1,644 免版稅 音軌,用於"果汁"

00:00
00:03
A glitchy hi-hat line at 140 bpm with open/closed hi hateffects:open hat: delayclosed hat: flanger.
作者: Hippy
00:00
00:04
The basic synthesis engine which produced this sound is poizone 2. This sound uses automated automation and the rootnote of f5. Bpm= 148length= 3,648frequency= 698,456 hz.
作者: Altaopa
00:00
00:32
A darkpsy riff @ 155 bpm. Done in caustic on the subsynth. Used the fm function obviously. Put a flange & phaser & distortion, 2 delays & a reverb. ۋاقىت ساياھىتى.
作者: Nate The Late
00:00
00:16
Made in fl studio 20 with harmor and some additional fx at 142 bpm.
作者: Brewcitymike
00:00
00:57
Psychedelic riff made by myself with fl studio 12 as the daw and hive as the vsti. Bionic delay. Comments is greatly appreciated!.
作者: Shakababa
00:00
00:13
Stabbing an apple with a knife.
作者: Patchytherat
00:00
00:10
Stabbing an apple with a knife.
作者: Patchytherat
00:00
00:20
[window_blind_up. Wav]. Window blind goes down. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
00:00
00:07
You may use this in all your projects. Comment if you used this sound! wav format. - windwalk entertainment.
作者: Windwalk Entertainment
00:00
00:16
Eating a crunchy apple.
作者: Leafs
00:00
00:25
Eating an apple.
作者: Cloe
00:00
00:12
Biting into apple (various).
作者: Pallen
00:00
00:20
Someone eating a crunchy apple. Mic: sm-58board: behringer q1204usbrecorded with adobe auditon.
作者: Marleneayni
00:00
00:01
Apple in dish.
作者: Juandamb
00:00
00:01
Blood squish mixed in audicity.
作者: Deoking
00:00
00:25
Feel free to use it as you want. Free for commercial use.
作者: Yake
00:00
00:09
Unwrapping a chocolate candy.
作者: Urkki
00:00
00:10
Sipping black coffee. Love the smell and the taste !. Every time i sip black coffee, i daydream about bolivia and south america. One of my dreams was, and still is, to live a peaceful life in my own mansion there in the future. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
00:00
03:24
Anton Günther Gesang und Gitarre: "S ist Feierobnd" in erzgebirgisch
作者: Untitled
00:00
01:47
Morceau d'improvisation à la guitare électrique par Arthur P. (11 ans et quelques) pour l'émission Culture(s) Numérique(s) numéro 11 (juin 2019) sur Radio Pluriel. Publié ici avec son accord.
作者: Untitled
00:00
00:08
Biting and chewing a green granny smith apple.
作者: Urkki
00:00
00:09
Sound effect of me scrapeing out jam using a tascam dr-100.
作者: Sramse
00:00
00:06
Me eating apple.
作者: Sadisticu
00:00
00:23
Chewing an apple.
作者: Taya Yelton
00:00
00:09
Sound generated by my keyboard.
作者: Juliib
00:00
00:13
Used an apple keyboard.
作者: Clurky
00:00
02:25
A few strums on a cigar box guitar.
作者: Beeproductive
00:00
01:46
Playing with nordwave.
作者: Zanate
00:00
00:04
A beautiful sound with a lot of sound effects.
作者: Gnidagnidegnid
00:00
00:12
Me biting a green granny smith apple, twice.
作者: Madmanjimjam
00:00
00:07
Typing on an apple keyboard.
作者: Dawson
00:00
00:03
Two pine cones being twisted together. Recorded using a zoom h2n handy recorder and a pair of roland binaural mic/headphones on 09-feb-2015 in my home studio as part of a foley session for a short animated feature. Edited in reason 7.
作者: D.N.Audio
00:00
02:24
A simple + resonant synth1 patch ran into guitar rig 5 for amp simulation.
作者: Vomitdog
00:00
00:04
Simple mashup between two cc zero pieces on this site, namely:http://freesound. Org/people/roofdog/sounds/79242/http://freesound. Org/people/northern87/sounds/131099/. . . . As a draft sfx for the foss video game the secret chronicles of dr m (successor to secret maryo chronicles) http://secretchronicles. De.
