This is just a remake of the annoying/endearing catch-all for the flying fairy thing in those zelda games. Thought it be fun if people had something similar to use that was clearly recorded.
This sound effect was created using beeping effects and then used a audio flanger to create the effect, 200 mili seconds variable delay, 0. 200 hz and a fixed delay of 100 mili seconds.
Experimental electronica. Demo. Let me know what you think before the official release on bandcamp. Credit is appreciated but not required. Feedback is appreciated as well, thankk youu :). Artist: sanedove. Https://sanedove. Bandcamp. Com/releases.
By using the noise channel on beepbox. Co, i recreated the sound of a helicopter. . . At least, how it would sound in a nes or sega master system game!.
I don't know what it is supposed to be, but it sounds to me like a game console bootup or something like that. If you use this sound, i would love to see how and where you used it!.
A simple 8 bit consumption(eat) sound. Was created for a small game called meesh feeshhttps://play. Google. Com/store/apps/details?id=com. Acidkitchen. Sharksharkshark.
Super useful electronic chords. The omnichord is a true classic. The only catch is you have to chop them yourself. I just load them into a beat slicer and go to town :). Also sounds amazing with distortion!.
It becomes clear when i record with audacity and can actually see the attack and decay. I’m playing with alm pip slope. With this module you can cv control the attack and decay. As oscillator i use intellijel μvcf in self-oscillation mode. I fm-modulate this filter/oscillator with a tone from uoki-toki polivoks vcf. The semi random trigger is really two triggers connected to an or gate. Pitch is from analogue systems rs-40 (sample/hold and noise). I can listen to this for a looong time. Retro sound.
Typical casio vintage watch sound when you activate the hour change alarm. Model: casio b640wrecorded in protools + roland quad capture + akg ck93 miccleaned with wns plugin.