Soundscape of some pads. . Strange how the midi was created. . Used a granular device to create some sort of glitchy effect, then just converted that "melody" to midi in ableton, added stock ableton sound. And post processed to give it pad and ambience.
Alien drone ship, oscillating bass frequencies, deep. Recorded with the tascam dr-40 built-in microphones, processed in pro tools 10, bounced to a 48khz 24bit wav file.
I recorded myself on my camcorder, brought it into power director 9, altered the audio by dropping the octave slightly then adding a little reverb and saving it as a wav file.
Composed on the sigil scale c, c♯, e, f, g♯, a at 130 bpm. Wav. The sigil scale has 4 transpositions:. 1. C, c♯, e, f, g♯, a2. C♯, d, f, f♯, a, a♯3. D, d♯, f♯, g, a♯, b4. D♯, e, g, g♯, b, c. Left delay (phased) 25 ms.
A recreation of the deep angry g note we all heard in epic hollywood action trailers. Sounds also a bit like the tripods from "war of the worlds". Made with fl studio.
Request from alesst. Deep male voice speaking an introduction for hardstyle episodes. Equipment used:røde broadcaster micbehringer xenyx qx1204usb mixtableaudacity recording and postproduction software.
Voice sound: "ladies and gentlemen we are proudly presenting". Although a mention of https://leonardmedia. Nl/ is much appreciated, long live the free internet, this is a free sound to use!.
Close up recording of me swallowing a sip of water. Recorded with the samsung meteor mic directly in front of the throat. I hereby declare this sound effect of mine public domain, no need to credit me. Just don't sell it or claim it is yours. I'd be curious to know for it is used that is non-obligatory. Enjoy!.
Needs to be faded in, but otherwise it should properly loop. Created using cubase and retrologue 2. A simple patch exploring the vsti's multi oscillators. Two oscillators plus a bit of semi-random filter modulation.
Underwater [loop] amb. Update: i have decided to release this sfx for free, public domain. Enjoy! :). Please like and share!. A loop-able ambiance of being submerged in water for your underwater needs. This one was particularly difficult to process as i had to layer many scuba diving sounds in one order to get this effect. Only after crushing many frequencies via eq, is when it gets this deep. Get it? deep like an ocean? no? okay i swim away now. . . Enjoy =). - noise reduction- high pass at 30khz- artifact removal- noise removal- bass enhancement- low pass- layering- stereo imaging- stereo widening. Details:. - gopro hero 4- 48khz- 24bit- wav. Crediting: optional. Dcsfx: https://www. Freesound. Org/people/dcsfx/.