Hit a glass vase with my finger(s), mostly ankle has some nice accoustic. -variating hits. Recorded with a ultra cheap microphone unit of my mp3 player. Reduced noise.
Hit a glass vase with my finger(s), mostly ankle has some nice accoustic. -last 3 hits of the whole sample. Recorded with a ultra cheap microphone unit of my mp3 player. Reduced noise.
Hitting radiator with fingers and scrapping over with a metallic object (car-key). When amplify the quiet content, some interesting sound can be worked out. Recorded with a ultra cheap microphone unit of my mp3 player. Reduced noise.
Hitting radiator with fingers and scrapping over with a metallic object (car-key). Additionally amplified, notch-filter and accented subs. Results in a interesting sound scape. I've started to save my files in pcm format (instead of acm) because there was additionally quality loss. Recorded with a ultra cheap microphone unit of my mp3 player. Reduced noise.
It's a recording of wooden door in an old village house getting closed rapidly. There is some overhead silence in this recording to allow making a smooth transision for this sample (fade-in and fade-out), because there is some background noise and little sound of me moving around. Recorded with a zoom h2 at 48khz/24-bit, edited, nomalized and converted to flac using audacity.
I couldn't find any real and free glockenspiel sounds,so i recorded my own on my sonor g30 glockenspiel with my cell phone. . . Then i manipulated the samples with cubase. I hope you like them and do whatever you want with them!.
I couldn't find any real and free glockenspiel sounds,so i recorded my own on my sonor g30 glockenspiel with my cell phone. . . Then i manipulated the samples with cubase. I hope you like them and do whatever you want with them!.
I couldn't find any real and free glockenspiel sounds,so i recorded my own on my sonor g30 glockenspiel with my cell phone. . . Then i manipulated the samples with cubase. I hope you like them and do whatever you want with them!.
I couldn't find any real and free glockenspiel sounds,so i recorded my own on my sonor g30 glockenspiel with my cell phone. . . Then i manipulated the samples with cubase. I hope you like them and do whatever you want with them!.
I couldn't find any real and free glockenspiel sounds,so i recorded my own on my sonor g30 glockenspiel with my cell phone. . . Then i manipulated the samples with cubase. I hope you like them and do whatever you want with them!.
I couldn't find any real and free glockenspiel sounds,so i recorded my own on my sonor g30 glockenspiel with my cell phone. . . Then i manipulated the samples with cubase. I hope you like them and do whatever you want with them!.
I couldn't find any real and free glockenspiel sounds,so i recorded my own on my sonor g30 glockenspiel with my cell phone. . . Then i manipulated the samples with cubase. I hope you like them and do whatever you want with them!.
I couldn't find any real and free glockenspiel sounds,so i recorded my own on my sonor g30 glockenspiel with my cell phone. . . Then i manipulated the samples with cubase. I hope you like them and do whatever you want with them!.
Sound of glass banging together. Sound recorded with a zoom h4n pro. Son de deux verres s’entrechoquant. Son enregistré avec un zoom h4n pro. My sounds are licensed under the creative commons 0 license but it would be a pleasure for me to hear your work so doesn’t hesitate to comment or to send me a message with your work :).
drum emulation sounds i made with my mouth, just for fun! recorded with xperia phone, and then denoised, trimmed and some are normalised. No further processing is applied, so you can edit them as you like.
A sound composed from bunching wet paper towels smacked against the floor and a wet bottle of liquid being sloshed mixed together to create an impact sound. Creates a horrible sensation of flesh impacted by a powerful shockwave. A bottle with liquid being sloshed around gently can provide the needed element of a subdued liquid sound - taking away the need to filter it with low pass filters (but it can help boost other frequencies).
Crash sample one-shot. These crashes were all made with virtual drum synths and processed through some analogue console emulation and added saturation. They were then trimmed to get rid of any dead space before or after the sample and finally normalized to 0db. This file is part of my anu crashes pack.