"Son" için 967 telifsiz ses dosyası

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00:39
In fact, this is the sound of the forest, which was recorded in the gagarin park in chelyabinsk, under the influence of many effects it became similar to this sound.
Yazar: Younoise
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Buzzer as in a game show. Couldn't find a good one here, so i made it myself. Recorded with realtek high definition audio headset. Edited with audacity.
Yazar: Philip Daniels
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A short jingle that represents a successful action, end of level in a video game, or any other kind of job well done.
Yazar: Fupicat
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01:11
A bgm made for my simple and silly games on gamediary. Netthere's moos and drums and piano in this music. Loop version available too. Cheers!.
Yazar: Supervanz
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00:24
I am creator of this piece. Me playing on my gibson les paul electric guitar. I made another version that can be looped search badazzloop. Twitter @brokaigames. Donate doge: dbsbgyyumwjhd9xk8bthqqqaykhzlibdhp.
Yazar: Brokai
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00:12
I am creator of this piece. Me playing on my gibson les paul electric guitar. I made this so it can be looped and played repeatedly. Twitter @brokaigames. Donate doge: dbsbgyyumwjhd9xk8bthqqqaykhzlibdhp.
Yazar: Brokai
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00:32
Female voice saying "and this is how it ends" with 6 variations of emotion.
Yazar: Ladyimperatrix
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00:17
A simple analog kitchen timer sound counting down and then going off. Recorded with: ipod touch 5th generation. ------------------------------------------------------------------------------------please leave feedback by commenting below. I'd love to hear your thoughts about this sound and what you used it for. If you published your finished compilation to the web go ahead and include a link. If you have any questions or requests feel free to contact me. Thank you. ------------------------------------------------------------------------------------.
Yazar: Eaglestealthteam
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I am creator of this piece. Me playing on my gibson les paul electric guitar. I made this so it can be looped and played repeatedly. Twitter @brokaigames. Donate doge: dbsbgyyumwjhd9xk8bthqqqaykhzlibdhp.
Yazar: Brokai
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00:08
This sound was created using audacity. First of all i chose a frequency of 432 hz ( a number which includes the golden rule/proportion), then i created a gradual rise in the first 4 seconds, leading into a peak which descends so it can go up again, creating an effect of confusion. At the end, the sound raises gradually and rapidly to reach its peak once again. This sound recreates, for me, a fast- moving ufo (unidentified flying object) and includes the notion of conspiracy in our society- the changing of the frequency of the tone “la “ from 432 hz to 440 hz in 1953 by the nazis. La règle d’or- 432 hertz. Le ton « la » est une pointe centrale dans le réglage des instruments musicaux. Le ministre de la propagande en allemagne pendant l’époque des nazis a fait un décret général avec lequel il a changé la tonalité « la »de 432 hz en 440 hz. On utilise cette hauteur à partir de 1939 jusqu’à nos jours. Il y a eu des protestes de la part de professeur dussault de la conservatoire parisienne qui a fait une pétition signé par 23 000 artistes françaises mais sans aucun résultat. L’organisation internationale de standardisation(iso) a accepté en 1953 les changements et on utilise la valeur de 440 hz depuis. Des recherches montrent que ce changement a des effets incontournables sur le corps et le cerveau humain- les gens entrent dans un chaos. Ce changement a été caché du monde entier parce que c’est le point de la balance dans la nature. 432 hz est la vibration qui inclue aussi le règle d’or (ou la proportion de dieu). Quand on écoute de la musique en 440 hz la première chose qu’on remarque c’est une fatigue, aucun envie de faire n’importe quoi et beaucoup d’autres ( y inclus le mouvement de notre adn) une étude récent montre que l’utilisation de 440 hz crée des mouvais effets dans la nature et dans toutes les êtres vivantes. Cette article m’a inspirée à recréer un son avec une fréquence de 432 hz qui monte et baisse graduellement. C’est un son seul de type complexe(nodal). Il est de type v( continu varié), il est éclatant,clair et lisse. L’attaque du début est graduelle et violente. Le son varie en « hauteur » de plus fort au moins fort et l’inverse, recréant un effet d’un ovni qui passe à côté de vous.
Yazar: Univ Lyon
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00:15
This sound is completely analog. I recorded the sound of a person who was walking on the street. I chose to leave the noise of the street so that we understand that the person walks outside. I used the effect "amplification" to reduce the noise of the street and increase the sound of step. I made a fade in opening and closing, so that we have the impression that the steps are moving towards us then moves away. At the same time, i played with the pitch of the sound to accentuate this effect. Descriptif selon la typologie de schaeffer :code : x''précisions morphologie :- masse : groupe nodal / complexe- timbre harmonique : terne- grain : rugeux- allure : ne comporte pas de vibrato- dynamique : l’attaque est douce et graduelle- profil mélodique : scalaire- profil de masse : le son paraît plus calibré.
Yazar: Univ Lyon
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Impact sfx. Enjoy!.
Yazar: Screamstudio
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An evil demon says 'game over' in a few different ways. Could be used in a game or video.
Yazar: Satchdev
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A short jingle that represents a successful action, end of level in a video game, or any other kind of job well done.
Yazar: Fupicat
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01:11
Outro 9 for your youtube or otherwise end sequence music, constructed in jeskola buzz sequencer with nexus, alchemy, monopoly and fm8 vst's, with special thanks to richwise for the monorail passes by sample of pure atmosphere ty ^_^. Don't forget to rate and subscribe for more - hope you enjoy - download for crystal bang on clarity ~_^.
