Erh's nugroove1 with some edited samples of erdie's explosion sample, it ends with a reverse explosion. I took the sweeps out of erh's loop and put them on 2 different tracks, and there is an obvious change in tempo. Some simple delay, uncompressed, a simple eq setting. . . That's all.
A sample of me pumping 8th notes in the key of g (notes used e,g,b,d)on a late 70's ibanez bass. I ran the bass through a pod xt and an old 4track. It was cut from a song i recorded for my solo project "the heirs of rockefeller".
This is an ambient sound made from brown noise. Used reverb to dampen the noise. Processed using audacity. This is suitable for desert ambient, inside of a ship, empty airport, and other ambients you may hear. Have fun!.
First upload. Recorded with zoom h4n. It's flax seed in an empty plastic spice container. It's a 16th note rhythm amd it loops perfectly at 130 bpm. It has some fairly subtle panning effects. Eight quarter notes long, but also works really well every 4 quarters, every three etc. I. E. When doubled and even tripled on itself in a sequencer.
This is a series of sounds made into a loop, and it created a very fun beat. I have chosen to do nothing with it, other than share--lite drums, rattles, chanting.
A pixel song. Free to use, but if you use it for a project or something like that, please mention my name (but you don't have to. It'd be nice though :). ).
Edited a default preset in bk-synthlab's free "vs-1 oscilloscope" synth and hooked it up with a free midi sequencer vst (hyperion) and placed thrillseekervbl on the master. This was done using headphones back then so the sound may not be optimal on some playback devices.
Seamless loop of gaspipe or gasleak hissing continuously. This sound is the actual background noise in the frequency range 1200 to 6800 hz from my randomly generated subhorrorambience1. Wav sample. All frequencies below 1 khz (lowend) and above 8 khz (highend) have been filtered out and the volume has been normalized. I release this sound as cc0. You can do whatever you want with it and don't need to mention my name. Tips & tricks for professional mastering of dark ambient loops:. ~ (range) 1200 - 8000 hz, the highmid area of all sounds. ~ (gate) filtering in and adding subtle noise in this frequency range can addatmosphere or "air" to dark ambience but sound noisy like a tape recording. ~ (filter) filtering out noise in this frequency range can make the bass andlower frequencies (20-1000 hz) in dark ambience sound clearer but more dull. ~ (highend) frequencies above 8 khz should always be filtered out completelyand muted to 0 db, since those are only necessary in music and higher sounds.
This is a loop made at berry college in rome, ga. I wanted to capture some of the feeling of quiet, but there was a bird in the distance making a rhythmic sound that i liked.
Electronic drumloop extracted from a song that originally includes "asdsdasd. Wav" too but that particular synth pattern was later used in another song, but in a bit modified composition.