Alien ecosystem soundscape using morphagene to sculpt tone through an o-ctrl sequenced mimeophon. Rendered @48khz 32 bit for all you morphagene fans out there. Enjoy the alien scenery!.
This emulates the sound of accelerating to warp speed or some other crazy fast velocity. Originally a clock and pendulum, modified of course. (during playback, there is a chirping sound, but upon download, it vanishes when played. ).
An electronic timer alarm going off. This is one of multiple similar sounds in the same sound pack. Cc0, so no need to give credit. If you want, let me know what you used the sounds for as i really like hearing about other people's projects :).
Part of a shortwave radio teletype recording, made with a dx394 high frequency receiver. The signal is civilian, but could be used as a military sound effect.
I hope it sounds like weird signal. Alarm-like, it should represent stressful encounter of the unknown. Made with fl-studio 11 (3xosc and a bunch of effects).
Strange changing voice-like glitchy sounds devolving and becoming a quirky beat, made on the vcv rack modular synth by modulating the volume and delay of an oscillator with another oscillator, and vice-versa.
Beep sound, made by a cooker. Sound recorded with a zoom h4n pro. Bip sonore, produit par une plaque de cuisson. Son enregistré avec un zoom h4n pro. My sounds are licensed under the creative commons 0 license but it would be a pleasure for me to hear your work so doesn’t hesitate to comment or to send me a message with your work :).
This is made by feeding homemade images to audiopaint 3. 0 while its oscillators are tuned to randomly-selected scales. Some of them use sine waves, while others use custom waveforms.
A glitch sound made by importing a blender project as raw audio data in audacity. Blender is 3d modelling software if you didn't know. Made with audacity.
A simple sine-generator piped through a slew of wacky effects automated with randomized lfos. I added some cabinet emulation to give it a 'living room' feel but left it dry enough to add additional stereo/reverb processing. P. S. It loops cleanly. Software: bitwig studio.
Sci-fi buzz and bleeprecorded from a circuit bent randomly modified casio ctk811 via the line out into a spirit folio mixer and m300 tc electronics processor and recorded at 24bit/96khz on a tascam dr60mk2. Edited and normalised in sound forge 13.
Sci-fi deep atmosrecorded from a circuit bent randomly modified casio ctk811 via the line out into a spirit folio mixer and m300 tc electronics processor and recorded at 24bit/96khz on a tascam dr60mk2. Edited and normalised in sound forge 13.
Sci-fi communicationsrecorded from a circuit bent randomly modified casio ctk811 via the line out into a spirit folio mixer and m300 tc electronics processor and recorded at 24bit/96khz on a tascam dr60mk2. Edited and normalised in sound forge 13.
Sci-fi mechanical atmosrecorded from a circuit bent randomly modified casio ctk811 via the line out into a spirit folio mixer and m300 tc electronics processor and recorded at 24bit/96khz on a tascam dr60mk2. Edited and normalised in sound forge 13.
Sci-fi alarmrecorded from a circuit bent randomly modified casio ctk811 via the line out into a spirit folio mixer and m300 tc electronics processor and recorded at 24bit/96khz on a tascam dr60mk2. Edited and normalised in sound forge 13.
Sci-fi atmosrecorded from a circuit bent randomly modified casio ctk811 via the line out into a spirit folio mixer and m300 tc electronics processor and recorded at 24bit/96khz on a tascam dr60mk2. Edited and normalised in sound forge 13.
Sci-fi deep atmosrecorded from a circuit bent randomly modified casio ctk811 via the line out into a spirit folio mixer and m300 tc electronics processor and recorded at 24bit/96khz on a tascam dr60mk2. Edited and normalised in sound forge 13.
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Used : http://www. Freesound. Org/people/spankmyfilth/sounds/214265/with one more note.
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Compressed a bit to give ti the full sound. Useful for games or music.
While outputting a file of sound effects, i ended up with a severely corrupted file. Playback results include incessant shrieking and slight pitch alterations. To create more variety, i used a lowpass filter and long reverb.