15,165 免版稅 音軌,用於"街機遊戲"

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02:21
Stereo binaural recording of a city street.
作者: Sagetyrtle
00:00
12:21
Unprocessed stereo recording from inside a train in berlin. Recorded with a zoom h4n.
作者: Manuskinuski
00:00
07:15
Field-recording of a dutch marketplace in the city of leeuwardeni am walking around the market with my recorder. Recorded with zoom h1.
作者: Sandermotions
00:00
10:01
This clip was a test for my new roland cs-10em binaural microphones. It was recorded from my balcony. I live in city so you will hear traffic, cars and motorcycle, people chatting and a barking dog. For this clip i used my zoom h1n (96khz/24bit) with roland cs-10em binaural microphones. The sound was no post-processed.
作者: Nicolo
00:00
00:35
Foley sound effect of sub frequency noises;. Sample rate: 48 khzbit depth: 24 bits. Mfma_sonic.
作者: Mfma Sonic
00:00
02:18
作者: Rafael Krux
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02:19
作者: Rafael Krux
00:00
00:07
Did this on ableton intro hope u like it :d.
作者: Klavo
00:00
00:36
For ap250. I can produce more similar recordings if required.
作者: Chris Dagorne
00:00
00:15
Created with fl studio's "gross beat" plugin. Sounds good on a 4/4 beat, kinda circusy. 128 bpm.
作者: Dayvonjersen
00:00
00:09
Some voice acting done for a sound project.
作者: Clumpapotamus
00:00
01:34
作者: Rafael Krux
00:00
02:47
Music created at fl studio with virtual instruments.
作者: Lagmusics
00:00
00:60
A very dramatic synth theme.
作者: Sami Hiltunen
00:00
01:01
A little tension to chill your spine. . . Based on a krell patch and with a few extras. Morphagene oven ready.
作者: Jim Bretherick
00:00
01:18
Eerie musings on the synth, possibly useful for cerebral background noise, enjoy!.
作者: Chancemedia
00:00
00:08
Creepy moment sound.
作者: Saha
00:00
00:03
Racking sound of a 12-guage full bore shotgun.
作者: Zekybomb
00:00
00:09
Random loop.
作者: Avreference
00:00
03:07
Cinematic music.
作者: Sami Hiltunen
00:00
02:14
作者: Rafael Krux
00:00
00:01
Heard a really interesting sound while doing recordings with glass, and decided to amplify it. Good for a menu sound in a game. Other version: https://freesound. Org/people/nightflame/sounds/397604/.
作者: Nightflame
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00:02
Night vision turn on sound for video games. Made with rutgermuller's light switch sound https://freesound. Org/people/rutgermuller/sounds/51156/ and audacity generators and effects (three sine waves 1000hz/2000hz/4000hz, sliding pitch shift, fades, reverb, low pass filter, normalization in not that order and exact details i did forget).
作者: Qubodup
00:00
01:02
Idk old stuff, im ruining the point of this website my bad.
作者: Mosesbrambila
00:00
00:32
This sound can for example be used in films, games - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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00:07
Close door in big hall or tomb. Recorded iphone with rode micedited: adobe + fxs.
作者: Szegvari
00:00
00:25
[window_blind_down. Wav]. Window blind goes up. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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00:16
[ghost_02. Wav]. A haunted place. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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00:11
[ghost_01. Wav]. A haunted place. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
作者: Matrixxx
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01:27
I got inspired by the alien films and alien isolation, so i decided to design some alien xenomorph sounds. They are printed with and without the fx i designed to suit the environment of the alien isolation game (metal corridors and vent shafts). I hope you find good use for them in your game/film/whatever else you may wish!.
作者: Msepitaph
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18:21
For best experience, make sure you:. * don't look at the sound waves (the sound display) at all!* are in a pitch black dark, closed room. * for ultra feeling, turn up the volume to 100% and set the bass to maximum if you have good speakers! otherwise put on headphones with volume 100% (which should be high but normal gaming volume). * immerse yourself. --------------------------------------------------------------. I experimented yesterday and got this. Not what i expected at all. Sounds like it's straight from hell. Aggressive. Disturbing. Unsettling. This sound can for example be used in horror games, for example when the player enters a new level - you name it!. /matrixxx.
作者: Matrixxx
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00:10
5 sounds - the first is original, the next 4 are edited sounds. If you want to use this sound, you have to cut out the section you like. Instrument - cheap, simple kalimba. Recorded. . . By phone :p (xiaomi a2 litle)edited in audacity.
作者: Tetoszka
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00:03
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
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00:08
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
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00:04
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
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00:07
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
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00:05
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
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00:07
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
00:00
00:07
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
00:00
00:06
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
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00:08
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
00:00
00:07
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
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00:04
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
00:00
00:06
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
00:00
00:08
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
00:00
00:06
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
00:00
00:09
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
作者: Audiopapkin
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00:26
Excited audience likes what they see. Perfect for a game show type of piece or for that retro infomercial feel. Four different oohs and ahhs.
作者: Noah
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00:01
A sound effect for when a player loses a game. It has a shaky (almost musical) tune as it swiftly dies down. Thanks for listening!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
作者: Jofae
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00:01
A generated sound effect of a game - style weapon shot (that sounds like a noise shot). Hope you can find a use for it!. Thanks for listening, and be sure to follow me for more sounds to come!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
作者: Jofae
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