Short melodic string arc from an old movie orchestra, edited with an artificial looped ending, taken from a public domain movie. For games, film or video.
A drumsequence for breakdowns or interludes with a lot of effects in it. If u like this, also have a look at my tunes: http://soundcloud. Com/beverlyhillsboy cheers!.
Procedurally generated click or selection effect. Good for ui sound effects in games. I created it for this game:. Http://suntemple. Co/html5/element-puzzle-game.
Little melody. It is consisting of two sinewaves. I linked a sequenced ring-modulation to the high-pitched sinewave. If you like this sound you might also like my tunes: http://soundcloud. Com/beverlyhillsboy/ check them out! cheers. :).
Percussion is a diagnostic procedure that helps determine density, position, and size of underlying body structures, done by firmly tapping the body surface with fingers to produce a sound.
Muffled muddy balim sound created with interplay of 2 o-ctrl (thanks walker!) through strega and o-coast. Echophon, mimeophon and morphagene heavily involved along with the haible tau phaser. X-pan plays the stereo. Rendered in reaper @48khz 32 bit fp with 14 markers for all you morphagene fans out there. Enjoy the mud!.
During a recent rainstorm, i recorded some water falling off the second story balcony of my apartment building. I tried to hone in on the individual drops landing in a puddle. So this is the close-perspective sound of rain falling in my courtyard. Recorded with: sanken cs-1e, fostex fr2le.
During a recent rainstorm, i recorded some water falling off the second story balcony of my apartment building. I tried to hone in on the individual drops landing in a puddle. So this is the close-perspective sound of rain falling in my courtyard. Recorded with: sanken cs-1e, fostex fr2le.
Rain & distant thunder around 8pm in warren, michigan (suburb of detroit). Recorded on a zoom h1n. Some faint traffic sounds & a bit of white noise coming from an air-conditioner unit. Zoom h1n was placed in my porch light compartment about 2 feet below our rain gutter. Most of the original hour long recording was ruined due to wind gust, but i edited it down to the only continuous 11 minutes without the gust of wind.
Close up of drips falling in a metal gutter during a rainy night in a very quiet village, miradoux, in france, gers. No traffic at all. Recorded with ms schoeps microphone through sqn4s mixer on a fostex pd4. Decoded in protools.
A sequence in a minor. Spring reverb feedback. Filter sweeps controlled by nlc sloth. I'm not using a sequencer. There are other was to obtain a sequence on a modular synth.
Just a simple scale arrangement played through dpo and mysteron from makenoise. Standard effects. Mimeophon karplus-strong sequenced from rené. Percussion, i´ll let you guess. . . Enjoy!.
A sequence of percussive cd skipping noises made in to a techno glitchcore rhythm. This is a hard rhythm not micro-beats. There is a splash of synth in there and possibly a key change.
Hey everyone,. Thanks for everything now and throughout the past couple years. I appreciate you all!. Support me : https://bit. Ly/rkb07. Made & edited in fl studio 20 & pro tools 12.
A remix of this ::. Https://freesound. Org/s/172681/. Slow3d it down to 70/140, pitched it up a bit (preserve tempo), added another loop from looperman. Com.
Raindrops in a rainwater gutter which ends in plastic construction foil, depending on the angle of the foil it leads to a different pitch of the dropping.