1,819 免版稅 音軌,用於"糖果條"

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A series of small objects being tossed into a plastic bag. Created to simulate the sound of candy being dropped into a bag on halloween. Recorded by literally tossing a series of small objects into a plastic bag in front of my microphone and pressing the big red button in audacity.
作者: Aalgar
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01:30
I was studying with my friend and she was eating reeses-pieses very loud so i decided to record it.
作者: Fikatime
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05:04
For my 300th sound i wanted to wait a while until one came up that was right. This is what i present to you as my 300th freesound. A dark and creepy wee drone. From jarred gibb - drones. Keep an eye out for my upcoming pack - mcdonalds.
作者: Jarredgibb
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Blood squish mixed in audicity.
作者: Deoking
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00:01
Apple in dish.
作者: Juandamb
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00:11
Some really dry leaves and flowers in a vase being crunched up a bit.
作者: Lolamadeus
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00:43
Some dried flowers and twigs in a vase being rustled. Occasional clink sound of vase.
作者: Lolamadeus
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00:08
Breaking of a branch.
作者: Cfran
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00:30
Crackling of the tree bark from nailsrecorder- marantz promic- sennheiser.
作者: Ghaack
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00:16
Bi-tonal modulating soft airpad, "never used" , free to exploit. Would appreciate link to good finished songs using it.
作者: Slivkro
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00:06
This is a christmas sound effect from the full effects package we have on off @ http://www. Christmassoundeffects. Com this effect is produced by alistair @ air media.
作者: Airmedia
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00:25
Crunchy sounds as i dig into raw sugar in a metallic container. Recorded with a tascam dr-40x.
作者: Mrfossy
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01:02
Erratic scraping of a wooden spoon around a quarter-full porcelain canister of sugar. Small and large strokes and scrapes. Recorded using a tascam dr-40x.
作者: Jay Mar
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01:05
The sound of two airlocks letting out co2 from a mash of homebrew.
作者: Ozgood
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00:10
Sprayed liquid.
作者: Zeinel
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00:20
A half empty plastic candy bag being crushed by hand in a couple of different ways.
作者: Shutuplaika
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00:05
All my sounds were created for an upcoming motioncomic i created called: madagascar: alex's story. . . I did not create these from scratch, but instead, remixed stock sounds of different roars, growls, breathing, etc. And fiddled with their settings until i got a sound i felt satisfied with. I thought the best thing to do with them after the project was done is to share. So, no need to give me credit. If you really want to give me credit for remixing, go and check out my project and give it some love :). Mammoth roar sfx hollywood. Mp3.
作者: Xdlxedgbrdkjgrunkk
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00:40
Perfect for video game, sound effect, asmr, you name it. Free to use for anyone.
作者: Buggly
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00:54
Universidade anhembi morumbirecord with an akg condenser microphone in studio.
作者: Haisesasaki
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03:24
Anton Günther Gesang und Gitarre: "S ist Feierobnd" in erzgebirgisch
作者: Untitled
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01:47
Morceau d'improvisation à la guitare électrique par Arthur P. (11 ans et quelques) pour l'émission Culture(s) Numérique(s) numéro 11 (juin 2019) sur Radio Pluriel. Publié ici avec son accord.
作者: Untitled
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00:09
Sound effect of me scrapeing out jam using a tascam dr-100.
作者: Sramse
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Chewing an apple.
作者: Taya Yelton
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Me eating apple.
作者: Sadisticu
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Biting and chewing a green granny smith apple.
作者: Urkki
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The snapping of a twig, could be applied to other things.
作者: Alegemaate
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00:40
Free use.
作者: Tyballer
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00:18
No tree harmed, they were already dead.
作者: Lukabea
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Typing on an apple keyboard.
作者: Dawson
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00:12
Me biting a green granny smith apple, twice.
作者: Madmanjimjam
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The sound of clicking keys on a computer keyboard.