作者: Demonicon
00:00
00:27
Recorded 1/15/15 using sennheisser 416 into protools hdx. I was hungry.
作者: Jeremjuru
00:00
01:24
Bavarian whipcracking is the act of producing rhythmically cracking sounds through the use of whips.
作者: Norald
00:00
00:05
dropping the hottest jams live it's emma blaze on the mix.
作者: Kfledman
00:00
00:54
Yeh.
作者: Veggy
00:00
05:14
I must havehad a great idea for this and these in the oon pack. .
作者: Veggy
00:00
03:20
Sorry.
作者: Veggy
00:00
00:55
Im sure youll make something good of it.
作者: Veggy
00:00
04:19
Ive been missing fruityloopsbut ive been reading up on how i can run it with crossover maybe.
作者: Veggy
00:00
04:42
Maybe.
作者: Veggy
00:00
01:52
I recorded the sound of eating a crunch apple on the calm street.
作者: Borah
00:00
00:01
Start sound of mac ii iix iicx iici se/30. Create by dissessemble rom code and use wave table algorithm write c program write wav file. C program below:. /* mac_ii. C *//* boot beep mac ii *//* 2558/09/06 */. #include. #define knumber_samples 30000#define kdelay_note 300#define kwave_table_value 0x30013f10#define ksample_rate 22257 // hz. Void preparewavetable( unsigned short *wavetable, unsigned int value );void updatewavetable( unsigned short *wavetable, unsigned short chiso );void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate );. Int main () {. // ---- wave tableunsigned short wavetable[256];// ---- sound data, stereoshort sounddata[knumber_samples << 1];// ---- increment array (16/16 bit fix point integer)int arrayincrement[] = {3 << 16, 4 << 16, (3 << 16) + 0x2f2, 6 << 16};// ---- prepare wave tablepreparewavetable( wavetable, kwave_table_value );. // ---- array phase (16/16 bit fix point integer)unsigned int arrayphase[] = {0, 0, 0, 0}; // set all = 0. Unsigned int samplenumber = 0;while( samplenumber < knumber_samples ) {. // ---- calculate sampleunsigned int channelleft = 0;unsigned int channelright = 0;unsigned char notenumber = 0;while ( notenumber < 4 ) {// ---- see if should update phase for note, only do if play noteif( samplenumber >= notenumber*kdelay_note ) {// ---- up date phase beforearrayphase[notenumber] += arrayincrement[notenumber];// ---- not let out of range [0; 255]if( arrayphase[notenumber] > 0xff0000 ) // 0xff0000 == 255 << 16arrayphase[notenumber] -= 0xff0000; // return to begin of wave table}unsigned short mauvat = wavetable[arrayphase[notenumber] >> 16];. // ---- add sound componentsif( notenumber < 2 ) // ---- first 2 notes left channelchannelleft += mauvat;else // ---- last 2 notes right channelchannelright += mauvat;// ---- next notenotenumber++;}// ---- save left and right samplessounddata[samplenumber << 1] = (channelleft << 9) - 0x8000; // use << 1 for 16 bitsounddata[(samplenumber << 1) + 1] = (channelright << 9) - 0x8000; // use << 1 for 16 bitupdatewavetable( wavetable, samplenumber & 0xff );samplenumber++;}// ---- save wav filesavesound( "mac ii. Wav", sounddata, samplenumber << 1, ksample_rate ); // multiply 2 because stereo. Return 1;}. Void preparewavetable( unsigned short *wavetable, unsigned int value ) {. // ---- prepare wave tableunsigned short index = 0;unsigned short wavetablevalue = value & 0xff;while( index < 64 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 8) & 0xff;while( index < 128 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 16) & 0xff;while( index < 192 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}wavetablevalue = (value >> 24) & 0xff;while( index < 256 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}}. Void updatewavetable( unsigned short *wavetable, unsigned short index ) {// ---- get value from wave