Yazar: Snapper
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One single ring of a set of indian finger cymbals. Good for when angels get their wings. :).
Yazar: Misstickle
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You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Yazar: Eponn
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00:03
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Yazar: Eponn
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00:04
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Yazar: Eponn
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00:04
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Yazar: Eponn
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00:03
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Yazar: Eponn
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00:04
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Yazar: Eponn
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00:04
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Yazar: Eponn
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00:08
This is a little victory diddy i wrote for when i beat a stage.
Yazar: Honeybone
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A short jingle that represents a successful action, end of level in a video game, or any other kind of job well done.
Yazar: Fupicat
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00:03
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Yazar: Eponn
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00:03
You can use this sound in any project you want, but please also consider supporting me via patreon (1$) : https://bit. Ly/patreon22.
Yazar: Eponn
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00:05
It's an all synthetized sound created on audacity. I wanted to recreat the sound of an ovni, but not one that makes people scared : like there is only one alien in this ovni but it seems pretty nice. I started by created a new audiotrack, then i generated chirps and keeping the default values. Then i duplicated the track and made a stereo track of both. I add wahwah effect on the track, changing and modulate the different default values (for example, highest dept and a lot of resonance). After, i add phaser affect on the whole track to make the sound a little bit more spacial. Then i normalized the track. Last, i raised the speed twice by 2. Then i saved and export my sound. ______________________________________________. D'après moi c'est un son répété formant un groupe tonique, au timbre harmonique acide,au grain lisse et dynamique.
Yazar: Loumarchais
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Theme hand saw :. Production step :i reccord the sound of someone speaking. I copy this sound 4 times. One time on two i « invert » the sound for creating a contrast. So four speaking are on the « original sens » and four on the contrary. On a another track, i take another short recording of a men voice and copy this once. I add this new track to the middle of the first once. To finish i chang the pitch of all the track with a percent of change of -24. Description :this sound look like an old wood hand saw. We clearly distinguish the saw movement. Going on and going back. Add a different recoording on the middle allows the sound to be realistic. Because the hand saw sound is not regular. Typologie de schaffer :masse: son cannelétimbre harmonique: grinçantgrain: frottementallure: vivantedynamique: abrupteprofil mélodique: ascendant puis descendantprofil de masse: amincissement.
Yazar: Univ Lyon
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What if we could hear sounds from another planet ?. In this imaginary place, people can visit zoos under water. Here is the sound of a yhtem, recorded by a visitor from inside his personal submarine. The recording device was found by a member of the zoo staff, as it was floating over the water. It gave no more informations about what happened to the visitor, except that according to several monster's specialists, the yhtem « sounded hungry ». In the real world, this sound was created using the sound of a very brief scream. At the background was a noisy street, and some cars were passing by. I used two different screams and mixed them, before decreasing speed and tempo in audacity. -. Xson « cannelé ». Le son « d'arrière plan » est étouffé, plutôt doux, mais il y a des « accents » rugueux, acides, lors du grognement. L'attaque est graduelle. On distingue quelques notes, différentes hauteurs. Variation scalaire.
Yazar: Univ Lyon
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00:47
Electroacoustic sound-processing metallic.
Yazar: Tiagocaixeta
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01:40
Made with edirol orchestral + damage.
Yazar: Younoise
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Me saying. . "you mess this up. . Ill introduce you to uncle stanley" in an east end london accent.
Yazar: Aarongbuk
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00:42
Let's make this world a better place together. Use this for whatever i don't care!!!!. This sounds kind of like jaws with some strings undertones. . . No idea what to do with this thing. Tag! you're it. #elaineaeris. Let's turn the volume up to 11!!!! let's all be rockstars together. :) sounds fun, right?.
Yazar: Elaineaeris
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A short jingle that represents a successful action, end of level in a video game, or any other kind of job well done.
Yazar: Fupicat
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A short jingle that represents a successful action, end of level in a video game, or any other kind of job well done.
Yazar: Fupicat
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A short, sad but epic sounding orchestral outro theme. Hifi, suitable for professional use.
Yazar: Theojt
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Soundtrack from the workshop "caçadors de sons" by the students from joan d'àustria school. Composició del alumnes de 3er de l'eso del institut joan d'àustria, per el taller caçadors de sons.
Yazar: Sonsdebarcelona
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Cry sound-processing electroacoustic voice.
Yazar: Patyresende
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Eletroacoustic laugh human-voice sound-effect.
Yazar: Maryduda
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Nature chicken resonator time-stretch pitch-shift sound-processing sound-effect.
Yazar: Laura Pacampos
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This is the sound of a vacuum cleaner shutting off. It can be used for a lot of things: a big robot shutting down, an aircraft landing, a sci-fi weapon shooting, an awesome sfx for some dubstep and so on. It's recorded with my tascam dr-40 field recorder with the highest quality settings possible. Hey!did you find my sound useful? consider supporting my work by donating a dollar or two through this link:. Paypal. Me/lieberkind. It won't take long, it's super easy (via paypal) and you'll totally make my day! ;) thank you!.
Yazar: Patricklieberkind
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Look at my page https://skibka-music. Blogspot. Com/.
Yazar: Skibkamusic
801 - 850 toplam 967 Sonraki sayfa
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