This kind of noise generates sinusoidally interpolated random values at a certain frequency. In this example the frequency is 100hz. The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
This kind of generates random values at a certain frequency. In this example, the frequency is 200hz. The algorithm for this noise was created two years ago by myself in c++, as an imitation of noise generators in supercollider 2.
Noise created using a digital delay (alesis midiverb ii) in a feedback loop. Eq adjustments are continuously made during the recording. Caution: the file contains some loud high frequencies (of about 15 khz).
A simple pack of 14 loops at 120 bpm good for industrial and the like. The samples these loops are made of were allcreated using sonic charge microtonic drumsynth and are unprocessed. Hope you enjoy and find some use in this pack.
My firepod has gone wrong at last?! while recording a vocal section, a presonus firepod, an audio interface for computer, seemed to have some trouble in its audio processing. Or, it came to have a new audio effect function?.
I made a ball of aluminium paper. This is the sound when i undid the ball and tried to make it smooth. // sonido cuando deshago y aliso una bola de papel de aluminio.
Ah gee. . . . . These are random samples i recorder and am such a lazy i don't want to sort them out. . . . 1 - could be my modified boss ds-1 distortion pedal (i call it the violent ds - 1) (w/ 3 extra capacitors and a transistor or two) going throught it is a boss dr 550. 2 - a yamaha portasound pss - 270 which i cut the fm synth traces too via switch (that was a pain in my ass also!). 3 - a very scary leap frog kids toy named professor quigly. 4 - a speak and math. . . . . . . 5 - sum yamaha thingy i don't know i just call it my raver machine. . . . . . It looks kinda like a cool t. V.
Just a 200hz snare body with a clap, synthesized white noise with a phaser, and a particular stab sound, all compressed together, very light saturation on this.