tableunsigned short value = wavetable[index];// ---- calculate new value for wave tableif( index == 255 ) { // careful at last element of wave tablevalue += wavetable[0];value = (value >> 1);wavetable[0] = value;}else {value += wavetable[index+1];value = (value >> 1);wavetable[index+1] = value;}. }. #pragma mark ---- save wavvoid saveheader( file *filename, unsigned int samplerate );void savesounddatainteger16bit( file *filename, short *sounddata, unsigned int numbersamples );. Void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate ) {// ---- open filefile *file = fopen( filename, "wb" );if( file ) {// ---- "riff"fprintf( file, "riff" );// ---- length sound file - 8unsigned int lengthsoundfile = 32;lengthsoundfile += numberframes << 1; // một không có một mẫu vạt cho kênh trái và phải// ---- save file lengthfputc( (lengthsoundfile) & 0xff, file );fputc( (lengthsoundfile >> 8) & 0xff, file );fputc( (lengthsoundfile >> 16) & 0xff, file );fputc( (lengthsoundfile >> 24) & 0xff, file );// ---- "wave"fprintf( file, "wave" );// ---- save headersaveheader( file, samplerate );// ---- save sound datasavesounddatainteger16bit( file, sounddata, numberframes );// ---- close filefclose( file );}else {printf( "problem save file %s\n", filename );}}. Void saveheader( file *file, unsigned int samplerate ) {// ---- name for header "fmt "fprintf( file, "fmt " );// ---- header lengthfputc( 0x10, file ); // length 16 bytefputc( 0x00, file );fputc( 0x00, file );fputc( 0x00, file );// ---- method for encode, 16 bit pcmfputc( 0x01 & 0xff, file );fputc( (0x00 >> 8) & 0xff, file );// ---- number channels (stereo)fputc( 0x02, file );fputc( 0x00, file );// ---- sample rate (hz)fputc( samplerate & 0xff, file );fputc( (samplerate >> 8) & 0xff, file );fputc( (samplerate >> 16) & 0xff, file );fputc( (samplerate >> 24) & 0xff, file );// ---- number bytes/secondunsigned int numberbytessecond = samplerate << 2; // multiply 4 because short (2 byte) * 2 channelfputc( numberbytessecond & 0xff, file );fputc( (numberbytessecond >> 8) & 0xff, file );fputc( (numberbytessecond >> 16) & 0xff, file );fputc( (numberbytessecond >> 24) & 0xff, file );// ---- byte cho một khung (nên = số lượng mẫu vật * số lượng kênh)// ---- number bytes for sampleunsigned short bytesoneframe = 4; // short (2 byte) * 2 channelunsigned char bitsonesample = 16; // shortfputc( bytesoneframe & 0xff, file );fputc( (bytesoneframe >> 8) & 0xff, file );. Fputc( bitsonesample, file );fputc( 0x00, file );}. Void savesounddatainteger16bit( file *file, short *sounddata, unsigned int numbersamples ) {fprintf( file, "data" );unsigned int datalength = numbersamples << 1; // each sample 2 bytefputc( datalength & 0xff, file );fputc( (datalength >> 8) & 0xff, file );fputc( (datalength >> 16) & 0xff, file );fputc( (datalength >> 24) & 0xff, file );unsigned int sampleindex = 0;while( sampleindex < numbersamples ) {short shortdata = sounddata[sampleindex];fputc( shortdata & 0xff, file );fputc( (shortdata >> 8) & 0xff, file );sampleindex++;}}.
作者: Sieuamthanh
00:00
00:24
Sonidos tiernos que hace una niña creida y un demonio estupido, asombro.
作者: Viliguis
00:00
00:06
Sonidos tiernos de un demonio tonto.
作者: Viliguis
00:00
00:03
A laser beam sound with a nice turn on and turn off. Created for "jellypocalypse"http://www. Youtube. Com/watch?v=u-iqcswllog.
作者: Garyq
00:00
01:28
Squeezed lemon with juice, this was pretty tricky since its very quiet, had to wait for a really quiet momentrecorded with a schoeps cmc mk41 to sounddevices 722.
作者: Filipe Chagas
00:00
00:17
Cutting apple on cutting boardzoom h4n pro 48000-24.
作者: Arms
51 - 100 共 1,644 下一頁
/ 33