4,285 免版稅 音軌,用於"應用程式"

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[cow_bells_03. Wav]. Cow bells!. Each time a cow moves the head and/or the body - the cowbell, which is hung around the cow's neck, will bell. It seems that a cowbell is used on a roaming cow to easily locate the roaming cow. This sound can for example be used in agriculture simulations and farm games, for example triggered sometimes when the player clicks on a cow - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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[cow_bells_01. Wav]. Cow bells!. Each time a cow moves the head and/or the body - the cowbell, which is hung around the cow's neck, will bell. It seems that a cowbell is used on a roaming cow to easily locate the roaming cow. This sound can for example be used in agriculture simulations and farm games, for example triggered sometimes when the player clicks on a cow - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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00:01
[cow_bells_02. Wav]. Cow bells!. Each time a cow moves the head and/or the body - the cowbell, which is hung around the cow's neck, will bell. It seems that a cowbell is used on a roaming cow to easily locate the roaming cow. This sound can for example be used in agriculture simulations and farm games, for example triggered sometimes when the player clicks on a cow - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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[coin_dropped_on_table_02. Wav]. Coin dropped on table. This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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00:04
[coin_dropped_on_table_01. Wav]. Coin dropped on table. This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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00:01
Censor beep! the perfect beep for censoring foul language. This sound can for example be used in reality television-series, for example when people use foul language / swear a lot - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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00:59
No fuss 3 stage asr (analog shift register) patch. I sample from a quantizer but still its not exact pitch. The sound start with a short decay. I will gradually increase the decay time of the three sounds.
作者: Gis Sweden
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09:20
Testing out the werkstatt-01. Slightly eq'd on the low end.
作者: Kappa
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00:10
Test of how uoki-toki polivoks vcf handles sin-wave. I tune the module i use as sin-oscillator (intellijel μvcf) to ca 270hz. I connect it to uoki-toki polivoks vcf. I let a sin lfo sweep the filter, cv1 pot at ca 70%.
作者: Gis Sweden
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00:10
Don’t know if my english is correct. . . Butt i guess you get it, dear reader. Test of how uoki-toki polivoks vcf handles sin-wave (ca 270hz) when the filter is self-oscillating. I bring the uoki-toki polivoks vcf to self-oscillation and tune the vcf to ca 270hz too. I let the lfo sweep the frequency. Cv1 pot at ca 70%. What happens. . .
作者: Gis Sweden
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00:09
Test of how uoki-toki polivoks vcf handles sin-wave (ca 270hz) when the filter is self-oscillating. I bring the uoki-toki polivoks vcf to self-oscillation and tune the vcf to ca 270hz too. The vco is also tuned to 270hz. In this test i connect the same lfo to cv1 on the vcf and 1v/oct on the module i use as vco (intellijel μvcf). I let the lfo run. Cv1 on vcf pot at 100%. They are playing together. The vco is connected to the in on the vcf. Confused explanation. . . But at least not in swedish.
作者: Gis Sweden
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Test of how uoki-toki polivoks vcf handles sin-wave (ca 270hz) when the filter is self-oscillating. I bring the uoki-toki polivoks vcf to self-oscillation and tune the vcf to ca 270hz too. I let the lfo sweep the frequency. Cv1 pot at ca 100%. Hmmm interesting. . . .
作者: Gis Sweden
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00:10
I let both the vco (intellijel μvcf) and the uoki-toki polivoks vcf play a little melody, the same. The vcf is in self-oscillation and cv1 at 100%. It does not track perfectly, but could be useful.
作者: Gis Sweden
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01:33
Modular synth patch with 2 voices (vcos). One sinus wave and one triangle wave. Max reverb (hall) on my ladik d-330. Output to reverb is mono. Observe how the output from the reverb makes affects the channels. Meanless and bizarre video on https://www. Youtube. Com/watch?v=daymdm8vrz0.
作者: Gis Sweden
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00:51
Short tensing sequenz inspired by stranger things.
作者: Thetunk
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00:03
Retro strikes!. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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00:01
[knocking_on_screen_02. Wav]. Knock knock, a screen being knocked at two times!. This sound can for example be used in games, for example when the player is afk, the npc knock's at the player's television/computer/smartphone/tablet-screen! - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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[knocking_on_screen_01. Wav]. Knock knock, a screen being knocked at two times!. This sound can for example be used in games, for example when the player is afk, the npc knock's at the player's television/computer/smartphone/tablet-screen! - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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03:30
Pattern 6 hold back the clams. . . Simple graphic score. Fun. Not that obvious. Pattern 6 is here: https://www. Instagram. Com/p/bml3wfka8lg/?taken-by=gis_sweden.
