Regular sigh pitched up slightly - cartoon style. Recorded on blue snowball microphone 8. 10. 2017 - recording for my own animation series, mars tv. (voice of marty the goofball martian).
Just tried to make a sound you would hear on a nes or a gameboy. Just took a random sound and took one small part of it and repeated it over and over. Which made a kind of "beep" sound.
A simple 8 bit consumption(eat) sound. Was created for a small game called meesh feeshhttps://play. Google. Com/store/apps/details?id=com. Acidkitchen. Sharksharkshark.
you win, "level complete", power-up etc. Effect. Good for retro games. Originally created for element puzzle:http://suntemple. Co/html5/element-puzzle-game.
A retro-arcade style spaceship blaster sound effect (works best on emulating 16-bit arcade games rather than 8-bit because of the higher sound quality).
Another song made in musagi. It loops from a certain point, and i made it repeat twice and fade out. You can insert more repetition with a sound editor.
This could be used as a "heal"-sound in a retro game (think 8-bit). Reminds me of that sound in the gameboy advance game "mario & luigi superstar saga" when you eat a mushroom. This was originally created for a game project of my own, using the online game sound generator bfxr. Net.
Imagine going to a graveyard with a lantern. Imagine going to an enchanted house. This sound can bring the excitement to all of the following scenes that are mysterious!.
Finger picking an a-7 chord with my epiphone sg into a focusrite 2i2 interface to reaper. Added a pitch change with reverb and eq. I love how it gives an 'organ' sound. Comments welcome. :-).
By using the noise channel on beepbox. Co, i recreated the sound of a helicopter. . . At least, how it would sound in a nes or sega master system game!.
Typical casio vintage watch sound when you activate the hour change alarm. Model: casio b640wrecorded in protools + roland quad capture + akg ck93 miccleaned with wns plugin.