic city terminal, or is interacting with an ai - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
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Quindar sounds were used by nasa for controlling the ground station transmitters that allowed communication with spaceships through the space shuttle era. Fiber optic cable has made quindar sounds obsolete. This sound, at 2525 hz, was generated when the capsule communicator pressed the ptt button on his microphone, and the pitch told the ground station transmitters to start broadcasting. You can read more about quindar sounds at https://www. Hq. Nasa. Gov/alsj/quindar. Html. This sound was generated in audacity.
Author: Lilithvf
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This is a plasma pulse engine for spaceships, hover bikes/ boards, etc. The engine starts up at 00. 000 ms. Then stage one starts at 02. 400 ms. Stage two at 04. 800 ms. Stage three at 07. 200 ms. Stage four 09. 600 ms. Then the engine shuts down starting at 12. 000 ms. To change "gears" set position to the stage start then play. To "run" in each stage loop from start time +. 144 to stage end time(next stage start time) -. 083. You may have to figit the numbers. I haven't actually tested any of this. I don't really program any more. But, in theory it should work.
Author: Wmquincy
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