作者: Gis Sweden
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00:02
[retro_adventure_vibe_01. Wav]. Retro adventure vibe! short but effective, and can be used effectively. Sounds dark and troublesome compared to the previous one. Reminds me of games from back in the days, times when games like golden axe and altered beast were popular. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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00:02
[retro_adventure_vibe_02. Wav]. Retro adventure vibe! short but effective, and can be used effectively. Reminds of games from back in the days, times when games like golden axe and altered beast were popular. This sound can for example be used in games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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03:34
Patching up a burst-patch. There are x ways to do that. This is is the results of one.
作者: Gis Sweden
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01:03
It's fun to patch up a kind of analog shift register (3 stages). Doepfer a-160 controls the stages. On a-160 i use /2, /4 and /8. I sample slewed noise. No quantizer.
作者: Gis Sweden
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01:49
The yamaha qy-10 is playing a cm chord thru zoom ms-70cdr and the modular synth plays a patch that improvises around a cm7 chord. Well, thats it. . .
作者: Gis Sweden
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03:08
Patched my little modular synth while it was switched off. Then i switched it on and waited for it to warm up. This was the result.
作者: Gis Sweden
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00:42
One classic passive ring mod based on 2 transformators and one vca based.
作者: Gis Sweden
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06:00
A double krell patch making some bubbly sounds. Made on an analog modular synth.
作者: Gis Sweden
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01:34
A modular “jazz patch”. This is straight out of the modular synth.
作者: Gis Sweden
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04:09
The fundamentals of this patch is from the doepfer home pagehttp://www. Doepfer. De/a100_man/a100_patch. Htmthe patch they call "random melody". I call the sound "random melody from doepfer site". Boring. . . I added a voice with some delay/reverb fx and some simple drums. The high-hat is made from white noise and the bass drum isa self oscillating filter. I have used a minor scale on my doepfer a-157 quantizer. This sound is slitly treated in audacity. A little compressor and limiter. Review from one of my kids: "well, there is some rhythm".
作者: Gis Sweden
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00:10
Drawer opening and closing.
作者: Livvy
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00:32
About 30 seconds of something slow. Vcv rack v1. 1. 6 - patch:rich3.
作者: Richwise
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00:42
I'll tell you when the patch is okay.
作者: Gis Sweden
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00:41
I'll tell you when the patch is okay.
作者: Gis Sweden
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02:24
Pattern 3 w 3 x cvlfo-motorthe pattern is here: https://www. Instagram. Com/p/bmtfta5ajfh/?taken-by=gis_sweden.
作者: Gis Sweden
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02:25
Pattern 4 increase/decreasethe pattern is here: https://www. Instagram. Com/p/bmyofl8gjlz/?taken-by=gis_sweden.
作者: Gis Sweden
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09:21
Pattern 5 seaweed. Long. Some low frequencies. The pattern is here: https://www. Instagram. Com/p/bmluh8vajro/?taken-by=gis_sweden.
作者: Gis Sweden
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00:03
My stand's quote.
作者: Milky
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My stand's requiem being summoned.
作者: Milky
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00:19
Forksing being rubbed together.
作者: Chubbers
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02:08
How does a mobile credit card processing system work?.
作者: Usbswiper
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10:15
Algorithmic modular music program (man2_2019). The computer is my analog modular synth. 01 to 08 are clock sequencer steps. 00 rem -------------- man2_2019 --------------00 rem vco_1 sin through wave folder00 rem vco_2 tri00 rem vco_3 sqr through vcf00 rem (vco_1, vco_2, vco_3) tuned to 130 hz00 rem rnd pitch cv from attenuated tri lfo00 rem rnd cv from tri lfo00 rem main clock (lfo_1) start frq 10 hz00 rem reset is tricky, trg -> short env -> reset00 rem (noise) is noise through a lfo sweeped vcf00 rem ---------------------------------------01 rnd -> vca cv in (vco_1)02 if (lfo_2 = high) then goto 01 [= reset]03 rnd frq lfo_1 (run speed)04 rnd fm mod (vco_1) with audio from (vco_2)05 rnd -> vca cv in (vco_1, vco_2, vco_3): invert cv -> vca cv in (noise)06 trg long env (vco_2): rnd pitch @ eoc (vco_2)07 trg long env (vco_3): rnd pitch @ eoc (vco_3)08 rnd -> wave folder (vco_1): rnd -> vcf (vco_3)10 goto 01.
