My rainly bird impact sprinkler recorded with my zoom h6 with a shotgun mic. Processed in sony vegas with some hi-pass and through an ultra maxamizer. Enjoy, paul blaccard.
Hydrophone recording taken from a boat anchored in a cove off the island of hvar (croatia): continuous crackle, probably produced by pistol shrimps, with random frog-like sounds. Mono, hydrophone (jrf).
Prepare tea: open metal can, rustling tea leaves fall into a strainer, boiling water is poured in, the kettle is turned off again. Recording with tascam-dr05, post-processing in garageband and audacity.
After i hear my alarm and realize that i am running late to class, i frantically turn on the water to wet my toothbrush. This sound is me pull the faucet and the water running out on the highest setting.
Just a simple recording of some water flowing through a sewer drain. Some nice running water sfx that could be used as a positional sewer loop in a game, or as part of ambient bed.
I created a click track and got rid out the last two beats of each bar. I shortened the spaces between the first two beats of every bar. I then added a reverb effect and created another layer of brownian noise to even out the silence. Descriptiftypologie selon pierre schaeffer - x"masse: groupe de sonstimbre harmonique:acidegrain: lisseallure: pas de vibratodynamique: l'attaque est abrupte.
A slosh of water i made by moving a spoon through a bowl of water with thicker broth in it. I used this for water footsteps in my game lilly but i put this up for others to use.
A kettle is switched on and as it boils a cup is placed next to it and a spoon of instant coffee is put in it. When the kettle boils water is poured into the cup and it is stirred. Then milk is added and it's stirred again.