278 Royalty-Free Audio Tracks for "Valhalla"

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Gun shots from a distance sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:04
Gun shots from a distance sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:04
Gun shots from a distance sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:04
Gun shots from a distance sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:05
Gun shots from a distance sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:06
Gun shots from a distance sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:06
Gun shots from a distance sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:03
Gun shots from a distance sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:03
Light machine gun single shot sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:02
Uzi pistol firing burst shots sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:02
Uzi pistol firing burst shots sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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00:02
Uzi pistol firing burst shots sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com. 50% off! use discount code at checkout: freesound50.
Author: Filmmakersmanual
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02:42
This is a reel for the make noise morphagene. It was created using the chord preset from mutable instruments plaits. The chords gravitate around c. I twiddled the knobs while recording and the results were fed through valhalla shimmer before i cut a few sections up and rearranged the audio to make a reel. Have fun!.
Author: Extraborg
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00:02
Hammer being cocked back on a pistol or revolver. This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com.
Author: Filmmakersmanual
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Hammer being cocked back on a pistol or revolver. This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com.
Author: Filmmakersmanual
00:00
00:02
Hammer being cocked back on a pistol or revolver. This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com.
Author: Filmmakersmanual
00:00
00:02
Hammer being cocked back on a pistol or revolver. This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com.
Author: Filmmakersmanual
00:00
00:02
Hammer being cocked back on a pistol or revolver. This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com.
Author: Filmmakersmanual
00:00
00:02
Hammer being cocked back on a pistol or revolver. This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com.
Author: Filmmakersmanual
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00:02
Bolt sliding back on a sniper rifle, sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com.
Author: Filmmakersmanual
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Bold sliding back on a sniper rifle, sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com.
Author: Filmmakersmanual
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Bold sliding back on a sniper rifle, sound effect. . This is apart of a much larger sound effects pack. Buy valhalla, an action sound effects pack with over 2,900 sound effects, available at:www. Filmmakersmanual. Com.
Author: Filmmakersmanual
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01:58
Inspired by erokia's tutorial here:https://www. Youtube. Com/watch?v=sjnjfyvqrfo. I did not use paul's extreme sound stretch, but rather took an original recording of a glockenspiel (with a lot of reverb), and set the playback rate to around 20% its original value. This stretching was combined with use of the following plugins:. Valhalla space modulatorni phasistdr nova geim widertal reverb 4soundspot velo2 limiter.
Author: Newagesoup
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This is a seamless loop of a semi-rare instrument called the ukelin, out of tune and played incorrectly on purpose. It was given to me as a gift today and i had to sample this thing. This is before i tuned it, bowed across the strings you're expected to pluck and strumprocessed with dmg channel comp, voxengo elephant, internal daw eq, and valhalla room. Multiple loop sections overlayed/crossfaded relooped, then overlayed, crossfaded and relooped again.
Author: Manysounds
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00:27
I was bored and made this loop on fl studio (jumpscare warning at the end). Stems in order: kick, snare, shaker, transition, unlayered loop and the original sound that i made the unlayered loop from (some motor sound that i recorded). =========================================for anyone that might wanna recreate the unlayered loop, i made it using eq, some valhalla delay preset called magenta, gross beat plugin (chaos 4/drum loop), a plugin called "pancz" by oversampled (add punch & flavour preset), gross beat again (complex 10/drum loop) and little bit of bitcrush using fx(effector fx module). Original motor sound that i used for making thishttps://freesound. Org/people/the_isot_is_back/sounds/640146/.
Author: The Isot Is Back
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00:29
Here it is! my first ever submission on freesound! i decided to start this all out with a bang, and post something really cool that i'm proud of making. I'm not sure exactly what this creature was supposed to be. I'll leave that up to your imaginations. How it was made:. Software: fl studio 20. Plugin(s): serum, valhallaroom, ott, fruity parametric eq 2, and fruity delay 2. This was made completely with synthesizers. I used serum for the main synth, made copies of it, and modified each of them to sound unique from the other. I'd try to explain how the synth was made, but there's a lot of stuff. To process it, i used ott to make it sound more powerful and clear, eq to get the frequencies and texture right, delay with a low pass filter to get that outdoors echo feel, and valhalla room for the reverb. I had fun making these. Enjoy!.
Author: Resaural
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02:45
This is a sci-fi ambient drone sound i made. It's creative commons cc0, so please treat it as public domain. You can use it in any commercial or non-commercial media for free, no restrictions. For those curious how i made this, i took a quick 8-second drum loop from my pocket operator po-33 (ko) and ran it through a free time-stretching/pitch-shifting program called akaizer. The program's based on old samplers like the akai s1000 that had extremely artifact-heavy time-stretching and pitch-shifting features. If you slow a sound down enough, the final product tends to sound harsh and electric. Akaizer turned my 8-second drum loop into 2 minutes and 38 seconds of harsh, bassy noise, pretty damn close to the final. Then i imported the file (we'll call it file a) into reaper, my daw. Track 1 has reaeq with a high-shelf acting like a low-pass. Its curve is set at 1386. 2 hz, gain at -inf, and bandwidth at 2. In retrospect, i have no idea why i didn't use a low-pass. Track 1 has a send to a blank track 2, which has a fab-filter pro-q 3 high-pass filter with a 12db slope. It's at 320. 57hz, q is 1. 096. After the eq, track 2 has valhalla shimmer set to the black hole preset with no changes. Track 3 is the default file a with valhalla shimmer on the black hole setting, but with two tweaks. Low-cut is at 30hz, high-cut is at 6630hz. Everything else is the same. That's followed by fab-filter pro-q 3 with these eq settings:-0. 72db at 69. 463hz, q at 1. 007. -1. 11db at 536. 64hz, q at 1. 013, dynamic eq (click "make dynamic" and leave everything as-is). The point of this dynamic eq is to give a slight drop in gain in the 500hz region, which tends to get muddy in larger mixes. I wasn't sure if i'd use this for a larger project, and i didn't want build-up in that region from the already large-sounding track 1 and 2. The ocassional eq drops here also adds a warble to the final mix that helps sell an analog, electrical sound. +0. 85db at 3697. 3hz, q at 1. 009. This is to add subtle airiness to the drone. It seems weird to have "airiness" in the 3-4k region, but it's the sort of rumbliness of the sound traveling away and dissipating in the atmosphere after the lowest drone sounds. My volume fader settings for all 3 tracks:. Track 1: -8. 59 dbtrack 2: -6. 46 dbtrack 3: -6. 43 db. On my master bus, i have izotope imager 9 with these settings:. Band 1: width at -100 (mono) for 59hz and below. Band 2: nothing at 60hz to 525hz (width at 0). Band 3: width at 48. 1 for 526 to 1. 4khz. Band 4: width at 49. 4 at 1. 4khz and above. Stereoize is set to 6. 4ms on mode i. And that's it! no compressors or limiters anywhere, since i liked how dynamic the actual tracks were and i figure you can always add your own compressor or limiter to the final if you want. I've also added the original po-33 drum loop on my page, as well as the loop after it was run through akaizer but before it hit reaper in case you want to do your own processing. Enjoy :).
Author: Niedec
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02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
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