作者: Gis Sweden
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09:17
Algorithmic modular music program (man2_2019). The computer is my analog modular synth. 01 to 08 are clock sequencer steps. 00 rem -------------- man2_2019 --------------00 rem vco_1 sin through wave folder00 rem vco_2 tri00 rem vco_3 sqr through vcf00 rem (vco_1, vco_2, vco_3) tuned to 130 hz00 rem rnd pitch cv from attenuated tri lfo00 rem rnd cv from tri lfo00 rem main clock (lfo_1) start frq 10 hz00 rem reset is tricky, trg -> short env -> reset00 rem (noise) is noise through a lfo sweeped vcf00 rem ---------------------------------------01 rnd -> vca cv in (vco_1)02 if (lfo_2 = high) then goto 01 [= reset]03 rnd frq lfo_1 (run speed)04 rnd fm mod (vco_1) with audio from (vco_2)05 rnd -> vca cv in (vco_1, vco_2, vco_3): invert cv -> vca cv in (noise)06 trg long env (vco_2): rnd pitch @ eoc (vco_2)07 trg long env (vco_3): rnd pitch @ eoc (vco_3)08 rnd -> wave folder (vco_1): rnd -> vcf (vco_3)10 goto 01.
作者: Gis Sweden
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05:10
Algorithmic modular music program ver. 2 (man2v2_2019). The computer is my analog modular synth. 01 to 08 are clock sequencer steps. Admit, the spring reverb makes a nice job!. 00 rem -------------- man2_2019 --------------00 rem ------------------ v2 -----------------00 rem vco_1 sin through wave folder00 rem vco_2 tri00 rem vco_3 sqr through vcf00 rem (vco_1, vco_2, vco_3) tuned to 130 hz00 rem rnd pitch cv from attenuated tri lfo00 rem rnd cv from tri lfo00 rem main clock (lfo_1) start frq 10 hz00 rem reset is tricky, trg -> short env -> reset00 rem (noise) is noise through a lfo sweeped vcf00 rem ---------------------------------------01 rnd -> vca cv in (vco_1)02 rnd -> wave folder (vco_1): rnd -> vcf (vco_3)00 rem line 08 in ver. 103 rnd frq lfo_1 (run speed)00 rem [less secitive for cv change]04 rnd fm mod (vco_1) with audio from (vco_2)05 rnd -> vca cv in (vco_1, vco_2, vco_3): invert cv -> vca cv in (noise)00 rem [added some offset with attenuverter]06 trg short env (vco_2): rnd pitch @ eoc (vco_2)00 rem [long env in ver. 1 - with long env i seldom reach eoc]07 if (lfo_2 = high) then goto 01 [= reset]00 rem line 02 in ver. 108 [07] trg short env (vco_3): rnd pitch @ eoc (vco_3)00 rem line 07 in ver. 100 rem [long env in ver. 1 - with long env i seldom reach eoc]10 goto 01.
作者: Gis Sweden
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00:14
One patch. A little of wiggling. Different outcome.
作者: Gis Sweden
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15:35
My plan was to make a simple krell patch with some added timbre on the voice. The patch got bigger, fm-modulation and feedback in different form was added.
作者: Gis Sweden
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01:16
Okay i', trying the "toggling sample & holds" patch athttp://www. Doepfer. De/a100_man/a100_patch. Htm. Don't know if i'm doing the right thing. . .
作者: Gis Sweden
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00:15
A sound made usingalienxxx sound http://freesound. Org/people/alienxxx/sounds/343864/and my (gis_sweden) sound https://www. Freesound. Org/people/gis_sweden/sounds/344087/.
作者: Gis Sweden
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01:12
After some patching i ended up with this. Playful. That's what i think. (link to a meanless video https://www. Youtube. Com/watch?v=9b68i1rjvkgsorry for that. )enjoy the sound.
作者: Gis Sweden
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00:35
Putting a mini-jack adapter onto a 1/4 inch headphone jack.
作者: Pwausc
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00:03
When you log in to a service! and when you log out from a service!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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