作者: Caileykehoe
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Start sound of mac ii iix iicx iici se/30. Create by dissessemble rom code and use wave table algorithm write c program write wav file. C program below:. /* mac_ii. C *//* boot beep mac ii *//* 2558/09/06 */. #include. #define knumber_samples 30000#define kdelay_note 300#define kwave_table_value 0x30013f10#define ksample_rate 22257 // hz. Void preparewavetable( unsigned short *wavetable, unsigned int value );void updatewavetable( unsigned short *wavetable, unsigned short chiso );void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate );. Int main () {. // ---- wave tableunsigned short wavetable[256];// ---- sound data, stereoshort sounddata[knumber_samples << 1];// ---- increment array (16/16 bit fix point integer)int arrayincrement[] = {3 << 16, 4 << 16, (3 << 16) + 0x2f2, 6 << 16};// ---- prepare wave tablepreparewavetable( wavetable, kwave_table_value );. // ---- array phase (16/16 bit fix point integer)unsigned int arrayphase[] = {0, 0, 0, 0}; // set all = 0. Unsigned int samplenumber = 0;while( samplenumber < knumber_samples ) {. // ---- calculate sampleunsigned int channelleft = 0;unsigned int channelright = 0;unsigned char notenumber = 0;while ( notenumber < 4 ) {// ---- see if should update phase for note, only do if play noteif( samplenumber >= notenumber*kdelay_note ) {// ---- up date phase beforearrayphase[notenumber] += arrayincrement[notenumber];// ---- not let out of range [0; 255]if( arrayphase[notenumber] > 0xff0000 ) // 0xff0000 == 255 << 16arrayphase[notenumber] -= 0xff0000; // return to begin of wave table}unsigned short mauvat = wavetable[arrayphase[notenumber] >> 16];. // ---- add sound componentsif( notenumber < 2 ) // ---- first 2 notes left channelchannelleft += mauvat;else // ---- last 2 notes right channelchannelright += mauvat;// ---- next notenotenumber++;}// ---- save left and right samplessounddata[samplenumber << 1] = (channelleft << 9) - 0x8000; // use << 1 for 16 bitsounddata[(samplenumber << 1) + 1] = (channelright << 9) - 0x8000; // use << 1 for 16 bitupdatewavetable( wavetable, samplenumber & 0xff );samplenumber++;}// ---- save wav filesavesound( "mac ii. Wav", sounddata, samplenumber << 1, ksample_rate ); // multiply 2 because stereo. Return 1;}. Void preparewavetable( unsigned short *wavetable, unsigned int value ) {. // ---- prepare wave tableunsigned short index = 0;unsigned short wavetablevalue = value & 0xff;while( index < 64 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 8) & 0xff;while( index < 128 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}. Wavetablevalue = (value >> 16) & 0xff;while( index < 192 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}wavetablevalue = (value >> 24) & 0xff;while( index < 256 ) {wavetable[index] = wavetablevalue; // << 8; // for 16 bitindex++;}}. Void updatewavetable( unsigned short *wavetable, unsigned short index ) {// ---- get value from wave tableunsigned short value = wavetable[index];// ---- calculate new value for wave tableif( index == 255 ) { // careful at last element of wave tablevalue += wavetable[0];value = (value >> 1);wavetable[0] = value;}else {value += wavetable[index+1];value = (value >> 1);wavetable[index+1] = value;}. }. #pragma mark ---- save wavvoid saveheader( file *filename, unsigned int samplerate );void savesounddatainteger16bit( file *filename, short *sounddata, unsigned int numbersamples );. Void savesound( char *filename, short *sounddata, unsigned int numberframes, unsigned int samplerate ) {// ---- open filefile *file = fopen( filename, "wb" );if( file ) {// ---- "riff"fprintf( file, "riff" );// ---- length sound file - 8unsigned int lengthsoundfile = 32;lengthsoundfile += numberframes << 1; // một không có một mẫu vạt cho kênh trái và phải// ---- save file lengthfputc( (lengthsoundfile) & 0xff, file );fputc( (lengthsoundfile >> 8) & 0xff, file );fputc( (lengthsoundfile >> 16) & 0xff, file );fputc( (lengthsoundfile >> 24) & 0xff, file );// ---- "wave"fprintf( file, "wave" );// ---- save headersaveheader( file, samplerate );// ---- save sound datasavesounddatainteger16bit( file, sounddata, numberframes );// ---- close filefclose( file );}else {printf( "problem save file %s\n", filename );}}. Void saveheader( file *file, unsigned int samplerate ) {// ---- name for header "fmt "fprintf( file, "fmt " );// ---- header lengthfputc( 0x10, file ); // length 16 bytefputc( 0x00, file );fputc( 0x00, file );fputc( 0x00, file );// ---- method for encode, 16 bit pcmfputc( 0x01 & 0xff, file );fputc( (0x00 >> 8) & 0xff, file );// ---- number channels (stereo)fputc( 0x02, file );fputc( 0x00, file );// ---- sample rate (hz)fputc( samplerate & 0xff, file );fputc( (samplerate >> 8) & 0xff, file );fputc( (samplerate >> 16) & 0xff, file );fputc( (samplerate >> 24) & 0xff, file );// ---- number bytes/secondunsigned int numberbytessecond = samplerate << 2; // multiply 4 because short (2 byte) * 2 channelfputc( numberbytessecond & 0xff, file );fputc( (numberbytessecond >> 8) & 0xff, file );fputc( (numberbytessecond >> 16) & 0xff, file );fputc( (numberbytessecond >> 24) & 0xff, file );// ---- byte cho một khung (nên = số lượng mẫu vật * số lượng kênh)// ---- number bytes for sampleunsigned short bytesoneframe = 4; // short (2 byte) * 2 channelunsigned char bitsonesample = 16; // shortfputc( bytesoneframe & 0xff, file );fputc( (bytesoneframe >> 8) & 0xff, file );. Fputc( bitsonesample, file );fputc( 0x00, file );}. Void savesounddatainteger16bit( file *file, short *sounddata, unsigned int numbersamples ) {fprintf( file, "data" );unsigned int datalength = numbersamples << 1; // each sample 2 bytefputc( datalength & 0xff, file );fputc( (datalength >> 8) & 0xff, file );fputc( (datalength >> 16) & 0xff, file );fputc( (datalength >> 24) & 0xff, file );unsigned int sampleindex = 0;while( sampleindex < numbersamples ) {short shortdata = sounddata[sampleindex];fputc( shortdata & 0xff, file );fputc( (shortdata >> 8) & 0xff, file );sampleindex++;}}.
作者: Sieuamthanh
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00:17
Cutting apple on cutting boardzoom h4n pro 48000-24.
作者: Arms
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01:44
Typing on a imac keyboard.
作者: Solomonnathan
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Pour peanut in plastic bowl. Record use sharp smart phone androidone. 2020. 03. 16 11:10.
作者: Sieuamthanh
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00:22
Part of a sequence jam. Roland xp-80 keyboard.
作者: Etm
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Duyên bao đu đủ fruit in kitchen. Record use android one smart phone 2020. 12. 05 10:31.
作者: Sieuamthanh
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A girls interview a lady about fruit.
作者: Emily
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Recorded at 24bit 96khz wav. Using the zoomh6 recorder. If you like my recording, please feel free to rate and comment.
作者: Eminyildirim
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Person biting into an apple. Sound does not include apple chewing. Smooth sound with crunch of the apple. Recorded indoors with zoom h6 recorder. Apple used was granny smith.
作者: Aidansamuel
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02:05
Short excerpt from jam session. Analog synthesizers, digital fx, no computer. Instruments and flow:(drums, funky pattern, fx) korg monotribe -> korg kaosspad kp3(deep pad, chorus, distortion) arturia microbrute -> korg ax3000gmixed with behringer q502, recorded with zoom h2n.
作者: Taurusko
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Two pine cones being twisted together. Recorded using a zoom h2n handy recorder and a pair of roland binaural mic/headphones on 09-feb-2015 in my home studio as part of a foley session for a short animated feature. Edited in reason 7.
作者: D.N.Audio
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02:24
A simple + resonant synth1 patch ran into guitar rig 5 for amp simulation.
作者: Vomitdog
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00:04
Simple mashup between two cc zero pieces on this site, namely:http://freesound. Org/people/roofdog/sounds/79242/http://freesound. Org/people/northern87/sounds/131099/. . . . As a draft sfx for the foss video game the secret chronicles of dr m (successor to secret maryo chronicles) http://secretchronicles. De.
作者: Demonicon
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Recorded 1/15/15 using sennheisser 416 into protools hdx. I was hungry.
作者: Jeremjuru
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Bavarian whipcracking is the act of producing rhythmically cracking sounds through the use of whips.
作者: Norald
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dropping the hottest jams live it's emma blaze on the mix.
作者: Kfledman
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00:54
Yeh.
作者: Veggy
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05:14
I must havehad a great idea for this and these in the oon pack. .
作者: Veggy
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03:20
Sorry.
作者: Veggy
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