A super deep digital-analog bass loop using fl studio's sytrus, along with a vintage simulator plugin and some distortion. The chord progression is from jean michel jarre's equinoxe part 1.
I suppose you could say this is a bit science-fictiony. Kinda like background noise if you were alone in an abandoned space station or starship with the sound of machines and whatnot around you. And as an added bonus, it is a perfect loop. Recorded with a yescom pro studio condenser microphone using my own voice. Used audacity for editing.
Large water splash sound made with the goal to replace splash. Wav in freedink. A mix of the cc0 soundshttps://freesound. Org/people/wormer2/sounds/415670/https://freesound. Org/people/wormer2/sounds/415669/https://freesound. Org/people/roboroo/sounds/436792/https://freesound. Org/people/qubodup/sounds/212143/.
A vhs hum noise a made in audacity a month ago, which is used for a game i'm working on. You can change volume to your liking, or just do what ever you want to it. Good for vhs effects!.
Accidently made this watery sound and it kind of speaks for itself. . . (you do not need to credit me in any way!). Leave a comment if you have any suggestions!. Thanks for reading!.
Some kinda weird industrial melody that i recorded but didn't use. . . Made in fl studio 11, recorded with edison in fl studio 11 and legal to use for any song whatsoever.
A distorted falling reese. Reminds me of some sort of malfunction. Made with image-line harmor and its built-in distortion and unison modules. (and other random fx. ).
Theme hand saw :. Production step :i reccord the sound of someone speaking. I copy this sound 4 times. One time on two i « invert » the sound for creating a contrast. So four speaking are on the « original sens » and four on the contrary. On a another track, i take another short recording of a men voice and copy this once. I add this new track to the middle of the first once. To finish i chang the pitch of all the track with a percent of change of -24. Description :this sound look like an old wood hand saw. We clearly distinguish the saw movement. Going on and going back. Add a different recoording on the middle allows the sound to be realistic. Because the hand saw sound is not regular. Typologie de schaffer :masse: son cannelétimbre harmonique: grinçantgrain: frottementallure: vivantedynamique: abrupteprofil mélodique: ascendant puis descendantprofil de masse: amincissement.
Recording of myself as a grumpy old man, recorded at normal speed, no effects except noise reduction. Recorded at home on conexant smart audio with at2020 usb mic, processed thru audacity.
I suppose you could cut and paste some of the stuff in here. . . I don't know why i really posted this. It was for that sea. Sound thing in the requests forum, but. . . Whatever, cool effects made entirely from microsoft sound recorder. That's right. Now that is lo fi.